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Combo de cura na regra Equalizer by dreloop07

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· @dreloop07 ·
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Combo de cura na regra Equalizer
Olá! pessoal, hoje aqui no @dreloop07 vou falar sobre um combo bem legal para utilizar no game @Splinterlands, utilizando as habilidades de cura, quando se deparar com regra equalizer.

![](https://images.ecency.com/DQmdeEdjtBViXWPMjHT4vg1mpEU7HGJVcGohTn2TiodUcGn/regra_equalizer.gif)

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Como muitos de vocês sabe, as habilidades de cura são uma das mais importante em game como splinterlands, porque ela envolve a tarefa da recuperação do seu baralho em uma partida. É claro que essas não são as unicas formas de recuperar a saúde da suas cartas em uma partida. Por exemplo: habilidades como Life Leech e Scavenger, mas algo condicionado a efetividade de uma ataque ou ate mesmo a eliminação de uma carta em batalha.


|Simbolo|regra|Efeito|
|------------|------------|------------|
|    ![](https://images.ecency.com/DQmXLCncV9uwkqVvpXu17hQUnRmSotUqxJPRyH8g1T1yZUw/image.png)     |     Equalizer    |    Todas as unidades começam com a mesma saúde, com base na saúde mais alta de cada equipe. Buffs e debuffs são feitos depois - isso afeta a saúde base.     |

É claro que em uma partida em que todas as cartas possuem a mesma quantidade de saúde, os Buffs e debuffs tem um papel muito importante para consguir alguma dianteira. É por isso, que muito importante as habilidades de cura nesse contexto.


|tank heal|Triage |Taunt|
|------------|------------|------------|
|    https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_tank-heal.png    |     https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_triage.png     |     https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_taunt.png     |
|     Restaura um terço da saúde máxima da unidade na primeira posição a cada rodada.     |     Cura a unidade de retaguarda aliada que sofreu o maior dano em um terço da saúde máxima.    |     Todas as Unidades inimigas têm como alvo esta Unidade (se puderem).     |

Como muitos de vocês sabe temos duas habilidades de cura: A tank heal e a triage que são muito importante para recuperação da saúde do seu deck tanto na primeira posição com nas mais recuadas. Outra habilidade importante nessa estratégia é a "taunt", apesar de não ser de cura tem uma combinação bem legal aqui, pois ele atrai a maioria dos ataques. Em combinação com habilidade "triage" pode ser util para poupar seu tanque e ter uma maior efetividade da habilidade "Tank heal".


## Estratégia de batalha:

Agora, pensando em estratégia de batalha, me deparei com uma batalha com 44 de mana, na qual tinha duas regras de batalha, "Equalizer" que uma regra boa para utilizar as cartas de cura e  a "Broken Arrows" que deixa as cartas curandeiras arqueiras dessa partida.


|Quantidade de mana |regras|
|------------|------------|
|     ![](https://images.ecency.com/DQmW5EutiMW5BCuWFrrzwcUCz56dV7xiBe4mkUTxvJ1S56U/captura_de_tela_2024_04_12_120440.png)|     ![](https://images.ecency.com/DQmQHFiS2cohNLmHVHVmKZMJwW4jeBRcNWVM7wPnYU3w4YV/captura_de_tela_2024_04_12_120454.png)|

Dessa vez, o agente mais limitador dessa partida foi a regra "Broken Arrows, pois era uma partida com uma boa quantidade de mana e que desfaque das cartas de cura arqueiras, mesmo assim não tão grande pois o deck da terra possui mais cartas de cura com esse tipo de habilidades. 



