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My experience playing with 3 rules in the same battle - Strategy with rank cards [EN-ES] by cieliss

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· @cieliss ·
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My experience playing with 3 rules in the same battle - Strategy with rank cards [EN-ES]
<center> 

![](https://images.ecency.com/DQmRWRwrBhnHNKKMMUfGE8GLzrqv5xXppXCYhj6unzydP98/image.png)

<sup><i>**Image created in** [**Canva**](https://www.canva.com/)</i></sup>

</center> 

<div class="text-justify">

Recently there have been changes to the gameplay in Splinterlands, which change the strategies we were used to in some ways, but the interesting thing about this is that it allows the player to think much more about their moves than they did in the past, which adds a new layer of difficulty to the game, so they are really cool, although I haven't seen a combination out of place, where, both my opponent and I are tied hand and foot to send a team, the set of rules I came to describe was really good and there was only one way to play, but, there is always something that can make a difference if you think strategically and calmly to present your monsters.

So, in this opportunity I bring you a set of rules focused on ranged attack, where, this same type of attack was detrimental to us in the field, also, the summoners chosen in this type of battle with 3 sets of rules, take a lot of relevance and importance, in fact, something I appreciate is that, in the past there were skills that were not part of what was the GOAL of the game, at least not in the higher leagues, but, with these changes, in my opinion, all the skills including the new ones, are really important and if we know how to combine them with our cards taking into account the rules, we can win many battles, of course, this is easy to say, but let's see a real example of how to face 3 rules battles.

***I will try to be as clear as possible explaining my strategy and how I thought to face these 3 sets of rules, I will not make this post too long, so, I will not give more long and I will start at once with the explanation:***

https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png


# <center> **The 3 rules of battle** </center>

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![](https://images.ecency.com/DQmRSV5228eoKxneBDthccH5r2PGvtGztJqxTk1tC4oJsvo/image.png)

</center>

<div class="text-justify">

In the last publication, I also started with the rules, but, how not to do it if more than ever they are very important to be able to send your team to the battlefield hoping to win the game, in that sense, the first thing I will explain are the rules and how this combination was really deadly and complicated, having both everything against us:

* **Fire & Regret:** We all know what this battle rule does and how it affects the cards we play, but, for those newer to the game I will explain it, so, what this battle rule does is give all monsters on the field the ability called "Magic Reflect", this means that, all cards that have a "Magic" attack, will be in serious trouble, as their attacks in any direction will be returned. 

* **Going the Distance:** This battle rule speaks for itself, so I don't have much to say about it, in that sense, the only thing we can play when it is present is with ranged attack cards. This rule is new, it has been released a few days ago and the combination that came out is great, I like the difficulties.

* **Up to Eleven:** This is the last rule of the complete set of rules for this battle, and if you pay attention, this last one makes everything much more complicated, because what it does is to grant all monsters on both sides of the field the ability called "Amplify", which increases the damage by +1 point when the abilities "Magic Reflect, Return Fire and Thorns" are present on the field.

Now with the rules of battle described, you can realize that, no matter what we play with, our cards will surely receive damage when attacking, the key in everything is, which of the two will be able to resist the damage more, taking into account that one of the two has more attack power than the other, however, not to give more detours, in the next section I will explain the strategy.

https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png

# <center> **Recommendations and Strategy** </center>

![](https://images.ecency.com/DQmSdP3UoCxj1sVJ1jdHoAFrHLCKNRvCKffroZoyYaFLqeL/image.png)

<center> [**Link to my Battle**](https://splinterlands.com/?p=battle&id=sl_28501c716bd6e1a5bcf7ecf7e060697e&ref=cieliss) 🏆</center>

<center>https://images.hive.blog/DQmaGxPb1AgP9whK3yUktqV6aRxGY3gavovoadSZwkVoX1t/gif%20sp.gif</center>

<div class="text-justify">

***As in the previous post, I will start with the recommendations before proceeding with the strategy, where I will explain how I thought and how you should think if you succeed with this same set of rules:***

## Recommendations

* The summoner that we use in battle must provide 2 skills, or at least one of these, these skills are; increase the range attack by +1 point, as I did with "Selenia Sky" or the ability "Close Range", which allows the monster that possesses it, can tackle without problems from the first position. In this case, the summoner that my opponent uses is the right one for this rule, his name is "Fernheart", epic summoner of the mini edition called "Riftwatchers". 

* The tank we choose must have at least 2 attack types, one of them of course must be ranged to be able to use it in this combination of rules, in my case, "War Chaang" meets all the requirements, if you use the "Dragon Splinter" and/or it is enabled to play, an excellent card is "The Vigilator".

