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week seven colonye post: the goblind Assault by darklands

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· @darklands · (edited)
$3.15
week seven colonye post: the goblind Assault
to the [how-to-do-darkland-and-tutorial](https://steemit.com/rpg/@darklands/how-to-do-darkland-and-tutorial-recruit-post) how to jone comment below or go on [Discord](https://discord.gg/yDbtGcb) 

 a have increased my delegation and whit all of you we are sitting at 950 steem power. all players get there post up voted and comments "up vote 0.04-0.07"  now even more comments the **

 
@Blockurator
@cyber.explorer  
@creativetruth 
@ecoinstant  
@methus  
@paradigm42  
@ronaldoavelino  
@happyme
@wren1221
@simplegame

![](https://i.imgur.com/cjQkQBY.jpg)
 

*all photos from pixabay*
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**you need to expect miss spelling in the post. its a work in progress on many levels.**  special this week did not have time to go over it as much. 
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**The trading outpost.** 

This is the time we are assault the goblins head on. we have fund the goblins position. we have made a battering ram to take down the gate, we need your help me support it to the gate. we will be paying generously, but be worn this is not a easy mission. so its big  rewards if you are willing to help.
and we got news from Ecoinstant of a staff he fund we have some interesting info on it. 


buying wood, stone and food 1-1
- selling ale 1-2 food   
- selling hide chest 2 silver 
 we are buying +3 wepons for 4 wood or stone 
- +4  for 5 wood or stone

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**Rules, updates and  Quests**

the playable quest.  **remember to inform on your comment how much damage you are doing, in the last comment of your attack round.  so the rest of the colonist  now which target to attack on the goblin quest the colonist killed the goblin 3 times over.** 

 
**All info in the file** the playable quest day is Wednesdays so make your turn before Wednesdays.
https://docs.google.com/document/d/1LrwalgeR5XJUQf3eiL1jykHK_kwGR7JClppHYBBzxeI/edit?usp=sharing

**Overview over all collonyes getting update every week.**
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

**my quest to get (shorter post)
**bulding when you get more buldings only manufacturing are in the post.** 
removing cost on buildings this removing 5-10 lines on all colonies.   
all building are in the "info file" including teck tree. cost etc. 

**food** **food** **food** 
have removed the + on your colony special. 
a feel its going to "more normal on food now
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![](https://i.imgur.com/yWyf2OF.jpg)

@Blockurator

went to see what is happing at ejgarcia old camp on the way two archer form the outpost jone him he find the snake clan fort. in the forest he is meeting ecoinstant he is on the same mission. the manage to ambush a small group of workers and one guard. Blockurator took the guard sword and the fund some wood from the workers then and escape the area. the outpost is collected the info on the fort. his stone worker had a good week. but the rest of his workers not so much.   


**Resources Phase:** 
SP Delegated: 20SP (two workers)
**Wood**  28    (+3 worker)(+5 quest)(-1 fire)
**Stone**  18   (+7 worker)
**Food**  4   (+2 worker)(-4 consumption three workers) 
**Silver**  7  (+5 quest)

**Colony conditions:**
Current Modifiers: (specialty farming)
+1 Stone -1 wood -1 food (cold)
+1 stone gunnars pickaxe

**Colony defense**  
Blockurator 5  
4 workers 12

**weapons/items/armor**:
(+3 stone hammer)(+3 stone club)(+4 iron axe)(+5 iron long sword)
(+2 hide chest)(+1 hide leggings)

**Buildings:** 
Fire place -1 wood
Bivouac/Bed
Research bench (need a worker)

**Colony Phase:**
you can move u four workers around if u want. 
to hire one more cost 15 silver
here are your workers from last week.
1 Lumberjack; 1 Forager; 1 Miner; 0 Builder; 1 Scientist;

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.
  