<center>[![](https://ipfs-3speak.b-cdn.net/ipfs/https://ipfs-3speak.b-cdn.net/ipfs/bafybeicqy7b2vkzqlbq7yxdldrtc3j3qk6u3jrb2hz7423rrbxyi5xg2ey)](https://3speak.tv/watch?v=dreloop07/mzentujgte)</center>

https://splinterlands.com/?p=battle&id=sl_bf533565b865bac7ded59ca11b295f0f

Como invocador escolhi o "Wizard" como forma de reduzi uma das formas de proteção de saúde que seria armadura, tirando alguma vantagem que meu adversario venha obter com esse atributo em suas cartas na partida.


|invocador|Wizard of Eastwood leve 8|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Wizard%20of%20Eastwood_lv8.png     |     Invocador raro do deck da terra que reduz em dois a quantidade armadura de todas as cartas do seu adversario.      |

Como tanque escolhi o "Pelacor" que é uma otima carta de autocura que permite meu tanque ter uma cura axiliar caso tenha uma triage no meu baralho, se tornando uma otima opção para regra "Equalizer".

|Tanque|Pelacor Mercenary leve 10|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Pelacor%20Mercenary_lv10.png    |     Carta de ataque "melee" com habilidades: Heal, flying e Retaliate    |

Para minha segunda opção escolhi o "Khmer princess" pois além de ser uma carta com baixa saúde e altamente favorecida pela regra "Equalizer nesse sentido. Além de possui duas habilidades de cura pode ate ser muito importante em partidas com manas.

|2 posição|Khmer Princess leve 8|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Khmer%20Princess_lv8.png   |     Carta magica do deck da terra com habilidades: tank heal e heal.     |

A "Queen" também foi outra boa solução de cura que encontreia para cartas em posições secundarias, além de aumentar a proteção da suas cartas com uma boa armadura e ao mesmo eliminar a proteção das cartas do seu adversario.


|3 posição|Queen Mycelia leve 4|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Queen%20Mycelia_lv4.png   |     Carta magica do deck da terra com habilidades : Protect, Amplify, triage e Rust   |


Como possuo duas cartas com habilidades "triage" a carta "Mycelic" se tornou perfeita para essa partida já que ela vai atrair a maioria dos ataques das cartas adversarias, sera principal carta a se favorecer dos poderes de cura para cartas secundarias, ajudando a diminuir os ataques na primeira posição.


|4 posição|Mycelic Slipspawn leve 8|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Mycelic%20Slipspawn_lv8.png     |     Carta magica do deck da terra com habilidades: taunt, Forcefield e Slow.   |


Minha proxima opção de cura foi o "Goblin" pois além de ser uma otima escolha de cura para essa partida, ele ainda enfraquece o poder de  fogo das cartas adversarias, principalmente os ataques magicos e fortalecimentos adversarios com alguns "debuffs".

|5 posição|Goblin Psychic leve 10|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Goblin%20Psychic_lv10.png     |     carta magica do deck da terra com habilidades: Tank heal, Affliction, Silence e Dispel    |


Para ultima posição escolhi o "Kron" bem que poderia ser um tanque, mas como ele possui a habilidade "Last Stand" se torna uma uma ultima cartada na partida caso seja minha ultima carta além de ser uma otima opção contra as cartas sneaks caso perca minha carta "taunt" antes do final da partida, além de dar alguma dianteira para seu baralho, já que ele evita o primeiro ataque.


|Ultima posição|Kron the Undying leve 3|
|------------|------------|
|     https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Kron%20the%20Undying_lv3.png  |     carta magica do deck da terra com habilidades: heal, protect   e Last Stand.    |

Acredito que deck da terra é que tem bastante cartas com habilidades de cura, é claro que dessa vez com algumas limitações graças a regra "Broken Arrows", mesmo assim deu para acha boas escolhas de cartas de cura para essa partida.

## Considerações: 

Então é isso galera, espero que tenham gostado dessa estratégia que utilizei nessa partida jogando na liga diamante, que possibilitou boas combinações de cartas de cura na regra "Equalizer". Obrigado pelas apreciações e até a proxima partida.



-------

# ENGLISH VERSION
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Hello! Guys, today here at @dreloop07 I'm going to talk about a really cool combo to use in the game @Splinterlands, using healing skills, when you come across the equalizer rule.

