Hello splinterlands gaming world!
This is my entry for weekly battle share challenge submission with the Theme- **SPINEBACK TURTLE**
[source](https://monstermarket.io/)
It has been long time since I played with this wonderful **common monster**. Mostly I like to prefer with Fire and Life splinter. In other words you can say that I like to play with `Rare, Epic and Legendary` monsters. One thing more that till now I have not upgraded any `Legion Chaos` card expect of one or two monsters. I continued My battle with `Untamed and Dice` pack monsters. I found easy to recognise them and able to understand their utility like Pro and cons. In weekly battle share submission I like to prefer these cards so that I can write about them easily. To be honest I know them by their name. In case of `Legion` pack, so far I have not been able to remember the name of a single card. I am waiting for Legion 2nd pre sale ending period so that I can buy more pack with the help of voucher and can combine them. After that I will start to play with them.
Whatever, now let's start about today's battle share challenge,, theme battle rule, my summoner along with my **strategy and plan**. Water splinter is my weakest point. I hardly play battle with this splinter. No need to say a **Spineback Turtle** belong to Water splinter, so I decided to go through `Dragon` summoner. There is two benefit from it, I can use monsters from both splinter. I chosen my Summnoer **DARIA DRAGONSCALE** and landed in to field.
[source](https://monstermarket.io/)

Theme card- **SPINEBACK TURTLE**
it is just `four Mana` card and be useful in `little League` ruleset. There was no use of this monster in this battle yet I taken in hope that it can be useful when I will place it at number 6. It comes from water splinter. Nice card from **Beta version**. its price is little bit high taking its utility. unfortunately my opponent was using `Taunt` ability monster and only one sneak ability monster.
◆SPLINTER- Water
◆EDITION- Beta
◆RARITY- Common
◆PRICE- $3.73
◆BUFF- Thorns at level-4
This monster provide `six health and two armour` with level 1, including one **Melee attack**. With `maximum level 3 melee attack, 2 speed, five armour and seven health`. overall it is one of the most useful monster especially for `little League` battling ruleset.
# MY SUMMONER
my priority was to step down in this battle with maximum `Melee attack` monster that is why I chosen **DARIA DRAGONSCALE** as my `Dragon Summoner`. My theme card was from water splinter and I was having some trouble with play it. Although Spineback Turtle do not fit in 46 Mana battle game, yet I taken it in battle. I wanted to use its THORN ability, so I placed it as last monster. The most important thing was that it was **MAGIC LOST** battle rule, so there was much possibility to use `MELEE` attack maonster from the opponent. No doubt he was here with all `Melee` monsters. Behind this reason there was absolutely `DARIA DRAGONSCALE` who provides additional one Melee attack to each melee monster. It means both team landed with similar Summoner.
[source](https://monstermarket.io/)

# RULESET FOR THIS BATTLE.
There was two rule for this battle. We have to play without magic attack monster with the rule MAGIC LAST and one more rule getting Enrage ability vid Spreading Fury. This is my favourite one rule that I like very much. In such battle rule one should to go with maximum health monsters. I followed every steps and get an easy win.
◆ **LOST MAGIC**
According to lost magic rule magic attack monster will not be available for battle.
◆ **SPREADING FURY**
It means all monster will get Enrage ability..
# BATTLE LINEUP AND CARD PLACING
It was **46 Mana** battle games, so there was plenty of opportunity to choose maximum Mana card with pretty good health. I given priority to four melee attack monsters while to range attack monsters.. including one Taunt ability monster in the form of **THE KRAKEN**.. Beside it I given priority to speed and attack. **Spineback Turtle** ready for **sneak** ability monsters I placed it at as a last card.
■ THE KRAKEN
■ DRAGON JUMPER
■ DEEPLURKER
■ AZMARE HARPOONIST
■ WATER ELEMENTAL
■ SPINEBACK TURTLE
It was my team combination with whom I played this battle and this combination performed very well. Both team were using **taunt** ability monster. One thing I noticed that if we are playing with **spreading fury** then we not use any Heal tank because it heal it's tank it lost It's **Enrage** ability..
You can enjoy this battle by clicking here-
https://splinterlands.com/?p=battle&id=sl_058d14ff2bde64b162e24d6e44a82883
If you want to have more fun, then check out this video link-
https://youtu.be/kLKcOguUTpI

