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Aegis Defender Ch. 10: Where is kobo? by nane15

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· @nane15 ·
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Aegis Defender Ch. 10: Where is kobo?
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![where.png](https://files.peakd.com/file/peakd-hive/nane15/23uFTYyqNhRJvsznhHof7T5GnxH63vSB4LnhBwzgJp54DQf9KVRMTwJPakjmuUWiUatJc.png)

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Hello everyone! I'm getting used to posting about Aegis Defenders, the truth is I'm a bit of a maniac when I like a game, and well, I'm determined that this is the first one that I manage to finish for Hive.

This post will be a bit longer than most, because the story of this part was long, the level was long, and even the battle, so I hope you enjoy the chapter!

Before seeing how our group is after the forced landing they had in the last chapter, we will see a cinematic that talks a little about Hozai and his weapon The Clarent.

We are told how Hozai, after discovering that what they called gods were not really gods, began to spread a message of rebellion, however, when Hozai killed the goddess Vaara, he did not anticipate the devotion of his followers, annoyed Hozai decided on those who were saved, and commanded his weapon The Clarent so that it would kill them. Our video ends with a dialogue that says: “…And I should have done something.”

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https://youtu.be/3zpe_rfiwPo

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After our not-so-epic escape aboard **Amber**'s caravan we find ourselves in a desert, quite hot and arid, well, a desert.

The first to wake up is **Bart** wondering where they are and quickly looking for **Clu** to ask how he feels.

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![a (28).jpg](https://files.peakd.com/file/peakd-hive/nane15/23x14rx6NfHzaJx22vqNMD2AZfhTcnXTcSnYCVKEFZPxgBucv8hvSsZRGd7JBJkHKNYn3.jpg)

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Then **Bart** asks **Kaiim** if he feels alright, he tells him he supposes he is, **Bart** explains that we must have landed in a place called The Nereis Desert, finally **Bart** asks where **Kobo** is and everyone notices that he is nowhere to be found, we conclude that maybe **Kobo** is meeting **Amber** and we start our journey through The Nereis Desert.


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![GGGGG (10).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tGTQBxFdRd1MGV2we9rhSdnfbhjWCv4kz1Dey684u8ZTaJytfoFj94p47bacLEEFL1k.jpg)


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We arrive at a place called Badlands, where the first thing we will see is a dialogue between our friends, **Bart** explains that the others couldn't have fallen too far, since we all crashed together, **Clu** says that he waits that **Kobo** hasn't overheated, **Kaiim** asks if that's something possible and we joke with him that it's something probable, maybe with a 50/50 chance, **Kaiim** freaks out saying which is incredibly high odds and looks undeniably cute caring about **Kobo** so we're racing to find our lost friend!

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https://youtu.be/iUT4G-x_2vc

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We arrive at quite dangerous lands, with several new enemies, among which this giant worm stands out, which if it catches us, does a lot of damage and sends us to the mainland, it cannot die, so it makes it very difficult to pass through this level .

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![GGGGG (12).jpg](https://files.peakd.com/file/peakd-hive/nane15/242hmKiMJJCoQpXVXMgJf42RKJ4W6gb4STi7v2sKcbr8ieLZcJE3qUzeQUY67GYQ5HHty.jpg)

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A new and interesting mechanic is to fly through these fans that are in the level, they will not always be emitting air so the flight time is limited.

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![TH (2).gif](https://files.peakd.com/file/peakd-hive/nane15/23rBDx8dmK34d6jgksqss34UeyC3aCBpzc4nsdXFFWVUCysjwhdscpqjqi1PXL4FDJKFQ.gif)

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There will be all kinds of annoying enemies from now on, like this bird that only falls from the sky to hit us or this bandit that throws itself at us with a lot of speed, and that of course we will find in the most closed spaces possible.

