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What would the current gamer be like without the online function of video games? by gabox

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· @gabox ·
$1.83
What would the current gamer be like without the online function of video games?
<center><a href="https://www.hobbyconsolas.com/reportajes/7-mejores-juegos-online-multijugador-pc-199760"><img src= "https://cdn.steemitimages.com/DQmaoWn86pbGkaXvfAa9Lm96JhB2x6yQ8r2mwFCFoHxhNtK/00.jpg" border="0"></a></center>

<div class="text-justify"><p>Playing online video games has become a basic option for many gamers, every day hundreds of games include this modality to share our experiences with anyone around the world, however, thinking about what would be this entertainment system without Internet can be something that few people could imagine.</p></div>

<center><a href="https://talleresescritura.wordpress.com/sobre-escritura/la-distancia-para-imaginar/"><img src= "https://cdn.steemitimages.com/DQmYmKJgpjkAKemGHrwq5t7CFy8KJH4YzAfhrQJfxStHPSi/11.jpg" border="0"></a></center>

<div class="text-justify"><p>To be able to think this we are obliged to evaluate how old school gamers played video games, if they wanted to play with someone else they needed to have a meeting, go to a particular place and place the game that could be played cooperatively or had a competitive game mode.</p></div>

<center><a href="http://gallivant.com/see/madison-tecmo-super-bowl-tournament/"><img src= "https://cdn.steemitimages.com/DQmYmXRqtyPpSDDeq2hiboaAeimtmuZwnnb6GYedTaFofqS/22.jpg
" border="0"></a></center>

<div class="text-justify"><p>The only way to share experiences in those times was that, like arcade rooms, the favorite place for many gamers because you could express everything about video games, simply the way the gamers interacted was totally different, respect was shown for your abilities, not for whoever insulted someone else more.</p></div>

<center><a href="https://www.wired.com/2015/08/geeks-guide-gamer-stories/"><img src= "https://cdn.steemitimages.com/DQmbfaux2gYpCPDgxHebksesdLY5jg2gMDpdM3dzVxLPgDg/33.jpg" border="0"></a></center>

<div class="text-justify"><p>This is one of the most important points to emphasize, angry players have always existed, bad words and frustrations suffered either alone or with your friends, but all this ended in good condition, however, now uses offensive language against unknown people, making the online experience is terrible for toxic communities.</p></div>

<center><a href="http://www.themagicrain.com/2017/06/psychology-explains-why-competitive-gaming-is-so-toxic/"><img src= "https://cdn.steemitimages.com/DQmR6azEsba66te7uptnBwQCa1ZiqVdsgCMiSU5Hrw92qQM/44.jpg" border="0"></a></center>

<div class="text-justify"><p>From 1994 onwards, online videogames would gradually begin to be seen, however, the local game still existed in the game consoles, making the experience the same as in previous years. At this point began to emerge video games called friendship breakers, one of the most famous were the Mario Party, despite the frustration that felt players did not go to the extreme of breaking up friendship for a game.</p></div>

<center><a href="https://www.buzzfeed.com/ahmedaliakbar/do-a-barrel-roll"><img src= "https://cdn.steemitimages.com/DQmTHTkSBqtoLuKvZovjTG9aEhwkKBQu5MEx8k3Hv4yK4uU/55.jpg" border="0"></a></center>

<div class="text-justify"><p>In the sixth generation of game consoles the online game was already normal, from that point the players began to change their behavior with the videogames, forming the famous toxic communities that do not contribute anything good to the gaming world. This has extended to the present day, causing most online games to be plagued with offensive and problematic people.</p></div>

<center><a href="https://www.svg.com/119435/signs-youve-become-toxic-gamer/"><img src= "https://cdn.steemitimages.com/DQmanFbAV1shAEnaEbeNYsrjBW2XHQk1BrHjwqGQrUxtEVD/66.jpg" border="0"></a></center>

<div class="text-justify"><p>We have seen cases that due to this uncontrollable frustration, players from several countries make false reports to security agencies in order to make a bad time for a player, remember that when our computer is connected to the Internet we have an IP address, with this anyone can track our location, this tool in the wrong hands can make us go through a bad time.</p></div>

<center>https://www.youtube.com/watch?v=TiW-BVPCbZk</center>

<div class="text-justify"><p>With all the above mentioned we can conclude that online is the downfall for players? As a personal opinion I think not, this is already something of education within the family, since I was a child I was taught to respect and treat people with education and more when they are unknown, you can miss a bad word or another, but to reach the point of wishing someone death I consider that is an attitude that must be corrected.</p></div>

<center><a href="http://www.elerazno.com/2019/03/11/machismo-y-discriminacion-lo-que-enfrentan-las-mujeres-gamers/"><img src= "https://cdn.steemitimages.com/DQmYvAtfv2zWRbSgUGVqdUEJwaG7tcNVrBDb64VGTFwpUqF/77.jpg" border="0"></a></center>

<div class="text-justify"><p>If the video game industry didn't have the online function there wouldn't be so many toxic communities, you would have to fill yourself with courage to insult an unknown person face to face, some confrontations would possibly be inevitable, but there would always be something to stop bad actions before they end in disasters, there would also be more person to person contact, but technology won't allow this, as we must move forward with it and see where it leads us.</p></div>

<center><a href="https://gamerscore.mx/"><img src= "https://cdn.steemitimages.com/DQmcxGwkESJ8mXARHvAkiEjoM8bNRQSZkEtngj6fwEoQBfu/88.jpg" border="0"></a></center>

<div class="text-justify"><p>But this is something we must do responsibly and always supervise the little ones, as they easily absorb any behavior on the Internet and this is the main problem we must correct as mature people, but if we let this continue to happen the online game will continue to evolve into a more toxic and intolerable society.</p></div>

<center><a href="https://www.youtube.com/watch?v=4jIvD27uaVc"><img src= "https://cdn.steemitimages.com/DQmYSsefHHT2gykYitP2Ww7doy6ip4o1sKVnxTr5P1ZkMXy/99.jpg" border="0"></a>

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@archdruid ·
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Your post was upvoted by the @archdruid gaming curation team in partnership with @curie to support spreading the rewards to great content. Join the Archdruid Gaming Community at https://discord.gg/6yD2Emr. Good Game, Well Played!
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@c-squared ·
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<div class="pull-left">https://cdn.steemitimages.com/DQmaSUWYsJ3AMUEMRqCSaoKJVNvtsbKm4fNAtmTidr8Uggc/C%20Squared%20Logo%20Transparency%20200px.png</div><br>This post was shared in the <a href="https://discord.gg/B8JFmJ4">Curation Collective Discord community</a> for curators, and upvoted and resteemed by the @c-squared community account after manual review.<br/>@c-squared runs a <a href="https://steemit.com/witness/@c-cubed/announcing-the-launch-of-the-new-c-squared-witness">community witness</a>. Please consider using one of your witness votes on us <a href ="https://steemconnect.com/sign/account-witness-vote?witness=c-squared&approve=1">here</a>
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@helpiecake ·
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@joelsegovia ·
Flamers will always ignite the heel out of a team, no matter if they play in an arcade-like room, you will always have the one blaming the others for a team losing trends and giving credit himself for a team's winning trend.
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