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Testing the Splinterlands Custom Challenge by claudio83

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· @claudio83 ·
$53.86
Testing the Splinterlands Custom Challenge
Splinterlands is a complex game, or rather a large number of battles are needed to better understand the tactics, the functions of the various skills, the best strategies for your card asset. It is therefore essential, especially for new players, to play a large number of battles to get into the game mechanism.

In truth, even the most experienced players need to continue trying new strategies, especially because the game is constantly developing and new cards, rules and skills are added periodically. As you well know, ranking battles require limited energy during the day to avoid abuse especially in terms of $SPS rewards, which is why bots have been practically abolished or reduced.

![image.png](https://files.peakd.com/file/peakd-hive/claudio83/23tkjupyuzfiq5UsF1H7SUkmRxT4SCMfwGTXgtTMFoWjrZzD4oxjQyo8XU4bgARLmDvJL.png)

The Custom Challenge is a recent evolution of the game that allows players to play without any energy consumption but also without obtaining any type of rewards in SPS or GLINT. The Custom Challenge allows players not only to choose their opponent but also to customize rulset, mana, card level and Summoners to use in battle. I believe that the use of this tool is essential for players, in fact not everyone has the possibility of buying tons of energy just to try out formations or individual cards.

In my Custom Challenge I chose my friend @libertycrypto27 as my opponent, I only set the Gladiators cards and the mana level of the Summoners Advanced. I left the mana unchanged. The Gladiators cards are not so easy to obtain, you need large amounts of MERITS to buy the gladius packs (even if now it is easier with the GLINT tokens).

The only sore point is that the game often takes minutes to launch the battle. In my opinion it is necessary to speed up this aspect that I consider important

*Enjoy, everyone!*

<center>
Thank you for taking the time to read this post. If you haven't signed up to Splinterlands yet, I invite you to give it a try. You can use my [referral link](https://steemmonsters.com?ref=claudio83) </center>

# ITA

Splinterlands è un gioco complesso, o meglio è necessario un grande numero di battaglie per comprendere al meglio le tattiche, le funzioni delle varie abilità, le migliori strategie per il proprio asset di carte. È fondamentale quindi, soprattutto per i nuovi giocatori, giocare un gran numero di battaglie per entrare nel meccanismo di gioco. 

In verità, anche i giocatori più esperti hanno necessità di continuare a provare nuove strategie, soprattutto perché il gioco è in continuo sviluppo e nuove carte, regole e abilità sono aggiunte periodicamente. Come ben saprai, i combattimenti per la classifica richiedono energia limitata durante il giorno per evitare abusi soprattutto in termini di rewards in $SPS, motivo per cui sono stati in pratica aboliti o ridotti i bots. 

![image.png](https://files.peakd.com/file/peakd-hive/claudio83/23tkjupyuzfiq5UsF1H7SUkmRxT4SCMfwGTXgtTMFoWjrZzD4oxjQyo8XU4bgARLmDvJL.png)

Il Custom Challenge è un'evoluzione recente del gioco che consente ai giocatori di giocare senza alcun consumo di energia ma anche senza ottenere alcun tipo di rewards in SPS o GLINT. Il Custom Challenge consente ai giocatori non solo di scegliere il proprio avversario ma anche di personalizzare rulset, mana, livello delle carte e dei Summoners da utilizzare in battaglia. Io credo che sia fondamentale l'utilizzo di questo strumento per i giocatori, non tutti infatti hanno la possibilità di acquistare energia a tonnellate solo per provare le formazioni o le singole carte. 

Nella mia Custom Challenge ho scelto come avversario il mio amico @libertycrypto27, ho settato solo le carte Gladiators ed il livello mana dei Summoners Advanced. Ho lasciato invariato il mana. Le carta Gladiators non sono così facili da ottenere, servono grandi quantità di MERITS per acquistare i gladius packs (anche se ora è più semplice con i tokens GLINT).  

L'unica nota dolente è che spesso il gioco impiega minuti per lanciare la battaglia. A mio avviso è necessario velocizzare questo aspetto che io considero importante

*Enjoy, everyone!*

<center>
Thank you for taking the time to read this post. If you haven't signed up to Splinterlands yet, I invite you to give it a try. You can use my [referral link](https://steemmonsters.com?ref=claudio83) </center>
👍  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and 236 others
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@fallen.angels ·
$0.20
https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/javivisan/23ynfVX4eULR6befXuozSNAbS94FivL8j2Vf252mwQM6KpBLeAD6kRVFjS8apvdkCjzxY.png<br/><center>This post has been supported by @fallen.angels guild!<br/>Delegate Tokens and HP to Fallen Angels to earn weekly rewards!<br/>[Delegate](https://fallenangels.pythonanywhere.com/curation/) | [Join to the guild](https://t.me/+we9-hXTnUBRlZDc0)</center>
👍  
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vote details (1)
@hiq.smartbot ·
HiQ Smart Bot says
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<div class="pull-right">

@trumpman, the HiQ Smart Bot has recognized your request (3/3) and will start the voting trail.

In addition, @claudio83 gets !HUG from @hiq.redaktion.

![](https://i.imgur.com/plMUJVK.png)

<sub>For further questions, check out https://hiq-hive.com or join our [Discord](https://discord.gg/25Fp5wBvQa). And don't forget to vote [HiQs fucking Witness!](https://vote.hive.uno/@hiq.witness) 😻</sub>

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@hivebuzz ·
Congratulations @claudio83! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)

<table><tr><td><img src="https://images.hive.blog/60x60/https://hivebuzz.me/badges/postallweek.png"></td><td>You have been a buzzy bee and published a post every day of the week.</td></tr>
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<sub>_You can view your badges on [your board](https://hivebuzz.me/@claudio83) and compare yourself to others in the [Ranking](https://hivebuzz.me/ranking)_</sub>
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@lightofhope ·
I love this game 
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@steemmonsters ·
**Thanks for sharing! - @mango-juice**
![](https://media.giphy.com/media/W4QD5qT1u6OJV1ENXU/giphy.gif)

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@steveguereschi ·
Potrebbe essere la base per settare uno stile di gioco simile a quello che era Magic in origine. Con una carta scelta a caso dal mazzo (o dalla collezione) dei due giocatori come posta in gioco. Chi vince le prende entrambe.
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@trumpman ·
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