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![GGGGG (13).jpg](https://files.peakd.com/file/peakd-hive/nane15/23z7E4KwRctn1c2APviMWkxRdYLWpGp8B8VcyiNteTqNMd2AeprXnFsNoX4ntXEnKMqgm.jpg)

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There are also enemies that ironically become quite useful to us, such as these birds that explode when they fall down, thanks to them we can, for example, take this relic that can normally only be accessed using a **Clu** bomb since We are in a place where we do not have **Clu resources,** the bird helps us to break the wall that separates us from the relic.

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![GGGGG (14).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tbRFhGTg6SbS6dffsHUX8itQiHVmrFK8XTSYdJp33NMKzo2vuFuAtszExx5XPJoAszB.jpg)

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We can also push these birds after they are dead, quite useful they are xD. (And we got another relic!)

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![TH (3).gif](https://files.peakd.com/file/peakd-hive/nane15/23tvCnwnvcDtF6uSX74gPuEPoTmBwMyx5qHm61rDHFbaPUhzskB1izRmFsfC6Yi5SZLkj.gif)

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In one of the most interesting parts of the level we will see the three types of bandits there are, one for each color so far, blue, yellow and red, **Clu,** **Bart** and **Kaiim.**

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![GGGGG (18).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tvXhBuomAgzpaAgJWWjieZCxSYhszc82K38sL1xPRfXcEGnSVrQ8ByjZLrheWdCnzvw.jpg)

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The third relic was located behind a rather obvious secret passage, maybe the joke was that there were a lot of puzzles nearby, which could distract us from noticing the relic, although all the puzzles were pretty simple.

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![GGGGG (23).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tGZqjgy7jN1dAiQQqG5FSaHCgpS57c8HHkTLHUDoWLSjYvBt1a7SrywmfNB1qecLCW1.jpg)

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One of the puzzles that I found most interesting was this, a room where only **Bart could pass,** with a fan to float and a button, we can try to reach the button by jumping with **Bart** and we'll be close, but never enough, the point of this level is to place an automatic turret on the fan, when this blows it rises and shoots the button.

This is something complex, because surely when we have to defend we will have to take into account the fans, to place our defenses. Because it is most likely that there are several fans.

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![GGGGG (25).jpg](https://files.peakd.com/file/peakd-hive/nane15/23vsNkqgNyJTBnzBLnjb1TWYm2Td93J2tXBs7SZWqqU8JJEro6KXX2CEFQbn8zynow3UG.jpg)

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We can see the exact same thing happen with the **Clu** bombs go up and we can use them in creative ways like… to break that ceiling.

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![GGGGG (28).jpg](https://files.peakd.com/file/peakd-hive/nane15/23wqaC3iZfYN4A7ovuvBNw1fQ5hR8oVtYjj8VkpytbV6XrPHyRhMth4HfBsstTJLiJpBi.jpg)

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In this level there were three fairly simple puzzles, so much so that I didn't have to explain them all, just the one with **Bart** and part of the one with **Clu** the idea of these little puzzles was to press a button to activate these platforms and being able to jump over them to avoid the giant worms that would return us to the mainland if they reached us.

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![GGGGG (32).jpg](https://files.peakd.com/file/peakd-hive/nane15/23wCJS6NLrzE5rKPJvzDtf2oUhK3BKY1qy7sQx3rhYAuwxCd7ms2NPGtoL5sZn2DtGVGR.jpg)

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After passing the worms we go down some platforms, and find the caravan, with **Amber** who tells us that it is about to be attacked by bandits, our friends ask for **Kobo** but **Amber** He says he doesn't know where **Kobo** is, the time to talk is over, the bandits are coming and obviously we won't let them take anything from us.

In a charismatic scene the leader of the bandits appears, who tells his henchmen if they can smell us... They say that we have Indra's garbage nearby, the leader replies that it is not like that... That the aroma is that of money, in that poor thing, lonely and small caravan, finally he tells his henchmen to take everything that those "tourists" bring, for being nice we reply that in reality we have nothing, the leader of the bandits explains that that is what a girl with something to hide would say, after taking a good look at the leader we see that **Kaiim** is surprised, he says that if it was a person it is... Yes, it really can be... And **Bart** yells for us to defend the caravan! **Amber** says don't forget about her, come on she's not a warrior.

