  Okay, a new demo for you Steemians, i spent a lot of time learning about level of detail, adapting quality settings, adding shaders and ways to render your assets etc etc... and a looot and lot of other quarks and kinks have been worked out, not everything, but it's going well. Here's the link : https://mega.nz/#!OkhWnSCA!qh7TCrbb6-4rA3e-AFJpXtWoNFRA0-zAjnFa6Yi8tEM <H1>Major improvements :</H1> - Tightened Steemdya's Controls a lot - Separated idle from running and now we have a smoothed accelleration from idle to full run speed - Jumping ability linked to a jumping animation, still need to script out not to use 2 or 3 times the jump animation in mid air if you push space in mid air again. - Level of detail adjustments - Added realtime hard and soft shadows - Reworked the colors and how the map is rendered overall to have a more "cartoony" / platformer feel <h2>Minor improvements :</h2> - Camera is tighter in it's movements - Tightened walking to running speed for a more responsive character - Added water shaders - Added fogging in distance - Added ambiant occlusion for higher quality settings - Fantastic quality setting can tax your system a lot now - Added an half broken longer idle animation, the export / import didn't went as good as i wanted.  <h1>IMPORTANT :</h1> <h3>Quick Graphical recommandations :</h3> - Use the good quality settings if you own something along the line of a 1 Tflop gpu / non overclocked 750ti - Use Fantastic quality settings if you own at least a gtx 1060 but i think you may get around 40 fps. Many other things changed, but too tired to start to list them and clearly, i am not in a state to remember everything... There is something hidden in the map, not sure if anyone will find what it is ^^.
author | imaginalex |
---|---|
permlink | new-demo-learning-and-improving-under-unity-everyday |
category | gamedev |
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ackza | 0 | 1,351,714,063 | 3% | ||
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can you actually earn steem or give upvotes with this game? Please tell me you integrated a steem account somehow for the player, to allow multiplayer upvotes and trading of items for steem/SBD etc?
author | ackza |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180221t225403742z |
category | gamedev |
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I really would like to, but the coding / interaction with the platform aspect is on Hitmanchoi's shoulders, i am only a 2D / 3D artist /modeler / animator, i got good skills to integrate my assets into unity3D, from the coding side and integration to steemit side, Hitmanchoi @roundbeargames is the man. But i really wish some actions in the game were connected to the platform, like leaderboards allowing you to get exposure and upvotes, or gaining exp / steem for some of the actions / performance of play in the game. That was one of our initial goal for the game when we thought about it and brainstormed around it. It's only in a very early alpha stage tho.
author | imaginalex |
---|---|
permlink | re-ackza-re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180222t033026370z |
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You got a 2.36% upvote from @adriatik courtesy of @imaginalex!
author | adriatik |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180221t031318667z |
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You got a 9.62% upvote from @brupvoter courtesy of @imaginalex!
author | brupvoter |
---|---|
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<p>This post has received a 6.48 % upvote from @chronocrypto thanks to: @imaginalex.</p>
author | chronocrypto |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180220t002106389z |
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Great post! You just got a 7.80% upvote from @edensgarden! Thanks for tasting the eden!
author | edensgarden |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180220t091820401z |
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Learning and improving under unity Everyday.We learn how to improve everyday.
author | grandrey |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180219t130502930z |
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imaginalex | 0 | 1,936,446,432 | 100% |
Yes, heh... i mean... i improve at everything everyday of course but, these were things i didn't know under that program, i'm not a native english speaker, i might have made a grammar mistake here... i'm sorry. I changed the title's name. XD
author | imaginalex |
---|---|
permlink | re-grandrey-re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180219t131522512z |
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Thank you for collaborating with me to promote this post as explained at https://steemit.com/steemit/@jerrybanfield/10-ways-to-fund-a-steem-growth-project.
author | jerrybanfield |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180222t043511074z |
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This post has received a 4.55% upvote from @msp-bidbot thanks to: @imaginalex. Delegate SP to this public bot and get paid daily: [50SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=102530.111111%20VESTS), [100SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=205244.111111%20VESTS), [250SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=515000.000000%20VESTS), [500SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=1029244.000000%20VESTS), [1000SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=2059244.000000%20VESTS), [5000SP](https://v2.steemconnect.com/sign/delegateVestingShares?delegator=&delegatee=msp-bidbot&vesting_shares=10289244.000000%20VESTS) Don't delegate so much that you have less than 50SP left on your account.
author | msp-bidbot |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180221t032310292z |
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root_title | "New Demo - Learning and improving Unity3D knowledge Everyday." |
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Congratulations, your post received 4.99% up vote form @spydo courtesy of @imaginalex! I hope, my gratitude will help you getting more visibility. You can also earn by making delegation. [Click here to delegate](https://steembottracker.com/delegation.html?delegatee=spydo) to @spydo and earn 95% daily reward payout! [Follow this link](https://steemit.com/degation/@spydo/spydo-needs-more-delegation-guide-85-reward-payout-return) to know more about delegation benefits.
author | spydo |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180221t031009376z |
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You got a 2.76% upvote from @sunrawhale courtesy of @imaginalex! This service has been created with the help of @yabapmatt so please show your support by [voting for him for witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=yabapmatt&approve=1)!
author | sunrawhale |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180222t064805859z |
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i can earn sbd and steem? its only game?
author | the01crow |
---|---|
permlink | re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180221t203941446z |
category | gamedev |
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the01crow | 0 | 6,034,217,355 | 100% |
I really would like to, but the coding / interaction with the platform aspect is on Hitmanchoi's shoulders, i am only a 2D / 3D artist /modeler / animator, i got good skills to integrate my assets into unity3D, from the coding side and integration to steemit side, Hitmanchoi @roundbeargames is the man. But i really wish some actions in the game were connected to the platform, like leaderboards allowing you to get exposure and upvotes, or gaining exp / steem for some of the actions / performance of play in the game. That was one of our initial goal for the game when we thought about it and brainstormed around it. It's only in a very early alpha stage tho.
author | imaginalex |
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permlink | re-the01crow-re-imaginalex-new-demo-learning-and-improving-under-unity-everyday-20180222t033105151z |
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You got a 2.09% upvote from @upmewhale courtesy of @imaginalex!
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