Farm,Lumber,Stone Quarry, Wood wall,Barracks ,Research bench two and silver mine 

**research** (need a Scientist)
cabin,iron mine,Brewery,Blacksmith,armorer,stone wall

**Quest** 
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
~~Enter the spider cave (hard)~~
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https://i.imgur.com/JRI6fQU.jpg

@cyber.explorer "fyres forest"

whent to find the goblins fort. the team of tim,
paradigm42 and methus. after the manage to jump a few goblins and find the fort 
without to much trubbel. the outpost paying them for the trubbel. 
his workers had a good week. and he fund a wolf cape from a goblin he feels better wear it. 


**Resources Phase:** 
SP Delegated: 80SP (four workers)
**Wood** 27  (+13 worker)(-1 fire)
**Stone** 26  (+12 worker)(+5 trade)
**Food** 14   (+7 workers)(-5 trade)(-7 consumption six workers/dog) 
**Silver** 13 (+6 quest)(-1 trade)
**hide** 8 (+3 hunters)
**ale** 1 (-1 last week)

**Colony conditions:**
Current Modifiers: (specialty hunting)
 +2 wood -2 stone +1 stone (gunnars pickaxe) 
 
**Colony defense**  
cyber.explorer 5 
6 workers 18

**weapons/items/armor**: 
(+4 stone spear)(+5 iron sword)(+2 armor hide chest)(+1 armor hide helmet)
(+1 hide leggings)(special item wolf skincape +1 hit)(+3 stone club)
        
**Buildings**:
Hunter cabin (+3 food +1 hide (need a worker)
Lumber yard +5 wood (need a worker)

**Colony Phase:**
u can move your six workers if u want. 
to hire one more worker u need 15 silver
here are your workers from last week.
2 Lumberjack; 2 Forager/hunter; 0 Miner; 1 Builder; 1 Scientist;

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.  

Stone Quarry, Wood wall,Barracks, Research bench two,Armorer,
Blacksmith and Brewery 

**research** (need a Scientist)
cabin,silver mine,iron mine,stone wall

**Quest**
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
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![](https://i.imgur.com/LU0G5VN.jpg)

@creativetruth "Silvery Marsh"

after the builder is done making the farm creativetruth start plowing the feald. 
the rest of his workers dont have a good week.  

**Resources Phase:** 
SP Delegated: 80SP (four workers)
**Wood** 43  (+4 worker)(+12 Trade)(-1 fire)
**Stone** 10 (+5 worker)(-8 trade)
**Food/wheat** 5 (+5 creativetruth)(-5 consumption five workers)
**Silver** 9 

**Colony conditions:**
Current Modifiers: (specialty farming)
+1 stone (gunnars pick axe) -1 stone

**Colony defense**  
Creativetruth 5 
5 workers 15

**weapons/items/armor**:
(+4 "Fang")(+4 bow)(+5 long sword)(+2 armor horn helmet)(+1 armor hide leggings)

**Buildings:** 
Research bench (need a worker)
Farm +5 wheat (need a worker)

**Colony Phase:**
you can move your five workers if u want
U have 10 silver u can hire one worker  
here are your workers from last week.
1 Lumberjack; 0 Forager/farmer; 2 Miner; 1 Builder; 1 Scientist

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.
  
lumber yard,Stone Quarry, Wood wall, Barracks, Research bench two,
Blacksmith, iron mine and cabin 

**research** (need a Scientist)
silver mine,Brewery,armorer,stone wall

**Quest**
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
~~The dark tower (medium)~~
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![](https://i.imgur.com/LU0G5VN.jpg)

@Ecoinstant

manage to meet up whit Blockurator before he attacked the fort. 
whit some excellent shooting the team got a way whit there ambush.
and in the prossess Ecoinstant got a new shield and whit help form the outpost 
soldier he manage to get some wood home to. the info on the fort made him some silver to. when he is back at camp he the ground around Research bench is on fire..what happen here.... the Scientist:
a think this is a magic staff..and dont touch the staff anymore. 