![](https://images.ecency.com/DQmdeEdjtBViXWPMjHT4vg1mpEU7HGJVcGohTn2TiodUcGn/regra_equalizer.gif)



As many of you know, healing skills are one of the most important in games like Splinterlands, because they involve the task of recovering your deck in a match. Of course, these are not the only ways to recover the health of your cards in a match. For example: skills like Life Leech and Scavenger, but something conditioned on the effectiveness of an attack or even the elimination of a card in battle.


| Symbol | rule | Effect |
| ------------ | ------------ | ------------ |
| ![](https://images.ecency.com/DQmXLCncV9uwkqVvpXu17hQUnRmSotUqxJPRyH8g1T1yZUw/image.png) | Equalizer | All units start with the same health, based on each team's highest health. Buffs and debuffs are done later - this affects base health. |

Of course, in a game where all cards have the same amount of health, Buffs and debuffs play a very important role in getting ahead. This is why healing skills are very important in this context.


| tank heal | Triage | Taunt |
| ------------ | ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_tank-heal.png | https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_triage.png | https://d36mxiodymuqjm.cloudfront.net/website/abilities/ability_taunt.png |
| Restores one-third of the unit's maximum health in first position each round. | Heals the allied rear unit that took the most damage for one-third of its maximum health. | All enemy Units target this Unit (if they can). |

As many of you know, we have two healing abilities: tank healing and triage, which are very important for recovering the health of your deck, both in the first position and in the back positions. Another important skill in this strategy is the "taunt", although it is not a healing skill, it has a really cool combination here, as it attracts most attacks. In combination with the "triage" skill, it can be useful to save your tank and have greater effectiveness of the "Tank heal" skill.


## Battle strategy:

Now, thinking about battle strategy, I came across a battle with 44 mana, in which there were two battle rules, "Equalizer" which is a good rule for using healing cards and "Broken Arrows" which leaves healer cards archers from this match.


| Amount of mana | rules |
| ------------ | ------------ |
| ![](https://images.ecency.com/DQmW5EutiMW5BCuWFrrzwcUCz56dV7xiBe4mkUTxvJ1S56U/captura_de_tela_2024_04_12_120440.png)| ![](https://images.ecency.com/DQmQHFiS2cohNLmHVHVmKZMJwW4jeBRcNWVM7wPnYU3w4YV/captura_de_tela_2024_04_12_120454.png)|

This time, the most limiting agent in this match was the "Broken Arrows" rule, as it was a match with a good amount of mana and a lack of archer healing cards, although not so large as the Earth deck has more healing cards. with these types of skills.



<center>[![](https://ipfs-3speak.b-cdn.net/ipfs/https://ipfs-3speak.b-cdn.net/ipfs/bafybeicqy7b2vkzqlbq7yxdldrtc3j3qk6u3jrb2hz7423rrbxyi5xg2ey)](https://3speak.tv/watch?v=dreloop07/mzentujgte)</center>

https://splinterlands.com/?p=battle&id=sl_bf533565b865bac7ded59ca11b295f0f

As a summoner I chose "Wizard" as a way of reducing one of the forms of health protection that would be armor, taking away any advantage that my opponent might obtain with this attribute on their cards in the match.


| summoner | Wizard of Eastwood light 8 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Wizard%20of%20Eastwood_lv8.png | Rare summoner from the Earth deck that reduces the armor amount of all your opponent's cards by two. |

As a tank I chose "Pelacor" which is a great self-healing card that allows my tank to have auxiliary healing if I have a triage in my deck, making it a great option for the "Equalizer" rule.

| Tank | Light Mercenary Pelacor 10 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Pelacor%20Mercenary_lv10.png | "Melee" attack card with abilities: Heal, flying and Retaliate |

For my second option I chose "Khmer princess" because in addition to being a card with low health and highly favored by the "Equalizer" rule in this sense. In addition to having two healing abilities, it can even be very important in mana games.

| 2 position | Khmer Princess Light 8 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Khmer%20Princess_lv8.png | Magic card from the Earth deck with abilities: tank heal and heal. |

