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ANALOG Computing (June 1989) by darth-azrael

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· @darth-azrael · (edited)
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ANALOG Computing (June 1989)
<center><a href = "https://megalextoria.blogspot.com/2023/02/analog-computing-june-1989.html"><img src = "https://images.ecency.com/DQmTAom7EF59WuejqkAVaj8kgPLKq6LbHU9K3nrZQVNCF5B/analog_computing_73_1989_06_special_adventure_issue_01.jpg"></a><br /><sub>Cover of the June 1989 issue of ANALOG Computing</sub></center>


ANALOG Computing was the longest running and most popular Atari 8-bit magazine in the U.S. In 1989 it was getting close to the end of its days. The June 1989 issue includes:

<h1>Features</h1>

<ul>
<li><b>The Adventure Game Showdown</b> - How adding pictures to text adventure style games changed adventure gaming.</li>
<br />

<li><b>Secret Agent: Mission 1</b> - A type-in text adventure game with a secret agent theme.</li>
<br />

<li><b>Sector to Printer</b> - A type-in program that creates map print outs of adventure games by extracting map related data stored on disk. This is a demo program tailored for Ultima III.</li>
<br />

<li><b>Disk Directory Alphabetizer</b> - A type-in program that will reorganize your disk directories to be in alphabetical order.</li>
<br />
</ul>

<center><a href = "https://megalextoria.blogspot.com/2023/02/analog-computing-june-1989.html"><img src = "https://images.ecency.com/DQmcVwzFibPmNCMeWNHq7CDVenxya5bL3bANEdvCThyGVfv/analog_computing_73_1989_06_special_adventure_issue_04.jpg"></a><br /><sub>Table of Contents from the June 1989 issue of ANALOG Computing</sub></center>

<h1>Reviews</h1>

<ul>
<li><b>Mario Bros.</b> - Mario Bros. was a 1983 arcade game so this was a pretty late conversion fort he Atari 8-bit. But if there was one thing Atari was good at, it was releasing and re-releasing old games.</li>
<br />

<li><b>Desert Falcon</b> - This Zaxxon-like game was one of the last major Atari releases for 8-bit computers. It was really an Atari XEGS game but would also work on the XL and XE computers.</li>
<br />
</ul>

<center><a href = "https://megalextoria.blogspot.com/2023/02/analog-computing-june-1989.html"><img src = "https://images.ecency.com/DQmRBGrBSdbWefMembQwunJSnajz15MubSANWLk4mSkGJiB/analog_computing_73_1989_06_special_adventure_issue_05.jpg"></a><br /><sub>Table of Contents from the June 1989 issue of ANALOG Computing (continued)</sub></center>

<h1>Columns</h1>

<ul>
<li><b>Database DELPHI</b> - An introduction to the DELPHI online service, the Atari SIG (Special Interest Group) in particular.</li>
<br />

<li><b>Boot Camp</b> - A look at the 6502 instruction set and how it addresses memory.</li>
<br />

<li><b>The End User</b> - Info about user groups and a look at SpartDOS X.</li>
<br />
</ul>

<h1>Departments</h1>

<ul>
<li><b>Editorial</b> - A sort of intro to the "Adventure Game Showdown" article above. There seems to be a concern that adding graphics to text adventures was a bad thing. Ironically, text adventures (with or without graphics) were already pretty much a dead genre by this time.</li>
<br />

<li><b>Reader Comment</b> - Letters from readers about reviews, previous type-in programs, internal troubles at Atari and the Atari 850 interface.</li>
<br />
</ul>


<center><a href = "https://megalextoria.blogspot.com/2023/02/analog-computing-june-1989.html"><img src = "https://images.ecency.com/DQmNhEdvgLnP7Ln1qh4qg2dztBs4fpNyX5Wv5Weg4eq2QkJ/analog_computing_73_1989_06_special_adventure_issue_84.jpg"></a><br /><sub>Back cover of the June 1989 issue of ANALOG Computing</sub></center>
 

Read more: https://www.megalextoria.com/wordpress/index.php/2023/02/02/analog-computing-june-1989/
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