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https://youtu.be/S6I5Tqa76GA

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The battle begins, we explore the site a bit and we can find the last relic at the top of the place, we use the fan to go up and that's it.


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![GGGGG (45).jpg](https://files.peakd.com/file/peakd-hive/nane15/23uFaMD9grcSPbvatjEw26vRtA7ZA3qcpK7Yveb8jG6yUESMhPrziQJVwKa2GKFZJpZzH.jpg)

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The hordes are not too complicated, at least in my case I knew how to read the situation, the hills prevent the turrets from hitting the enemy, they come up at an angle of 45 degrees while the normal turrets shoot in a straight line, I remembered that the Ballista that can be built by combining **Bart's** Defense Cube with **Kaiim's Torch** has the ability to shoot downwards so this was the one I used the most.

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https://youtu.be/32FTdR9igog

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Things in horde number 4 got complicated, the bandits could shoot and were damaging my defenses without taking damage in return, also some complicated slimes appeared, which led me to die...

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https://youtu.be/vlg_8YnA9GA

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But I survived! I haven't the foggiest idea, but I respawned in the caravan and finished the round.

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![TH (7).gif](https://files.peakd.com/file/peakd-hive/nane15/23xAiMFFeW1zNnoWysa6oKDT6eUwLF3aHsjJcyx726z27rosJVK3xyJKF7QjMmjFW6b7w.gif)

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Horde 4 took a long time, at the beginning many of my defenses were damaged, so I was rebuilding the essential ones. Also from the beginning I had to defend myself in my last line, the Slimes are quite annoying because they swallow everything that has a spherical shape, defense cubes, torches and turrets of all kinds. They also come one after the other, so while one digests the other advances, I had a hard time defending them, but luckily they don't last too long if you shoot them using **Clu**'s rifle the last thing that almost ruined the level for me was the bandits that appeared from above, they got quite far, but they were not capable of much because they passed very close to my turrets and these shot at them from the rear.

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https://youtu.be/lSy_OgrpE_M

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After getting the victory over the bandits, our group has a conversation where the first thing that stands out is that we couldn't find **Kobo,** **Kaiim** looks worried about this, **Bart** points out that judging by appearances, the bandits that attacked us must be from Manasa, **Clu** is surprised by this, the same ones that are talked about in those stories, although **Clu** seems to be more concerned about the state of **Kaiim** who looks quite down, tells this to **Bart** “it will be because of **Kobo** or because of the Ichor that this little automaton carries.

Finally **Kaiim** breaks the silence and says that he has good and bad news, the good news is that he thinks he knows where **Kobo** is, the bad news is that he thinks he knows who has it, it's probably **Zula** the leader from that group of bandits, **Kaiim** claims to have met her a long time ago in Manasa, a time when he was a guardian of those lands, **Clu** asks him how **Kaiim** managed to meet that crazy bandit , **Kaiim** replies that they used to be together…

**Clu** asks if they were together like…TOGETHER-TOGETHER? And **Kaiim** answers that yes, at a time when he and **Zula** were very young, **Bart** responds in a somewhat charismatic and friendly way that he would never have believed that **Kaiim** ever he was a rebel. Although **Clu** says that it really makes a lot of sense to her, **Kaiim** says that he's still there xD.

Finally **Kaiim** says that Manasan Reservations is where the bandits must have gone, so we go there.

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https://youtu.be/1M6pMalz8Vo

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Victory tastes pretty good to me, even if I didn't achieve everything, this is because some strange enemy sneaked in from the back of the battle, when there was no battle, this is something quite silly but it happened.