 **Resources Phase:** 

SP Delegated: 80SP (four workers)
**Wood** 14 (+9 workers)(+5 quest)(-1 wood fireplace) 
**Stone** 18 (+5 worker)
**Food/wheat**  5 (+5 worker)(-6 consumption six workers) 
**Silver** 11 (+6 quest)

**Colony conditions:**
Current Modifiers: (specialty farming)
 -1 stone and wood 

**Colony defense** 
Ecoinstant base 5   
6 workers 18

**weapons/items/armor**:
(+4 bow)(+4 stone spear)(+5 long sword)(+2 hide armor)(+1 wood shield)(+2 iron shield)(+1 hit gem necklace)(wizard staff "cant use it")

**Buildings**: 
           Lumber yard +5 wood  (need a worker)
           Farm +5 (wheat/food) (need a worker)
           Research bench (need a worker)

**Colony Phase:**
u can move your six workers if u want
you can hire one worker 15 silver
here are your workers from last week.
2 Lumberjack; 1 Forager/farmer; 2 Miner; 0 Builder; 1 Scientist

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.
    
Stone Quarry,Wood wall, Barracks ,Research bench two, Brewery
Silver mine and wizard tower

**research** (need a Scientist)
cabin,iron mine,Blacksmith,armorer,stone wall

**Quest**
Contact Gunnar the dwarf (easy)
attack the goblin fort (hard)
~~The dark tower (medium)~~
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![](https://i.imgur.com/4fqRzov.jpg)

@methus

is also going to find the goblin fort. the team is moving up to where the think it is, the manage to find a small back track to get a overview. the valley is pack whit ogers and goblins but the team manage to find a few of them and have a successful ambush. methus find a heavy stone spear. its works good whit my bow. he believe. the outpost is paying on the info. back at his colony the workers had a good week the outpost is glad on all the stone the send you a Thanks for all the stone. 
 
 
**Resources Phase:** 

SP Delegated: 10SP (One worker)
**Wood** 45  (+21 trade)(-1 fireplace) 
**Stone** 17 (+17 workers)(-14 trade)
**Food** 3   (-3 consumption three workers) 
**Silver** 18 (+6 quest)(+2 from the outpost)(-1 trade)
**Ale** 3 (-1 used)

**Colony conditions:**
Current Modifiers: (specialty hunting)
+2 stone (+1 stone gunnars pick axe) -1 food

**Colony defense**  
Methus 5 
3 workers 9 

**weapons/items/armor**:
(+3 bow)(+4 bow)(+4 spike wood club)(+4 heavy stone spear 3 dam)(+4 stone spear)(+2 hide chest)(+1 hide helmet)(+1 hide leggings)

**Buildings**: 
            hunter cabin +3 food +1 hide (need a worker)
            Research bench (need a worker)
**Colony Phase:**
u can move your three workers if u want
you can hire one worker 15 silver.
here are your workers from last week.
0 Lumberjack; 0 Forager/hunter; 3 Miner; 0 Builder;0 Scientist

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.  

Lumber yard, Stone Quarry, Wood wall, Barracks, Research bench two,
Blacksmith and Armorer 

**research** (need a Scientist)
cabin,silver mine,iron mine,Brewery,stone wall

**Quest**
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
~~The dark tower (medium)~~
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬● 

![](https://i.imgur.com/eCSfM6M.jpg)

@Paradigm42

went to find the goblins. fund a small group of goblins a had a successful  ambush on them just before the team left she manage to find a par of studded hide leggings. some good trading where done. and here stone minder had a good week. 
the outpost is sending you a small gift for all the stone. 
  

Resources Phase: 
SP Delegated: 0SP
**Wood** 39 (+15 trade)(-1 fireplace) 
**Stone** 6 (+6 worker)(-10 trade)
**Food** 11 (-2 consumption two worker)
**Silver** 11 (+6 quest)(+2 from the outpost)(-2 trade)

'**Colony conditions:**
Current Modifiers: (specialty hunting)
Resources: +1 stone +1 stone gunnars pickaxe -2 wood

**Colony defense** 
Paradigm42 5 
2 worker 6

**weapons/items/armor**: 
(+4 bow)(+5 long sword)(+3 wood spear)(+3 bow)(+4 spiked club)(+2 armor hide chest)(+1 armor hide helmet)(+2 armor studded hide leggings)(+2 hit bear cape "special item")

**Buildings:** bed
           Fireplace (-1 wood)
           Research bench

**Colony Phase:** 
u can move you two workers if u want to
you can hire one more worker 15 silver
here are your workers from last week.
0 Lumberjack;0 Forager; 1 Miner; 0 Builder;1 Scientist

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.  