"Queen" was also another good healing solution I found for cards in secondary positions, in addition to increasingprotect your cards with good armor and at the same time eliminate the protection of your opponent's cards.


| 3 position | Queen Mycelia light 4 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Queen%20Mycelia_lv4.png | Magic card from the Earth deck with abilities: Protect, Amplify, Triage and Rust |


As I have two cards with "triage" abilities, the "Mycelic" card became perfect for this match as it will attract most attacks from opposing cards, it will be the main card to benefit from healing powers for secondary cards, helping to reduce attacks in first position.


| 4 position | Mycelic Slipspawn Lightweight 8 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Mycelic%20Slipspawn_lv8.png | Magic card from the Earth deck with abilities: taunt, Forcefield and Slow. |


My next healing option was "Goblin" because in addition to being a great healing choice for this match, it also weakens the firepower of enemy cards, especially magic attacks and enemy strengthening with some "debuffs".

| 5 position | Goblin Psychic light 10 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/chaos/Goblin%20Psychic_lv10.png | magic card from the earth deck with abilities: Tank heal, Affliction, Silence and Dispel |


For last position I chose "Kron" as it could be a tank, but as it has the ability "Last Stand" it becomes one of the last cards in the match if it is my last card as well as being a great option against sneak cards if you lose my "taunt" card before the end of the game, in addition to giving your deck some advantage, as it avoids the first attack.


| Last position | Kron the Undying Light 3 |
| ------------ | ------------ |
| https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Kron%20the%20Undying_lv3.png | magic card from the earth deck with abilities: heal, protect and Last Stand. |

I believe that the Earth deck has a lot of cards with healing abilities, of course this time with some limitations thanks to the "Broken Arrows" rule, even so it was possible to find good choices of healing cards for this match.

## Considerations:

So that's it guys, I hope you enjoyed this strategy I used in this game playing in the diamond league, which allowed good combinations of healing cards in the "Equalizer" rule. Thanks for the reviews and until the next game.
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| | | | | |
|----|----|----|----|----|
|<center>[50 HP](https://hivesigner.com/sign/delegateVestingShares?&delegatee=hive-br.voter&vesting_shares=50%20HP)</center>|<center>[100 HP](https://hivesigner.com/sign/delegateVestingShares?&delegatee=hive-br.voter&vesting_shares=100%20HP)</center>|<center>[200 HP](https://hivesigner.com/sign/delegateVestingShares?&delegatee=hive-br.voter&vesting_shares=200%20HP)</center>|<center>[500 HP](https://hivesigner.com/sign/delegateVestingShares?&delegatee=hive-br.voter&vesting_shares=500%20HP)</center>|<center>[1000 HP](https://hivesigner.com/sign/delegateVestingShares?&delegatee=hive-br.voter&vesting_shares=1000%20HP)</center>|

🔹 Follow our [Curation Trail](https://hive.vote/dash.php?i=1&trail=hive-br.voter) and don't miss voting! 🔹


</center>
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@perfilbrasil ·
Obrigado por postar
Obrigado por promover a Língua Portuguesa em suas postagens.

Vamos seguir fortalecendo a comunidade lusófona dentro da Hive.<div class='text-right'><sup>Metade das recompensas dessa resposta serão destinadas ao autor do post.</sup></div><hr/><h4><center><a href='https://vote.hive.uno/@perfilbrasil'>Vote no @perfilbrasil para Testemunha Hive.</a></center></h4>
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@splinterboost ·
 <center> This post has been supported by @Splinterboost with a 5% upvote! Delagate HP to Splinterboost to Earn Daily HIVE rewards for supporting the @Splinterlands community!</center> 

 <center> [ Delegate HP ](https://peakd.com/@splinterboost)  | [Join Discord](https://discord.gg/RK4ZHKmgcX) </center>
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@steemmonsters ·
**Thanks for sharing! - @alokkumar121**
![](https://media.giphy.com/media/W4QD5qT1u6OJV1ENXU/giphy.gif)

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