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Desafio de lá semana de Splinterlands Explosive Weaponry || Splinterlands challenge of the week Explosive Weaponry by hendersonp

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· @hendersonp ·
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Desafio de lá semana de Splinterlands Explosive Weaponry || Splinterlands challenge of the week Explosive Weaponry
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Hola amigos de splinterlands espero que estén muy bien hoy vengo a participar en el desafío de la semana en esta oportunidad el equipo eligió la regla de batalla Explosive Weaponry esta regla de batalla para mí es una de las más divertidas, ya que es bastante estratégica y aunque sea en esta oportunidad podemos saborear el poder de tener el invocador ZAKU, esta regla de batalla le otorga la habilidad de Blast a todos los monstruos por ende todo el daño que ocasionan los monstruos se transmitirá a los monstruos aledaños con la fuerza del daño divida entre 2 y redondeada para arriba, supongamos que un monstruo ataca con 5 de daño el monstruo que recibe el primer imparto recibiría 5 de daño y los monstruos aledaños a el recibirían 3 de daño ( 5 / 2 = 2,5 Redondeado serian 3) osea que ese solo golpe si es dado a un monstruo que tenga un monstruo amigo a cada lado, estaría ocasionando un daño total de 11 puntos ( 5+ 3 +3 ) , es una completa locura por eso el invocador Zaku es tan poderoso, a continuación les comparto las características de la batalla. 

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>Hello splinterlands friends, I hope you are doing very well, today I come to participate in the challenge of the week, this time the team chose the Explosive Weaponry battle rule, this battle rule for me is one of the most fun, since it is quite strategic and Although this time we can savor the power of having the ZAKU summoner, this battle rule grants the Blast ability to all monsters, therefore all the damage caused by the monsters will be transmitted to the surrounding monsters with the force of the divided damage. between 2 and rounded up, suppose that a monster attacks with 5 damage, the monster that receives the first hit would receive 5 damage and the monsters surrounding it would receive 3 damage (5 / 2 = 2.5 Rounded would be 3) that is, that that single blow, if given to a monster that has a friendly monster on each side, would be causing a total damage of 11 points (5+ 3 +3), it is complete madness that is why the Zaku summoner is so powerful, below I share with you the characteristics of the battle.




<center>![26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgprEeEZ5zUEEXtXisitCc8YCsSLiShBbcDLgnL7cgf5TtqdvJduVqirWs3L1zeU61W7oPyVsGWkseM4PNeRAtL9Wm2XCSGWyiBkZDsoEc4unWWST8.png](https://images.hive.blog/DQmbJoj57QQMqqNqxsEGgb39bWLdCHLxwWNazqnjPYoXcuR/26uUsAjKTsXCDw7zixZR182JbFKvgzJ9YwsFpTVcRaGCmsqhA1unTgprEeEZ5zUEEXtXisitCc8YCsSLiShBbcDLgnL7cgf5TtqdvJduVqirWs3L1zeU61W7oPyVsGWkseM4PNeRAtL9Wm2XCSGWyiBkZDsoEc4unWWST8.png)</center> 

En esta oportunidad teníamos 3 reglas de batalla, la primera fue Holy Protection, esta regla de batalla les otorga a todos los monstruos la habilidad de Divine Shield osea todos los monstruos tendrán un escudo que los hace invulnerables al primer golpe recibido sin importar la fuerza o el tipo de daño simplemente lo ignorara, la segunda regla de batalla fue la de esta semana Explosive Weaponry, de esta forma todos los monstruos tenian la habilidad de blast por lo que todos los monstruos perderían rápidamente los Divine Shield, por último la tercera regla de batalla fue What doesnot kill you esta regla de batalla otorga a todos los monstruos la habilidad de Enrage, esta habilidad ocasiona que los monstruos al ser heridos aumenten sus estadísticas los monstruos que más se ven beneficiados con esta habilidad son los de ataque cuerpo a cuerpo ya que las estadísticas que aumenta son daño cuerpo a cuerpo y velocidad de ataque, la cantidad de mana máxima para esta batalla fue de 50 y los elementos disponibles para participar fueron Agua vida y muerte, como pueden ver las características de esta batalla la hace bastante interesante, será una batalla de mucho daño repartido y de grandes velocidades , a continuación les presento mi formación.

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>On this occasion we had 3 battle rules, the first was Holy Protection, this battle rule grants all monsters the ability of Divine Shield bone, all monsters will have a shield that makes them invulnerable to the first hit received regardless of strength or strength. the type of damage will simply be ignored, the second battle rule was this week's Explosive Weaponry, this way all the monsters had the blast ability so all the monsters would quickly lose the Divine Shield, finally the third rule of battle was What does not kill you, this battle rule grants all monsters the ability of Enrage, this ability causes the monsters to increase their statistics when they are wounded. The monsters that benefit the most from this ability are those with melee attacks since that the statistics it increases are melee damage and attack speed, the maximum amount of mana for this battle was 50 and the elements available to participate were Water life and death, as you can see the characteristics of this battle make it quite interesting , it will be a battle with a lot of damage distributed and high speeds, below I present my formation.