Hunter cabin, lumber yard, Stone Quarry, Wood wall, Barracks, 
Research bench two and Cabin 

**research** (need a Scientist)
iron mine,silver mine,Blacksmith,armorer,stone wall,Brewery,

**Quest**
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●

https://i.imgur.com/1K35Sxy.jpg

@ronaldoavelino

is going to Discovered the immediate area he can see a lot of fish in the river
these feels good now sins the land is not giving a lot of food anymore.  and a few good trees around, but not a lot of stone. he find a old campfire sems like someone has been fishing here. in a wood crate he finds a hide helmet. and a few silver. his forger fond a bit of food and the Scientist fund out how we can make a iron mine. 


**Resources Phase:** 
SP Delegated: 0SP
**Wood** 15 (-1 fireplace)
**Stone** 8 (+6 worker and ronaldoavelino)
**Food** 12 (+2 workers)(+3 quest)(-2 consumption one worker)
**Silver** 5 (+3 quest)(-10 hire one worker)

**Colony conditions:**
Current Modifiers: (specialty fish)
+1 wood -1 stone +1 stone gunnar pick axe

**Colony defense** 
Ronaldoavelino 5 
two workers 6

**weapons/items/armor**:
(+3 wood spear)(+3 bow)(+4 spike club)(+2 armor hide chest)(+1 hide helmet)
(+1 gem necklace "special items")

**Buildings**: 
               Bed
               Fire -1 wood ever week
               Research bench (need a worker)
**Colony Phase:**
u can move you two workers if u want to
you can hire one more worker 15 silver
here are your workers from last week.
0 Lumberjack; 1 Forager; 0 Miner; 0 Builder; 1 Scientist

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.  
fisher hut, lumber yard, Stone Quarry, Wood wall, Barracks, Research bench two
Blacksmith and iron mine 

**research** (need a Scientist)
cabin,silver mine,Brewery,armorer,stone wall

**Quest**
the outpost and gunnar has some info (easy)
attack the goblin fort (hard)
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●

https://i.imgur.com/1K35Sxy.jpg

the snake clan lost a few workers but continues working on the fort, Their intentions are unknown estimated population 10  

info from the scout 
Wood 43 
Stone 14 
Food 15 
Silver 18 

buildings: Wood wall and some more buildings in side the fort
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![paragrim.jpg](https://files.steempeak.com/file/steempeak/darklands/wyUir6za-paragrim.jpg)

@happyme

is going to speak to gunnar the dwarf. gunnar is supirse to see somhone whit almost no weapons or armor. he is go true his stuff and fining a iron spear and a hide chest plate. and you get one of my last pickaxes. in the future a will need help to  take back my home its been overrun bye of "creatures"
you sold most of your stone but the worker had a good week. but he is complaining on being cold and need a place to sleep.

**Resources Phase:**
SP Delegated: 0SP
Wood 19 (+14 trade) 
Stone 7 (+7 worker)(-9 trade)
Food 4 (+3 quest)(-1 consumption one worker) 
Silver 2 (+2 quest)

**Colony conditions:**
Current Modifiers: Cold/missing bed (-30% production)
+1 stone +1 hunter -1 food +1 stone gunnars pick axe)

**Colony defense** 
@happyme 5
one worker 3 

**weapons/items/armor**:
(+3 stone hammer)(+4 iron spear)(+1 armor hide helmet)(+2 hide chest plate)
(gunnars pick axe)

**Buildings**: 

**Colony Phase:**
u can move you one workers if u want to
u can hire one worker 10 silver
here are your workers from last week.
0 Lumberjack; 0 Forager; 1 Miner; 0 Builder;

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it.  

hunter cabin 20 wood 5 stone +3 food 1 hide per worker
Fireplace 5 wood (-1 wood a week)
Bivouac/Bed 5 wood 3 stone
Research bench 10 wood

**Quest**
the outpost and gunnar has some info (easy)
~~follow foot steps (medium)~~ 
attack the goblin fort (hard) (playable quest whit a quest post on Wednesdays)
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
![cyrber.exslore.jpg](https://files.steempeak.com/file/steempeak/darklands/7fq3igVK-cyrber.exslore.jpg)

@simplegame

his bulder is making the fire place he is going to find some food. 
its a good start to make to colony more like home.