* We must use cards with great attack power and preferably with good speed, although, it is not an essential requirement, since, as you can see in the image above, my "Cyclops" did an excellent job.

* Last but not least, being perhaps the difference between winning or losing, is to use a rank card that has the "Triage or Tank Heal" ability, in my case I used "Triage" with my great "Scale Doctor". This is very important because it gives you more resistance on the field, regardless of the damage received, since "Triage" heals the allied cards that have received the most damage on the battlefield.

## Strategy

***This strategy is not complicated at all, in fact, in the requirements I gave you several clues of what I had thought before forming my monsters for the battle, but, for those who did not notice, pay close attention:***

My focus in the battle as soon as I saw the rule set was to get "Resistance and Power" attack, so, playing with my summoner "Selenia Sky", was quite an important move, since her ability allows me to give all my cards on the field, +1 point of ranged attack, which allowed me to have a combined ranged attack total of 22 points, where, my opponent had a total of 20 points, this small difference although little, gave me an advantage against my opponent.

On the other hand, I thought that, whatever I did I would take direct damage to the life points of my cards, all thanks to the combination of the battle rules, so, what I thought was to use a monster that had either the "Tank Heal or Triage" ability, to my surprise, as I had used "Selenia Sky", a summoner of the "Dragon Splinter", my dragon card called "Scale Doctor" became the ideal candidate to heal the monsters on my side of the field that had the highest damage, this allowed me to heal cards like "Octopider and Lira the Dark", which were among the strongest on my side of the field, with a combined attack power of 9 points.

https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png

# <center> Conclusion </center>

Basically this was the strategy I used to get the victory in a complicated set of rules, where, damage was inevitable for both my opponent and me, so, if you want to succeed playing with this combination, please pay attention to the requirements and the strategy, which describes exactly how I thought before sending my battle. I hope that, this first post talking about a way to play against 3 battle rules, will be useful for you and you can replicate it.

<center> ***Without further reference, until the next "Splinterlords".*** </center>

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https://files.peakd.com/file/peakd-hive/cieliss/23u5ZEcxFd8vZpvLwtPxctPr7RqMmV3U71FRD8vmTFy3V1x5qp1MDepqy2p19nnf4orac.gif

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Recientemente han habido cambios en la jugabilidad en “Splinterlands”, los cuales, cambian de cierta manera las estrategias a las cuales estábamos acostumbrados, pero, lo interesante de esto, es que, permite al jugador pensar mucho mas en sus movimientos de lo que lo hacía en el pasado, lo que agrega una nueva capa de dificultad en el juego, así que, están realmente geniales, aunque no he visto una combinación fuera de lugar, donde, tanto mi oponente como yo nos veamos atados de pies y manos para mandar un equipo, el conjunto de reglas que vengo a describirles estuvo realmente bueno y solo habia una manera de jugar, pero, siempre hay algo que puede hacer la diferencia si se piensa con estrategia y calma para presentar a tus monstruos.

Por eso, en esta oportunidad les traigo un conjunto de reglas enfocadas en el ataque a distancia, donde, este mismo tipo de ataque era perjudicial para nosotros en el campo, ademas, los invocadores elegidos en este tipo de batalla con 3 conjuntos de reglas, toman mucha relevancia e importancia, de hecho, algo que aprecio es que, en el pasado habían habilidades que no formaban parte de lo que era el META del juego, al menos no en las ligas mas altas, pero, con estos cambios, en mi opinión, todas las habilidades incluyendo las nuevas, son realmente importantes y si las sabemos combinar con nuestras cartas tomando en cuenta las reglas, podremos ganar muchas batallas, claro, esto es fácil de decir, pero veamos un ejemplo real de como enfrentar 3 reglas de batallas.

***Tratare de ser lo mas clara posible explicando mi estrategia y como pense para afrontar estos 3 conjuntos de reglas, no hare este post demasiado largo, por lo que, no dare mas larga e iniciare de una vez con la explicación:***

https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png


# <center> **Las 3 reglas de batalla** </center>


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![](https://images.ecency.com/DQmRSV5228eoKxneBDthccH5r2PGvtGztJqxTk1tC4oJsvo/image.png)

</center>

<div class="text-justify">

En la publicación pasada, también inicie por las reglas, pero, como no hacerlo si más que nunca toman mucha importancia para poder mandar a tu equipo al campo de batalla esperando ganar la partida, en tal sentido, lo primero que explicare son las reglas y como esta combinación era realmente mortal y complicada, teniendo ambos todo en nuestra contra:

* **Fire & Regret:** Todos sabemos lo que hace esta regla de batalla y como afecta a las cartas que jugamos, pero, para aquellos mas nuevos en el juego lo explicare, así que, lo que hace esta regla de batalla es brindarles a todos los monstruos en el campo la habilidad llamada “Magic Reflect”, esto quiere decir que, todas las cartas que posean un ataque “Magico”, se verán en serios problemas, ya que sus ataques en cualquier dirección serán devueltos. 