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![GGGGG (52).jpg](https://files.peakd.com/file/peakd-hive/nane15/23t77MGUB6t1TTEiqBaFgVmriZsHVpuQU9DBtNhLmeWz7jKFwh2bi3r8RX8rQ2Ea959ex.jpg)


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We have one last video where we can see **Kobo** together with the group of bandits, we see how **Zula** has a strange complex, it bothers her to be called something other than "Boss" she reprimands her subordinate for this, finally the subordinate tells him about the **Kobo** they found, the subordinate says he believes that the **Kobo** brings with it a priceless object, but that he does not want to give it to them, **Zula** thinks it is something interesting, and tries to take it away, but **Kobo** fights back and refuses to tell the violent human anything, which might interfere with his mission. It all ends with a dialogue from **Zula** in which he insists **Kobo** to tell him about his important mission, and **Kobo** refuses.

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https://youtu.be/2HzeIO6jAG4

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And with this somewhat long post I say goodbye for today! I hope we read each other soon Gamers!

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<center>https://files.peakd.com/file/peakd-hive/nane15/Ep7w1LGeemTgC3QxGLGQsuhZM6U2eeWxLotuxRsXzcewENj5gYWEGtYWpeCb8fo2kH5.png</center>

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<center>https://files.peakd.com/file/peakd-hive/nane15/23wCNJjfungSinpHsca3azZsrWNnwLSEfJ8Y1igH3S6sQX3CskqvB9Ykkq3Nh6uE8rWex.png</center>

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<center><sub>Screenshots taken from the game [Aegis Defenders](https://store.steampowered.com/app/371140/Aegis_Defenders/)</sub></center>

<center><sub>Banners and cover made in [canva.com](https://www.canva.com/)</sub></center>



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![¡Ahora en español!.gif](https://files.peakd.com/file/peakd-hive/nane15/23swk8FweSnzTrsP3Y8qaincFoLaqG7M3LQHrbj7EpS6x6ojckH6Aa5h4rUJxi96vYjy7.gif)


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![where.png](https://files.peakd.com/file/peakd-hive/nane15/23uFTYyqNhRJvsznhHof7T5GnxH63vSB4LnhBwzgJp54DQf9KVRMTwJPakjmuUWiUatJc.png)

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Hola a todos! Ya se me está haciendo costumbre subir post de Aegis Defenders, la verdad soy algo maniático cuando me gusta un juego, y bueno, estoy decidido a que este sea el primero que logre terminar para Hive.

Este post será un poco más largo que la mayoría, porque la historia de esta parte era bien larga, el nivel también y hasta la batalla, ¡así que espero que disfruten el capítulo!

Antes de ver como se encuentra nuestro grupo luego del aterrizaje forzoso que tuvieron en el último capítulo, veremos una cinemática que habla un poco acerca de Hozai y su arma The Clarent.

Se nos cuenta como Hozai, luego de descubrir que quienes ellos llamaban dioses no lo eran realmente, empezó a difundir un mensaje de rebelión, sin embargo, cuando Hozai acabo con la diosa Vaara, este no anticipo la devoción de sus seguidores, molesto Hozai decidió sobre los que se salvaron, y comando su arma The Clarent para que esta acabara con ellos. Nuestro video termina con un dialogo que dice: “…Y yo debí haber hecho algo.”

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https://youtu.be/3zpe_rfiwPo

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Luego de nuestra huida no tan épica a bordo de la caravana de **Amber** aparecemos en un desierto, bastante caluroso y árido, vamos, un desierto pues.

El primero en despertar es **Bart** se pregunta dónde están y rápidamente busca a **Clu** para preguntarle cómo se siente.

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![a (28).jpg](https://files.peakd.com/file/peakd-hive/nane15/23x14rx6NfHzaJx22vqNMD2AZfhTcnXTcSnYCVKEFZPxgBucv8hvSsZRGd7JBJkHKNYn3.jpg)

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Luego **Bart** pregunta a **Kaiim** si se siente bien, este le dice que supone que sí, **Bart** explica que debimos aterrizar en un sitio llamado The Nereis Desert, finalmente **Bart** pregunta donde esta **Kobo** y todos notan que no se encuentra en ningún lado, concluimos que quizá **Kobo** se encuentre con **Amber** y empezamos nuestro viaje a través de The Nereis Desert.