**Resources Phase**:
SP Delegated: 0SP
Wood 8 (-5 construction)(-1 fire)
Stone 5
Food 3  (+2 simplegame)(-1 consumption one worker)
Silver 0 (-5 hire one worker)

**Colony conditions**:
Current Modifiers: missing bed (-10% production)

**Colony defense** 
@simplegame 5
one worker 3

**Buildings**: 
fireplace -1 wood turn

**Colony Phase:**
u can move you one workers if u want to
u can hire one worker 10 silver
here are your workers from last week.
0 Lumberjack;0 Forager;0 Miner;1 Builder;

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it. 
Bivouac/Bed 5 wood 3 stone
Research bench 10 wood

**Quest**
the outpost and gunnar has some info (easy)
Discovered the immediate area (easy)
Contact Gunnar the dwarf (easy)
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
![blockurator.jpg](https://files.steempeak.com/file/steempeak/darklands/MOc1KxYb-blockurator.jpg)

@wren1221

is not sure what to to for a long time but spring in to action. 
she sending here worker to build the bed. she is just observes. but find a few logs.  (remember you are also and worker and the turn is on Mondays. 

**Resources Phase**:
SP Delegated: 0SP
Wood 5 (+2 wren1221)(-5 construction)
Stone 8 (-3 construction)
Food 2 (-1 consumption one worker)
Silver 0 

**Colony conditions**:
Current Modifiers: Cold (-10% production)

**Colony defense** 
@wren1221 5
one worker 3 

**Buildings:** bed

**Colony Phase:**
u can move you one workers if u want to
u can hire one worker 10 silver

0 Lumberjack;0 Forager;0 Miner;1 Builder;

**Available Buildings see colony file on more info**
u can build  building if u have the materials and a workers/player to do it. 
Fireplace 5 wood (-1 wood a week)
Research bench 10 wood

**Quest**
the outpost and gunnar has some info (easy)
Discovered the immediate area (easy)
Contact Gunnar the dwarf (easy)



![](https://i.imgur.com/S7flEB5.jpg)

![](https://i.imgur.com/NVmNZAt.gif)
👍  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and 31 others
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vote details (95)
@archdruid ·
Your post was upvoted by the @archdruid gaming curation team in partnership with @curie to support spreading the rewards to great content. Join the Archdruid Gaming Community at https://discord.gg/nAUkxws. Good Game, Well Played!
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@blockurator ·
$0.05
I sell both my +3 weapons - 1 for wood and 1 for stone. 

Lumberjacking cutting wood, forager foraging for food, scientist mining, and builder building a silver mine.

I take my +5 long sword, put on the leggings and hide chest and go on the goblin fort quest.
👍  ,
properties (23)
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vote details (2)
@darklands ·
noted
properties (22)
authordarklands
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@creativetruth ·
$0.04
_Ever since I found that shadowy tower in the distance it has worried me. We never knew, until now, why these lands seem so cursed with cold dark shadows. The animals do not seem to be fell creatures, though they are clearly on edge._

_Using our tracking skills, we have noticed there are far fewer animal tracks close to the Dark Tower than there are near the lush green forests on the opposite side of our land. When the animals stay away, it is a warning to me of danger. The animals fear it._

_In the forests I sometimes find several kinds of birds. There are sparrows, jays, robins, chickadees, and other merry birds. Around the marshes, it is not the same. Owls, eagles, hawks, herons, and crows. Lots of crows!_