* **Going the Distance:** Esta regla de batalla habla por sí sola, así que, no tengo mucho que decir sobre la misma, en tal sentido, lo unico que podemos jugar cuando esta presente son con cartas de ataque a distancia. Esta regla es nueva, tiene unos días de haber sido lanzada y la combinación que me salió, es genial, me gustan las dificultades.

* **Up to Eleven:** Esta es la ultima regla del conjunto completo de reglas para esta batalla, y si prestan atención, con esta ultima se pine todo mucho mas complicado, ya que, lo que hace la misma es otorgar a todos los monstruos en ambos lados del campo la habilidad llamada “Amplify”, la cual, aumenta el daño en +1 punto cuando las habilidades “Magic Reflect, Return Fire y Thorns” están presentes en el campo.

Ya con las reglas de batalla descritas, podrán darse cuenta que, juguemos con lo que juguemos, nuestras cartas de seguro recibirán daño al atacar, la clave en todo es, cual de los 2 podrá resistir mas el daño, tomando en cuenta que, uno de los dos tiene mas poder de ataque que el otro, sin embargo, para no dar mas rodeos, en la siguiente sección explicare la estrategia.


https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png

# <center> **Recomendaciones y Estrategia** </center>

![](https://images.ecency.com/DQmSdP3UoCxj1sVJ1jdHoAFrHLCKNRvCKffroZoyYaFLqeL/image.png)

<center> [**Link de mi Batalla**](https://splinterlands.com/?p=battle&id=sl_28501c716bd6e1a5bcf7ecf7e060697e&ref=cieliss) 🏆</center>

<center>https://images.hive.blog/DQmaGxPb1AgP9whK3yUktqV6aRxGY3gavovoadSZwkVoX1t/gif%20sp.gif</center>

<div class="text-justify">

***Igual que el post anterior, comenzare por las recomendaciones antes de proseguir con la estrategia, donde, les explicare como pense y como deberían de pensar si consiguen con este mismo conjunto de reglas:***

## Recomendaciones

* El invocador que utilicemos en la batalla debe brindar 2 habilidades, o al menos una de estas, estas habilidades son; incrementar el ataque de rango en +1 punto, como lo hice yo con “Selenia Sky” o la habilidad “Close Range”, la cual, permite que el monstruo que la posea, pueda tacar sin problemas desde la primera posición. En este caso, el invocador que utilizo mi oponente es el adecuado también pato esta regla, su nombre es “Fernheart”, invocador épico de la mini edición llamada “Riftwatchers”. 

* El tanque que elijamos debe tener al menos 2 tipos de ataque, uno de ellos por supuesto debe ser de rango para poder usarlo en esta combinación de reglas, en mi caso, “War Chaang” cumple todos los requisitos, si utilizan el “Splinter de Dragon” y/o está habilitado para jugar, una excelente carta es “The Vigilator”.

* Debemos usar cartas con gran poder de ataque y que preferiblemente tengan una buena velocidad, aunque, no es un requisito esencial, puesto que, como ven en la imagen de arriba, mi “Cyclops” hizo un excelente trabajo.

* Por ultimo y no menos importante, siendo quizás la diferencia entre ganar o perder, es utilizar una carta de rango que posea la habilidad de “Triage o Tank Heal”, en mi caso utilice “Triage” con mi gran “Scale Doctor”. Esto es muy importante porque te da mas resistencia en el campo, sin importar el dalo recibido, puesto que “Triage” cura a las cartas aliadas que hayan recibido el mayor daño en el campo de batalla.

## Estrategia

***Esta estrategia no tiene nada de complicada, de hecho, en los requisitos les di varias pistas de lo que habia pensado antes de formar a mis monstruos para la batalla, pero, para el que no se dio cuenta, presten mucha atención:***

Mi enfoque en la batalla apenas vi el conjunto de reglas era obtener “Resistencia y poder” de ataque, así que, el jugar con mi invocador “Selenia Sky”, fue un movimiento bastante importante, puesto que su habilidad me permite darle a todas mis cartas en el campo, +1 punto de ataque de rango, lo que me permitio tener un total de ataque combinado de rango de 22 puntos, donde, mi oponente tenia un total de 20 puntos, esta pequeña diferencia aunque es poca, me dio ventaja en contra de mi adversario.