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![screenshot-next.splinterlands.com-2024.03.25-13_09_14.png](https://images.hive.blog/DQmQgvdv2C7D68Ewpm1UzyCRwr6gmEEc4SyeQJBvF1U2o55/screenshot-next.splinterlands.com-2024.03.25-13_09_14.png)






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![screenshot-next.splinterlands.com-2024.03.25-13_09_46.png](https://images.hive.blog/DQmUkoCaEdRQSK5Y8AFBGvDTs215aFtaTdqLtsmhThKmnKF/screenshot-next.splinterlands.com-2024.03.25-13_09_46.png)



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![screenshot-next.splinterlands.com-2024.03.25-13_10_38.png](https://images.hive.blog/DQmcdn9TaEN4Y4qa7mWAJxWixshM2KyVRSEacVBY48EVsR3/screenshot-next.splinterlands.com-2024.03.25-13_10_38.png)




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![screenshot-next.splinterlands.com-2024.03.25-13_11_08.png](https://images.hive.blog/DQmSh74pS7oZcNJdxoQFiPVp5evy8FdGLJhX6Brs8DWVBJn/screenshot-next.splinterlands.com-2024.03.25-13_11_08.png)


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En el siguiente enlace pueden ver la batalla completa || In the following link you can see the complete battle




![screenshot-splinterlands.com-2024.03.25-13_04_41.png](https://images.hive.blog/DQmR5uerJWfR6jWvwHiK4ZB8xYog3KACCeXS93RmXiXr4ub/screenshot-splinterlands.com-2024.03.25-13_04_41.png)




https://splinterlands.com/?p=battle&id=sl_c423b9924c0e8f96e935f7d23ec16fd2



![screenshot-splinterlands.com-2024.03.25-13_06_30.png](https://images.hive.blog/DQmcnEJZwL156MtuQENsFyaVRWrQszq3stZiaPsTbh4Njua/screenshot-splinterlands.com-2024.03.25-13_06_30.png)

En esta formación mi arma secreta o bueno lo que yo esperaba que fuera el arma secreta fue el monstruo USUT esto se debe a que él tiene la habilidad de Bloodust por lo que al matar un monstruo aumenta todas sus estadísticas en +1 , cuando esta activa la regla de batalla Explosive Weaponry es más facil que monstruos con esta habilidad logren aumentar bastante sus atributos gracias al daño de blast, aunque en esta oportunidad solo logro aumentar +1 sus atributos ( solo mato a un monstruo) en realidad los que mas hicieron diferencia en la batalla gracias a su alto daño fue mi taquen el poderoso Chaim Golem con 6 de daño cuerpo a cuerpo y octopider con 4 de daño de rango cada golpe de ellos gracias al blast sin duda debilitaba bastante al oponente, aparte mi oponente no corrió con mucha suerte y logre esquivar varios intentos de golpe en este tipo de batalla eso es fundamental, por un momento al comenzar la batalla pensé que perdería ya que su tanque es muy fuerte cuando logra subir bastante de velocidad ya que puede esquivar cualquier ataque incluyendo mágicos, pero la suerte no lo acompaño y acerté la mayoría de golpes 

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>In this formation my secret weapon or well what I expected to be the secret weapon was the monster USUT this is because he has the Bloodust ability so when you kill a monster it increases all its statistics by +1, when it is active The Explosive Weaponry battle rule makes it easier for monsters with this ability to increase their attributes significantly thanks to the blast damage, although this time I only managed to increase their attributes by +1 (I only killed one monster) in reality the ones that made the most difference In the battle, thanks to its high damage, my taquen was the powerful Chaim Golem with 6 melee damage and Octopider with 4 range damage. Each hit from them thanks to the blast undoubtedly weakened the opponent a lot, apart from that my opponent did not run with good luck and I managed to dodge several hit attempts in this type of battle that is essential, for a moment when starting the battle I thought he would lose since his tank is very strong when he manages to gain enough speed since he can dodge any attack including magical ones, but luck was not on his side and I hit most of the shots

Bueno amigos, solo quería decirte esto por ahora, si quieres ingresar a este maravilloso juego, puedes hacerlo a través del siguiente enlace: https://splinterlands.com?ref=hendersonp. Es todo por ahora, nos vemos en la batalla.

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>  Well friends, I just wanted to tell you this for now, if you want to enter this wonderful game, you can do it through the following link: https://splinterlands.com?ref=hendersonp . It is all for now, see you in battle.


<center> <a href="https://imgur.com/Ivooncc"><img src="https://i.imgur.com/Ivooncc.png" title="source: imgur.com" /></a> </center> 

<center><a href="https://imgur.com/xwL6Ksz"><img src="https://i.imgur.com/xwL6Ksz.gif" title="source: imgur.com" /></a></center> 




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