_When I was a boy, I spent most of my life being raised by an old native shaman. __Blood Wing__ my mentor was named by his father, the mighty War Chief __Blood Moon__ of a long forgotten tribe. Often he taught me with stories how to read the land, and also to grow in character with a strong spirit. In many of the ancient myths he shared, the crows were messengers of the primordial gods. Crows hear the words in the wind, and they can chatter these rumors with one another and not worry if any of the other animals will understand their brayish calls._

_One bird I found by chance hidden in a thorn bush. It was flopping in the muck because it had an injured wing. The bird was large and black with a hooked beak, the size of an owl. A raven. King of the crows._

_When I took the bird home, it did not resist my gentle touch, though I was careful to secure its beak and talons. The herbalist made a poultice for the raven, and its wing began to mend quickly. In this short time, I have learned that the raven is incredibly intelligent, and responds to a few simple commands. I even brought the raven to the Outpost with me. The courier master taught me how I could set signals for the bird to fly out to various locations for me to deliver messages with a bit of practice._

_Following his instructions, I decided to test out my bird's abilities and send a message out to the neighboring homesteads here in the Dark Lands. To each location I sent a map of my location with a marker of where the Dark Tower was spotted._

>This Dark Tower was found on the edge of my lands on the highest hills. I know not how to reach it, who might live there, or if it presents any danger to us. I will need experienced rangers to help me to explore it. Meet me if you learn of a path that leads to it, so we can scout it together.
>-@creativetruth, Master of Silvery Marsh

_Hopefully the raven returns in good health after reaching each destination. In the meantime, I have made preparations to ambush a goblin encampment along with the other brave heroes, to ensure the safety of the nearby lands. If I don't make it back alive, I wonder if the raven will still find me. After I die, perhaps it will befriend another._

![SnakeCircle1A.png](https://cdn.steemitimages.com/DQmcCqr59CqLxTD5EQBXqYatxDk2qaLhUAvs3CJv4HHgMXd/SnakeCircle1A.png)

Worker Assignments:
1. Farmer
2. Miner
3. Lumberjack
4. Builder: make a Lumber Yard
5. Quest Teammate

Quest: Goblin Camp

@creativetruth equips +5 long sword, +2 horn helmet.

My trusted bodyguard, _Big Jake_ will equip "Fang" +4 stone axe, +4 bow/arrows, +1 hide leggings.

(Question: Is the Dark Tower crossed out because it is considered inaccessible this turn?)
👍  ,
properties (23)
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vote details (2)
@darklands ·
>(Question: Is the Dark Tower crossed out because it is considered inaccessible this turn?)

 a want all of you to do the goblins. :)  tying to make the quest more easy to understand. etc
a like your raven. :)
properties (22)
authordarklands
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@cyber.explorer ·
$0.04
https://cdn.steemitimages.com/DQmWf5NSkmxk7hneAgGNiNTL7EyYgQFQgrza6htXrVpcL4c/fyresforest2.png

Resources: 
• 6 workers 4 del / 2 paid
• 1 fireplace	
• 1 bed
• 1 Hunter's Cabin
• 1 Research bench
• 1 lumberyard
• (+4 stone spear) (+5 long sword) (+2 armor hide chest)(+1 armor hide helmet)(+1 hide leggings)
• special item - (wolfskincape +1 hit)
• Blaze the dog (special item +1 food, +1 attack)
• Gunnar's special pickaxe (+1 stone)
	 
 Colony:
	• 2 Lumberjacks will cut wood (Lumberyard)
	• 2 Hunters (with Blaze) will hunt for food (Hunter's cabin)
	• 1 Miner will mine for stone with Gunnar's pickaxe (+1 stone)
	• 1 Builder will build a Quarry for stone (-5 wood -20 stone)
	 				
Action: 
	Quest: I will go to the outpost and hear what info Gunnar has to tell.
https://cdn.steemitimages.com/DQmW77xvm9gjPSMazEN3M1o7m8dZotom6uXwuMUMP1HT48J/div%20log.png
 Diplomacy: 
Trade with the outpost my (+3 stone club) for +4 stone.
And I will buy +2 ale for -4 food.
👍  ,
properties (23)
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permlinkre-darklands-week-seven-colonye-post-the-goblind-assault-20181010t181656239z
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vote details (2)
@darklands ·
eksellent noted
properties (22)
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@ecoinstant ·
$0.04
Lets hunt some goblins!