Por otro lado, pense que, hiciera lo que hiciera recibiría daño directo a los puntos de vida de mis cartas, todo gracias a la combinación de las reglas de batalla, así que, lo que pense fue utilizar un monstruo que tuviera o la habilidad de “Tank Heal o Triage”, para mi sorpresa, como habia utilizado a “Selenia Sky”, un invocador del “Splinter de Dragon”, mi carta de dragón llamada “Scale Doctor” se convirtió en el candidato ideal para curar a los monstruos en mi lado del campo que tuvieran el mayor daño, esto me permitio curar a cartas como “Octopider y Lira the Dark”, las cuales, eran de las mas fuertes en mi lado del campo, con un poder de ataque combinado de 9 puntos.

https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png

# <center> Conclusión </center>

Básicamente esta fue la estrategia que utilice para obtener la victoria en un complicado conjunto de reglas, donde, el daño era inevitable tanto para mi oponente como para mí, así que, si quieren tener éxito jugando con esta combinación, por favor presten atención a los requisitos y a la estrategia, la cual, describe exactamente como pense antes de mandar mi batalla. Espero que, este primero post hablando sobre una forma de jugar en contra de 3 reglas de batalla, les sirva y puedan replicarla.

<center> ***Sin más a que hacer referencia, hasta la próxima “Splinterlords”.*** </center>

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https://files.peakd.com/file/peakd-hive/cieliss/23tv4CcmzMheVGj26YhMbjMPYnFrNwUuoLHmqQNHVhkkYhez7yf5hhJxvSzmSnDCyUHDc.png

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https://files.peakd.com/file/peakd-hive/cieliss/AJhYgvAA2jMdAtev45LxeeeYzzVqonoQgjHfk865cC9GnBW1MVqFA5B5cJ6BKaa.gif


### ¡I invite everyone to join Splinterlands, the best game based on chains of blocks, full of adventures, battles, and strategies where you will have fun and get rewards according to your league!


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<center><a href='https://splinterlands.com?ref=cieliss'><img src='https://files.peakd.com/file/peakd-hive/cieliss/n9ArOWR7-banner2.gif'></a>

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vote details (282)
@atnazo ·
Kinda funny to see reuturn fire combined with ranged attacks only rule :D
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@curation-cartel ·
![1UP-PIZZA.png](https://files.peakd.com/file/peakd-hive/curation-cartel/23xediR4hotaNsS5pUJrmYVg3YGeTLpui41uCij2jhUDZ4uFT84zoGJf8a8VnfELXLJgt.png) |  <div class="phishy"><u><h4>You have received a __1UP__ from @underlock!</h4></u></div> The @oneup-cartel will soon upvote you with:<hr> __@monster-curator, @oneup-curator, @thg-curator, @vyb-curator, @pob-curator, @neoxag-curator, @cent-curator, @fun-curator__ <hr>_And they will bring !PIZZA 🍕._
-|-

<sup>[Learn more](https://peakd.com/hive-102223/@flauwy/the-curation-cartel-1up-trigger-smart-voting-mana-and-high-delegation-returns-for-14-different-tribes) about our delegation service to earn daily rewards. Join the Cartel on [Discord](https://discord.gg/mvtAneE3Ca).</sup>
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@freddbrito ·
Hay unas reglas que me parecen que hacen mal combinacion y no se que colocar realmente, pero hay otras que estan hechas para joder jaja. Hace unos dias tube la de Terremoto, Poison y Blast.
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@pizzabot ·
<center>🍕 PIZZA !


I gifted <strong>$PIZZA</strong> slices here:
@curation-cartel<sub>(11/20)</sub> tipped @cieliss (x1)


<sub>Please <a href="https://vote.hive.uno/@pizza.witness">vote for pizza.witness</a>!</sub></center>
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@underlock ·
!1UP Good work!

<center>https://i.imgur.com/M8AkKa4.gif</center>

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<center>[![](https://cdn.discordapp.com/attachments/976968625187598376/1010147573287354430/unknown.png)](https://discord.gg/zQrvxAu7mu)</center>

!PGM !PIZZA
properties (22)
authorunderlock
permlinkre-cieliss-rp7s8j
categoryhive-140217
json_metadata{"tags":["hive-140217"],"app":"peakd/2023.1.1"}
created2023-01-28 21:09:54
last_update2023-01-28 21:09:54
depth1
children0
last_payout2023-02-04 21:09:54
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length229
author_reputation807,523,723,399,363
root_title"My experience playing with 3 rules in the same battle - Strategy with rank cards [EN-ES]"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id120,275,135
net_rshares0