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![GGGGG (10).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tGTQBxFdRd1MGV2we9rhSdnfbhjWCv4kz1Dey684u8ZTaJytfoFj94p47bacLEEFL1k.jpg)


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Llegamos a un sitio llamado Badlands, donde lo primero que veremos es un dialogo de nuestros amigos, **Bart** explica que los demás no pueden haber caído demasiado lejos, dado que todos nos estrellamos juntos, **Clu** dice que espera que **Kobo** no se haya sobre calentado, **Kaiim** pregunta si eso es algo posible y bromeamos con el diciéndole que es algo probable, quizá con un 50/50 de chance, **Kaiim** se asusta diciendo que son unas probabilidades increíblemente altas y se ven sin dudas muy tierno preocupándose por **Kobo** ¡así que nos apresuramos en encontrar a nuestro amigo perdido!

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https://youtu.be/iUT4G-x_2vc

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Llegamos a unas tierras bastante peligrosas, con varios enemigos nuevos, de entre los cuales se destaca este gusano gigante que si nos atrapa, llega a hacer bastante daño y nos envía a tierra firme, no puede morir así que dificulta mucho el paso por este nivel.

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![GGGGG (12).jpg](https://files.peakd.com/file/peakd-hive/nane15/242hmKiMJJCoQpXVXMgJf42RKJ4W6gb4STi7v2sKcbr8ieLZcJE3qUzeQUY67GYQ5HHty.jpg)

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Una mecánica nueva e interesante es la de volar a través de estos ventiladores que hay en el nivel,  no siempre estarán emitiendo aire así que el tiempo de vuelo es limitado.

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![TH (2).gif](https://files.peakd.com/file/peakd-hive/nane15/23rBDx8dmK34d6jgksqss34UeyC3aCBpzc4nsdXFFWVUCysjwhdscpqjqi1PXL4FDJKFQ.gif)

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Habrán todo tipo de enemigos molestos a partir de ahora, como este ave que solo cae del cielo para pegarnos o este bandido que se lanza con bastante velocidad hacia nosotros, y que por supuesto encontraremos en los espacios más cerrados posibles.

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![GGGGG (13).jpg](https://files.peakd.com/file/peakd-hive/nane15/23z7E4KwRctn1c2APviMWkxRdYLWpGp8B8VcyiNteTqNMd2AeprXnFsNoX4ntXEnKMqgm.jpg)

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También hay enemigos que de manera irónica llegan a sernos bastante útiles, como estos pájaros que al caer abatidos explotan, gracias a ellos podemos por ejemplo tomar esta reliquia a la que normalmente solo se puede acceder usando una bomba de **Clu** dado que estamos en un sitio en el que no tenemos recursos de **Clu,** el pájaro nos ayuda a poder romper el muro que nos separa de la reliquia. 

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![GGGGG (14).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tbRFhGTg6SbS6dffsHUX8itQiHVmrFK8XTSYdJp33NMKzo2vuFuAtszExx5XPJoAszB.jpg)

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También podremos empujar estos pájaros luego de que estén muertos, bastante útiles que son xD. (¡Y conseguimos otra reliquia!)

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![TH (3).gif](https://files.peakd.com/file/peakd-hive/nane15/23tvCnwnvcDtF6uSX74gPuEPoTmBwMyx5qHm61rDHFbaPUhzskB1izRmFsfC6Yi5SZLkj.gif)

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En una de las partes más interesantes del nivel veremos los tres tipos de bandidos que hay, uno para cada color hasta ahora, azul, amarillo y rojo, **Clu,** **Bart** y **Kaiim.**

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![GGGGG (18).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tvXhBuomAgzpaAgJWWjieZCxSYhszc82K38sL1xPRfXcEGnSVrQ8ByjZLrheWdCnzvw.jpg)

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La tercera reliquia se encontraba tras un pasadizo secreto bastante obvio, quizá el chiste era que había muchos puzles cerca, lo cual podría distraernos de notar la reliquia, aunque todos los puzles eran bastante sencillos.

