Using Maya 2017 to create Poly Face model. This is a basic tutorial for creating a character model in Maya for games or animation. Shoot 2 photos – front and side of your face and make sure the images on square in PhotoShop. Make sure they line up and are the same size. You can do this by layering them in PhotoShop and using guides and transparency to line up the eyes, mouth ear ect. Open up a new Maya scene and import the images in the front and side view. Create one poly plane with one division and begin modeling the face using the extrude tool. Select the edge of the poly and choose extrude. If you need to stitch the vertexes back together use the merge tool. Upload a jpg of your final model – this should take about 4 hours. Watch this video tutorial to see this in action: https://youtu.be/v3e5pag5gEc Thank you for your support: Aragon 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 Augur 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 Bitcoin 1MZsiPn69pAzSjGCLBo63qDKBK136uHasw Dash XsQNtTjrgjaXQtCtzbxoTKLbuFQk4iN7cH Decred DsfRBFGodpoKVDmGrQffzR1NjrEe3wnU8Dx EOS 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 Ethereum 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 Golem 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 Litecoin LPbuv8UpmngvQDvFKJgNfqCr3W1EDQiRub Omisego 0x30dE9ba2125b34c21eec690D2445AdC64Cb05322 PIE PWjnJmH8zySWbBCR1b5Jg4taYAkBAf2GJp Waves 0xbf04e18286ee87f57aed1f4e7cf89ddf17606d6b https://bitconnect.co/?ref=altcoinnerd Sign up for https://bitpetite.com/?aff=altcoinnerd Follow me on steemit https://steemit.com/@altcoinnerd
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