# BATTLE SUMMARY WITH ROUNDWISE
It was **46 Mana** battle game, yet it taken only for round to finish the game. Definitely you will have thinking that why it is happened so. I would like to say that there was `spreading fury` battle ruleset that is why health decreasing very fast with the attack. Even `the kraken` taken only three attack to get destroy. Speed that made me happy and first 3 attack reduce the impact of opponent's the Kraken by damaging it. rest of the work completed by range monster with massive attack.
**BATTLE ROUND FIRST-**
[source](https://monstermarket.io/)
Both landed with an additional `Melee attack`. First attack started from my side by **water elemental**. It is one of the most effective range monster with pretty good speed. Second quick attack from my side by **Dragon jumper**. It is alos one of the most useful **Dragon monster** with pretty good speed and attack. After that two quick attack from opponent by **the kraken** and **wave runner**. **Enrage** applied and my sides the kraken reduce 6 help of opponent's `kraken`. One more attack from opponent and 1 quick attack from my side by **HARPOONIST**. My opponent lost first monster in the form of the kraken.
**BATTLE ROUND SECOND**
[source](https://monstermarket.io/)
Second round start with the attack of **the kraken** came from my side and after that one by one two quick attack from **Water elemental** and **Dragon jumper** that damaged second card of the opponent in the form of **Feasting Seaweed** and **waverunner**. One more attack from opponent's **Uraeus** and I lost my `taunt` ability monster The kraken . After that **Deeplurker** and **Dragon jumper** taken the charge and damaged fourth card of the opponent. With the damage of of opponent's **Deeplurker** second round ended..
**BATTLE ROUND THIRD**
[source](https://monstermarket.io/)
3rd round started with the attack of **water elemental and Dragon jumper** from my side that damaged opponent's 5th card in the form of Uraeus mobile Dragon jumper reduced the armour of **Demented Shark** and get `thorned`. mis attack from **demented shark**. With the attack of **HARPOONIST** 3rd round ended and it was only two health remaining opponent's **Demented Shark**. Rest of the task finished by **Dragon jumper** with the very fast attack of 4th round.
[source](https://monstermarket.io/)
[source](https://monstermarket.io/)
[source](https://monstermarket.io/)

# DID MY STRATEGY WORKED WELL? WILL I TRY DIFFERENTLY IN TIME?
I think we should make a plan each time for the opponent with the beginning of new battle according to battle ruleset. No need to repeat the winning team. every card has their own speciality and they work well if we use them according to the rule set and demand of situation. For this battle I was ready and sure that my opponent will come with maximum Melee attack moster because he was using additional `Melee` attack Summoner in the form of **DARIA DRAGONSCALE**. So I decided to choose speed. You can see that first three attack made the difference in this battle. Surely I will try differently with the new rule set. In case of **spineback turtle** surely it is useful card but I hardly use it , except of `little League` battle ruleset.
# DO YOU USE SPINEBACK TURTLE OFTEN? WHY OR WHY NOT?
No need to explain briefly about this card, its utility is great. Yet I use it hardly and mostly I'd like to use this monster whenever I am playing with `little League` battle rules set. It's pretty good health and armour always protect from the opponent. Thorns ability makes it more great. It is just for Mana card and mostly player like to have this monster in the team whenever they get below 20 Mana battle rule set. Whenever I get quest to play with water splinter I rent this card with level 8 and use it very well. No doubt it is a worth card despite a **common monster.**

Looking for opportunity to participate in this wonderful gaming platform, then check out the original post from splinterlands-
Here-
https://peakd.com/hive-13323/@splinterlands/share-your-battle-weekly-challenge-spinebackturtle
You can also use my referral to claim your spell book here …
https://splinterlands.com?ref=certain
# DECLAIMER
All images, gif, photographs are not mine, taken from games website Here-
https://monstermarket.io/
It is taken just for post purpose..
**Thanks for reading my post** .
Have a nice day day..
Happy Gaming..

[source](https://monstermarket.io/)