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![GGGGG (23).jpg](https://files.peakd.com/file/peakd-hive/nane15/23tGZqjgy7jN1dAiQQqG5FSaHCgpS57c8HHkTLHUDoWLSjYvBt1a7SrywmfNB1qecLCW1.jpg)

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Uno de los puzles que me pareció más interesante era este, una habitación donde solo podía pasar **Bart,** con un ventilador para flotar y un botón, podemos intentar llegar al botón saltando con **Bart** y quedaremos cerca, pero nunca lo suficiente, el punto de este nivel es el de colocar una torreta automática sobre el ventilador, cuando este sople esta se eleve y dispare al botón.

Esto es algo complejo, pues seguro que cuando nos toque defender deberemos tener en cuenta los ventiladores, para colocar nuestras defensas. Porque lo más seguro es que haya varios ventiladores.

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![GGGGG (25).jpg](https://files.peakd.com/file/peakd-hive/nane15/23vsNkqgNyJTBnzBLnjb1TWYm2Td93J2tXBs7SZWqqU8JJEro6KXX2CEFQbn8zynow3UG.jpg)

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Podemos ver qué sucede exactamente lo mismo con las bombas de **Clu** se elevan y podemos usarlas de manera creativa como por ejemplo… Para romper ese techo. 

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![GGGGG (28).jpg](https://files.peakd.com/file/peakd-hive/nane15/23wqaC3iZfYN4A7ovuvBNw1fQ5hR8oVtYjj8VkpytbV6XrPHyRhMth4HfBsstTJLiJpBi.jpg)

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En este nivel habían tres puzles bastante sencillos, tanto que no tuve que explicarlos todos, solo el de **Bart** y parte del de **Clu** la idea de estos pequeños acertijos era la de pulsar un botón para activar estas plataformas y poder saltar sobre ellas para evitar a los gusanos gigantes que nos devolverían a tierra firme en caso de alcanzarnos.

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![GGGGG (32).jpg](https://files.peakd.com/file/peakd-hive/nane15/23wCJS6NLrzE5rKPJvzDtf2oUhK3BKY1qy7sQx3rhYAuwxCd7ms2NPGtoL5sZn2DtGVGR.jpg)

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Luego de pasar a los gusanos bajamos por unas plataformas, y encontramos la caravana, con **Amber** quien nos dice que está a punto de ser atacada por bandidos, nuestroas amigos pregunta por **Kobo** pero **Amber** dice no saber dónde está **Kobo**, el tiempo para hablar se acaba, los bandidos se aproximan y obviamente nosotros no dejaremos que ellos tomen nada de nosotros. 

En una carismática escena aparece el líder de los bandidos, quien dice a sus secuaces si estos pueden olernos… Ellos dicen que tenemos un ahora a basura de Indra, el líder responde que no es así… Que el aroma es el del dinero, en esa pobre, solitaria y pequeña caravana, finalmente dice a sus secuaces que tomen todo lo que traen esos “turistas” por ser amables respondemos que en realidad no tenemos nada, el líder de los bandidos explica que eso es lo que diría una chica con algo que esconder, luego de observar bien al líder vemos que **Kaiim** se sorprende, dice que si era persona es… Sí realmente puede ser… ¡Y grita **Bart** que defendamos la caravana! **Amber** dice que no se olviden de ella, vamos que ella no es una guerrera. 

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https://youtu.be/S6I5Tqa76GA

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Empieza la batalla, exploramos un poco el sitio y podemos encontrar la última reliquia en la parte superior del lugar, usamos el ventilador para subir y listo.


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![GGGGG (45).jpg](https://files.peakd.com/file/peakd-hive/nane15/23uFaMD9grcSPbvatjEw26vRtA7ZA3qcpK7Yveb8jG6yUESMhPrziQJVwKa2GKFZJpZzH.jpg)

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Las hordas no son demasiado complicadas, al menos en mi caso supe leer la situación, las colinas impiden a las torretas dar con el enemigo, estos vienen subiendo en un ángulo de 45 grados mientras que las torretas normales disparan en línea recta, recordé que la balista que se puede construir combinando el cubo de defensa de **Bart** con la antorcha de **Kaiim** tiene la capacidad de disparar hacia abajo, así que este fue el que mayormente use.

