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Splinterlands - Strength = Weakness? by coolguy123

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· @coolguy123 ·
$6.72
Splinterlands - Strength = Weakness?
<h2>Hello Friends,</h2>

<center>![image.png](https://files.steempeak.com/file/steempeak/coolguy123/io9jodS2-image.png)</center>
https://steemmonsters.com/?p=battle&id=6d7be741418b2f072648a669835ab50b2762ae14

#### Don't be confused by the title of this blog!!!

##### All I want to convey is about a battle where, what we think as strength became the weakness.

###### Well, it was a battle with lowest MANA cap I think, yeah, a MANA cap of just 12 and it was a *Super Sneak* battle with all the melee monsters attacking the last monster on the lineup.

<center>![image.png](https://files.steempeak.com/file/steempeak/coolguy123/8NPopXB5-image.png)</center>

###### OK, so, what's the strength which became weakness here?

#### Here I go and show it to you.

If you see the lineup above, opponent tried to use as many as low mana monsters with an aim of targeting the back end monster.

The only monster in opponent's lineup with more than 1 attack(melee or ranged or magic) was an Earth Elemental and that targeted the front monster.

#### Round 1:

First and last monsters in my lineup(infact, I had 3 monsters only) were both with *Dodgy* ability, which means, except the **Earth Elemental**, none of the monsters will be able to attack since all of them were with 1 melee or ranged attack.

So, except for 1 health reduction (because of dodgy) my front monster **Skeletal Warrior** didn't get affected much.

<center>![image.png](https://files.steempeak.com/file/steempeak/coolguy123/guGjNKCy-image.png)</center>

---

#### Round 2:

So this same procedure continued in this round, but the point to note here is, **Earth Elemental**, the only monster who could damage the health of **Skeletal Warrior**, got removed in this round and that means, in all further rounds, there wasn't a single hit from opponent's monsters.

<center>![image.png](https://files.steempeak.com/file/steempeak/coolguy123/BurOM7pG-image.png)</center>

---

#### Round 3 to 7!!!

Yes, this 12 MANA cap battle went on till Seventh round and from Third round onwards, there wasn't a single blow from opponent as the dodgy monsters evaded all the attack.

<center>![image.png](https://files.steempeak.com/file/steempeak/coolguy123/FA9jD6sc-image.png)</center>

![Line.jpg](https://steemitimages.com/DQmVT6ZAFpiN3LKV24KewpyyTyDpjNbrZiAax577pp4SzdK/Line.jpg)


###### With all due respect to the opponent and his lineup, my point here is that, it was a lesson for me (and I am sure the same for opponent as well) that, we need to have monsters with more than one attack(melee, ranged or magic) as nowadays, there are many monsters which reduce the attack level and makes a monster useless.

#### Since, I didn't have anything in mind to write today, I selected this battle and presented to you, hopefully, there will be some positive things for you all as well :)

## <center>That's it from me for now, Good Night Guys</center>



![Line.jpg](https://steemitimages.com/DQmVT6ZAFpiN3LKV24KewpyyTyDpjNbrZiAax577pp4SzdK/Line.jpg)

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##### You can join using my referral link: <a href="https://steemmonsters.com?ref=coolguy123">splinterlands.io</a> and get some monsters from me :)

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![Line.jpg](https://steemitimages.com/DQmVT6ZAFpiN3LKV24KewpyyTyDpjNbrZiAax577pp4SzdK/Line.jpg)

<b>Thanks for the votes, comments and resteems.

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vote details (38)
@belemo ·
I've suffered a similar defeat to someone that used Lord Arianthus. It is a lesson learnt
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@coolguy123 ·
100% a lesson learnt.

I always ensure I go with one or 2 *inspire* monsters when I try to use the low MANA cards or I go with **Daria Dragonscale** Summoner to get that additional *melee* attack for my monsters.
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@belemo ·
I have Malric, so my fire monsters always get the melee boost. I generally favour melee monsters because of the summoners I have available
๐Ÿ‘  
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vote details (1)
@co2fund ·
Thank you @coolguy123, for using the [CO<sub>2</sub> Compensation Coin (COCO)](https://steem-engine.com/?p=market&t=COCO) to reduce your CO<sub>2</sub> footprint.
๐Ÿ‘  , ,
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vote details (3)
@hivebuzz ·
Congratulations @coolguy123! You have completed the following achievement on the Hive blockchain and have been rewarded with new badge(s) :

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@steemmonsters ·
$0.04
I tend to try to use 'many monsters' vs 'fewer bigger monsters'. But I almost ALWAYS try to make sure I can hit from as many postions as possible. ๐Ÿ˜Ž
Nice post!
๐Ÿฅฐ@carrieallen
๐Ÿ‘  ,
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vote details (2)
@coolguy123 · (edited)
Like I said in a comment below, I always try to be cautious with low MANA cards to ensure they have atleast 2 or 3 melee attack by using *inspire* monsters or use those with **Daria Dragonscale** Summoner.

I understand what you mean by *I can hit from as many positions as possible*, I am a big fan of *Opportunity* guys out there ;)
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