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Daily Grind: Changed God Power (8-2 record), Beat a Card Draw Magic - Daily Play & Earn Gameplays #16 by afterglow

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Daily Grind: Changed God Power (8-2 record), Beat a Card Draw Magic - Daily Play & Earn Gameplays #16
![Gods Unchained - Daily Grind 16.png](https://files.peakd.com/file/peakd-hive/afterglow/23wqbqX7cSQRgE5AH9GTsMGvfF3NyijdzhEnAgitnZCrvoGFW9mt7TDHWwY3XHeZcxPqx.png)

Greetings!

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Playing Gods Unchained is a lot of fun and including in the fun is recognizing how a deck performs against a certain type of deck archetype. As for my deck, it is weak against Aggro Light (my deck performs well against Order Light). My deck has a little bit of a chance of beating an Heirloom/Zombie Death than Aggro Light (which my deck has never beaten for about three weeks now if my memory is correct). There is a deck archetype that I haven't much experience in battling, Card Draw Magic. I know that a card drawing deck is hard to beat since it has a steady source of cards to play. This week I was matched up against Card Draw Magic and my Aggro Nature deck was able to come out victorious. In this edition of Daily Play & Earn I was able to achieve an 8-2 record after I changed my god power to Animal Bond from Selena's Mark (one victory is against a Card Draw Magic Deck).</div><br>

![image.png](https://files.peakd.com/file/peakd-hive/afterglow/Eou2MwUb7ZpntjcwWYgjcqq597aprh7fsw9mniWmhtCkDgoqJN8KjkphhijBY5KM5U3.png)

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So, without further ado, here is the gameplay on this edition of Daily Play & Earn. Victory #8 is the match versus Card Draw magic.</div><br>


# Victory #1 - versus Midrange Magic
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After losing two straight in this edition of Daily Play I tried to change my god power from Selena's Mark to Animal Bond. Since Animal Bond is very effective against Control Magic I tried to use it versus other domains. My starting hand on this match is Canopy Barrage, Revivification, and Marsh Walker. I drew Vanir Lion my one mana. On two mana I got aggressive by playing Vanguard Axewomand and Animal Bond. At five mana I was able to build a wall of five cards on my board versus a single card from my opponent. At six mana I was able to draw one of my win condition cards, Bladefly, which help me give my first victory.</div><br>
https://youtu.be/1PWwEXrMNDk

# Victory #2 - versus Zombie Death
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This match marks the first time ever that I am going to use animal bond versus Death deck (if my memory is correct). At three mana my opponent got aggressive and played Cursed Obelisk, one of the win conditions of a Zombie Death deck, locally, I was able to draw Wildfire, one of my win condition cards which made my opponent concede, giving me the second victory.</div><br>
https://youtu.be/sMKpKk9JUQ0

# Victory #3 - versus Control Death
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Here I am again, I was not able to fully record this match, only the end. My current cards on the board when my opponent concede are Nefarious Briar, a Confused Badger, Wild Hog, and Curios Wisp.</div><br>
https://youtu.be/7m6nW18jbn0

# Victory #4 - versus Control Magic
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My starting hand in this match is consisting of Barksworn Protector, Canopy Barrage, and Vanguard Axewoman. I am going first in this match and I first drew Marsh Walker. On two mana I got aggressive by playing Marsh Walker and Vanguard Axewoman. At five mana I was able to build a wall of four cards on my board. At six mana the wall of four cards has become five, eventually giving me another victory.</div><br>
https://youtu.be/PQX4xMgxEkE

# Victory #5 - versus Midrange Nature

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This match is against another nature deck, Midrange Nature to be exact. My starting hand in this match is consisting of Barksworn Protector, Wildfire, and Black Jaguar. I drew The Hunt on one mana. This was a pretty close match until I played Bladfly which gives me another victory.</div><br>
https://youtu.be/Szus3JOwPkg

# Victory #6 - versus Midrange Deception
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Deception is always a tough match against my Aggro Nature deck. It is a good thing my opponent never got to play Rapture Dance. My starting hand in this match is consisting of Bladrfly, Pyreshell Beetle, and Vanguard Axewoman. At four mana I was lucky to draw Bladefly. At five mana I was able to build a wall of five cards on my board consisting of one Bladefly, Marsh Walker, Black Jaguar, and two Confused Badger. At six mana I was able to build a wall of six cards on my deck, my opponent has none, thus giving me another victory.</div><br>
https://youtu.be/XbQT9VmlrUE

# Victory #7 - versus Control Nature
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In this match, I was lucky to get the only Legendary card that I own, which gives regen on roar and in the afterlife. At five mana my opponent was able to play Guild Enforcer, a card that has 1 armor. At six mana I was able to play one of my win condition cards, Bladefly. Still, at six mana my opponent plays Spiny Porcupine, a very dangerous card. It is a good thing that I have The Hunt if my hand which helps me in killing Spiny Porcupine on my way to another victory. </div><br>
https://youtu.be/WgMJSPp29eM

# Victory #8 - versus Card Draw Magic
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In this match, I get to experience Pallas Wand. A relic/legendary card. At first, I thought I am going to lose in this match because of Pallas Wand. At three mana I got aggressive by playing Black Jaguar and Marshwalker. At three mana I was able to play Bladefly thus building a wall of five cards on my board while my opponent has none. At five mana my opponent used a card that gives a ward and protected his god. At five mana I was able to play Firewire, one of my win condition cards and thus forcing my opponent to concede.</div><br>
https://youtu.be/2Z-DTlxL_xA

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That is all for now guys, catch you up with the next one. Wishing you all safety, good health, and abundance.
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<center>I am a Computer Engineer, blogger, farmer, gardener, father, and husband. I love countryside living, nature, and farming (rice/vegetables), and has two decades of experience as an I.T. professional</center>

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