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[VIDEO] #RPG - Game Design: System Matters, System Changes by grimjim

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· @grimjim ·
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[VIDEO] #RPG - Game Design: System Matters, System Changes
https://www.youtube.com/watch?v=WJWrG6rhdNw 
<br />


I think system does matter when it comes to running a game. I've also made the big (huge) decision to change the system I'm using for one of my upcoming games, to the one used in AFM. Game systems matter because when they work in synergy with the theme, mood and genre they help and lift up the Games Master, rather than getting in their way, and encourage certain player behaviours.





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A lot of the time I use Teknoaxe music, so it's easier to put the attribution here all the time! http://teknoaxe.com/Home.php


If it's not Teknoaxe, it's probably Bass Rebels, here on Youtube.





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"See... I can get you what you want, I can. I can get you anything, you just have to talk to me, you have to trust me. You can trust me, 'cause I'm your priest, I'm your shrink... I am your main connection to the switchboard of the soul. I'm the magic man... Santa Claus of the subconscious. You say it, you think it, you can have it."


- Lenny Nero, Strange Days




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<center><img src='https://i.imgur.com/SAXfzqa.png' /></center><br />



<center><a href='https://youtube.com/channel/UCYJA2v0ZsG5yMM3fUIkip2A/'>Grim Jim Youtube Channel</a></center><br />



<center><img src='https://i.imgur.com/SAXfzqa.png' /></center><br />



<center><sup>Posted from <a href='https://www.youtube.com/watch?v=WJWrG6rhdNw'>YouTube</a> via <a href='https://share2steem.io/?ref=grimjim'>Share2Steem</a></sup></center>

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@curie ·
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