I'll take my bow and long sword, neclace and hide armor and +2 shield!

Weekly update coming.
!
👍  
properties (23)
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vote details (1)
@darklands ·
all right a bit late. but u can  come in on the next quest post.
properties (22)
authordarklands
permlinkre-ecoinstant-re-darklands-week-seven-colonye-post-the-goblind-assault-20181010t155245343z
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@ecoinstant ·
$0.03
Sorry for being so late:

1 to research blacksmith
1 to farm the food
2 to mine stone and 2 to work the lumber yard

Great goblin assault team!
👍  
properties (23)
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vote details (1)
@followforupvotes ·
Congratulations
As a follower of @followforupvotes this post has been randomly selected and upvoted! Enjoy your upvote and have a great day!
properties (22)
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@happyme ·
$0.04
I will move my worker to start building a cabin for us, however I need a hide, so I guess I can go to the outpost to trade for one while doing the Outpost quest (easy).
👍  ,
properties (23)
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vote details (2)
@darklands ·
nice but a think u can Also do the hard quest its a multiplayer quest so you will not be alone. 
the loot is good in this one.
properties (22)
authordarklands
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@happyme ·
$0.03
OK, let's go on the hard quest using my new spear, helmet and chest armor! I could use a bit of a boost to get started.
👍  
properties (23)
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vote details (1)
@kamiikazer · (edited)
$0.03
Uhhhmmmm this really something. Would love to be part of it .... just that am not really in terms with the workings of which i be glad if am sorted out @darklands. Keep it skiaking (am in the wind)
👍  ,
properties (23)
authorkamiikazer
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vote details (2)
@darklands ·
ty.. a think its something to :) the question to u is way dont u want a regular up vote ? if u like it. it can feel 
complicatid but its a slow start u dot have to many options in the first few weeks. its is designed so all steeemiand big or small get a nice regular up vote for free. and a get the curation
properties (22)
authordarklands
permlinkre-kamiikazer-re-darklands-week-seven-colonye-post-the-goblind-assault-20181008t151941262z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
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@methus ·
$0.04
Workers: I will have one worker hunting, one worker researching a silver mine, and one worker mining with Gunnar's pickaxe.

Quest: I will join the attack on the goblin fort, taking my (+4 bow) and (+4 heavy stone spear 3 dam) as weapons, and wearing the (+2 hide chest),(+1 hide helmet), and (+1 hide leggings). I'll also drink an ale.
👍  
properties (23)
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vote details (1)
@darklands ·
noted
properties (22)
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@minnowsupport ·
<p>Congratulations!  This post has been upvoted from the communal account, @minnowsupport, by norwegianbikeman from the Minnow Support Project. It's a witness project run by aggroed, ausbitbank, teamsteem, someguy123, neoxian, followbtcnews, and netuoso. The goal is to help Steemit grow by supporting Minnows.  Please find us at the <a href="https://discord.gg/HYj4yvw"> Peace, Abundance, and Liberty Network (PALnet) Discord Channel</a>.  It's a completely public and open space to all members of the Steemit community who voluntarily choose to be there.</p> <p>If you would like to delegate to the Minnow Support Project you can do so by clicking on the following links: <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=102530.639667%20VESTS">50SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=205303.639667%20VESTS">100SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=514303.639667%20VESTS">250SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=1025303.639667%20VESTS">500SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=2053030.639667%20VESTS">1000SP</a>, <a href="https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&amp;delegatee=minnowsupport&amp;vesting_shares=10253030.639667%20VESTS">5000SP</a>. <br><strong>Be sure to leave at least 50SP undelegated on your account.</strong></p>
properties (22)
authorminnowsupport
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categoryrpg
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@paradigm42 ·
$0.04
I will have my miner continue to mine stone with the Gunner pickax. 
I will have my other worker build a hunters cabin for -20 wood and -5 stone.
I will contact the outpost and Gunner about the info.
👍  
properties (23)
authorparadigm42
permlinkre-darklands-week-seven-colonye-post-the-goblind-assault-20181010t023106098z
categoryrpg
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vote details (1)
@darklands ·
good
properties (22)
authordarklands
permlinkre-paradigm42-re-darklands-week-seven-colonye-post-the-goblind-assault-20181013t072054972z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-13 07:21:00
last_update2018-10-13 07:21:00
depth2
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@ronaldoavelino · (edited)
$0.05
My two workers will be lumberjacks this round. I will leave the spear +3 with them.
I will get the other weapons and armor and go on the goblin fort quest.
My necklace is always on my neck.
👍  ,
properties (23)
authorronaldoavelino
permlinkre-darklands-week-seven-colonye-post-the-goblind-assault-20181008t163500708z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-08 16:35:06
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root_title"week seven colonye post: the goblind Assault"
beneficiaries[]
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percent_hbd10,000
post_id72,884,866
net_rshares32,339,628,490
author_curate_reward""
vote details (2)
@darklands ·
noted
properties (22)
authordarklands
permlinkre-ronaldoavelino-re-darklands-week-seven-colonye-post-the-goblind-assault-20181013t072122909z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
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post_id73,195,570
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@simplegame ·
$0.07
I would like to build
Bivouac/Bed 5 wood 3 stone

I would like to work in the mines to find silver
👍  , ,
properties (23)
authorsimplegame
permlinkre-darklands-week-seven-colonye-post-the-goblind-assault-20181009t004613495z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-09 00:46:12
last_update2018-10-09 00:46:12
depth1
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last_payout2018-10-16 00:46:12
cashout_time1969-12-31 23:59:59
total_payout_value0.050 HBD
curator_payout_value0.015 HBD
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body_length98
author_reputation138,258,391,619,792
root_title"week seven colonye post: the goblind Assault"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id72,907,095
net_rshares46,921,081,414
author_curate_reward""
vote details (3)
@simplegame ·
Oh forget the mine .. I want to gather more wood
properties (22)
authorsimplegame
permlinkre-simplegame-re-darklands-week-seven-colonye-post-the-goblind-assault-20181009t005928083z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-09 00:59:27
last_update2018-10-09 00:59:27
depth2
children1
last_payout2018-10-16 00:59:27
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
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author_reputation138,258,391,619,792
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max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id72,907,637
net_rshares0
@darklands ·
nice...technically  you need a siver mine to get silver. u get it after u making the Research bench
properties (22)
authordarklands
permlinkre-simplegame-re-simplegame-re-darklands-week-seven-colonye-post-the-goblind-assault-20181009t013727571z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-09 01:37:33
last_update2018-10-09 01:37:33
depth3
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max_accepted_payout1,000,000.000 HBD
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post_id72,909,273
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@steempunknet ·
$0.21
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👍  , ,
properties (23)
authorsteempunknet
permlink20181009t043530000z
categoryrpg
json_metadata{"tags":["steempunknet"],"app":"www.steempunknet.net"}
created2018-10-09 04:35:30
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vote details (3)
@wren1221 ·
$0.04
Now that I have a cozy bed to sleep in I need a fireplace.  I’ll start working on it.
👍  ,
properties (23)
authorwren1221
permlinkre-darklands-week-seven-colonye-post-the-goblind-assault-20181009t010340097z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
created2018-10-09 01:03:39
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root_title"week seven colonye post: the goblind Assault"
beneficiaries[]
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percent_hbd10,000
post_id72,907,842
net_rshares30,354,108,377
author_curate_reward""
vote details (2)
@darklands ·
eksellent and what is  ur worker doing?
properties (22)
authordarklands
permlinkre-wren1221-re-darklands-week-seven-colonye-post-the-goblind-assault-20181009t013536417z
categoryrpg
json_metadata{"tags":["rpg"],"app":"steemit/0.1"}
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