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https://youtu.be/32FTdR9igog

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Las cosas en la horda número 4 se complicaron, los bandidos podían disparar y estaban dañando mis defensas sin recibir daño a cambio, además aparecieron unos complicados slimes, lo que me llevo a morir…

</div>

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https://youtu.be/vlg_8YnA9GA

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<div class="text-justify">

¡Pero sobreviví! No tengo ni la más remota idea, pero reaparecí en la caravana y termine la ronda.

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![TH (7).gif](https://files.peakd.com/file/peakd-hive/nane15/23xAiMFFeW1zNnoWysa6oKDT6eUwLF3aHsjJcyx726z27rosJVK3xyJKF7QjMmjFW6b7w.gif)

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La horda 4 tomo bastante tiempo, al comienzo muchas de mis defensas estaban dañadas, por lo que estuve reconstruyendo las indispensables. Además desde el comienzo tuve que defenderme en mi última línea, los Slimes son bastante molestos pues se tragan todo lo que tenga forma esférica, cubos de defensa, antorchas y torretas de todo tipo. Además vienen uno tras otro, por lo que mientras uno hace la digestión el otro avanza, me costó defenderlos, pero afortunadamente no aguantan demasiado si les disparas usando el rifle de **Clu** la última cosa que casi me arruina el nivel fueron los bandidos que aparecían desde arriba, estos llegaron bastante lejos, pero no fueron capases de mucho pues pasaban muy cerca de mis torretas y estas les disparaban por la retaguardia.

</div>

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https://youtu.be/lSy_OgrpE_M

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<div class="text-justify">

Luego de conseguir la victoria sobre los bandidos, nuestro grupo tiene una conversación donde lo primero que se destaca es que no pudimos encontrar a **Kobo,** **Kaiim** se ve preocupado por esto, **Bart** destaca que a juzgar por las apariencias, los bandidos que nos atacaron debían ser de Manasa, **Clu** se sorprende por esto, los mismos de los que se habla en aquellas historias, aunque a **Clu** parece preocuparle más el estado de **Kaiim** quien se ve bastante decaído, le cuenta esto a **Bart** “será por **Kobo** o por el Ichor con el que carga este pequeño autómata. 

Finalmente **Kaiim** rompe el silencio y dice que tiene noticias buenas y malas, la buena es que cree saber dónde está **Kobo** la mala es que cree saber quién lo tiene, probablemente sea **Zula** la líder de aquel grupo de bandidos, **Kaiim** dice haberla conocido hace mucho tiempo en Manasa, una época donde él era un tutor de esas tierras, **Clu** le pregunta cómo **Kaiim** logro conocer a esa loca bandida, **Kaiim** responde que ellos solían estar juntos…

**Clu** pregunta si ellos estaban juntos como… ¿JUNTOS-JUNTOS? Y **Kaiim** responde que sí, en una época donde él y **Zula** eran muy jóvenes, **Bart** responde de manera algo carismática y amigable que nunca habría creído que **Kaiim** alguna vez fue un rebelde. Aunque **Clu** dice que realmente para ella tiene mucho sentido, **Kaiim** dice que aún está ahí xD.

Finalmente **Kaiim** dice que Manasan Reservations es donde deben haber ido los bandidos, así que vamos a allá. 

</div>

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https://youtu.be/1M6pMalz8Vo

---

<div class="text-justify">

La victoria me sabe bastante bien, aunque no logre todo, esto debido a que algun enemigo extraño se coló por la parte trasera de la batalla, cuando no habia batalla, esto es algo bastante tonto pero ocurrió.

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![GGGGG (52).jpg](https://files.peakd.com/file/peakd-hive/nane15/23t77MGUB6t1TTEiqBaFgVmriZsHVpuQU9DBtNhLmeWz7jKFwh2bi3r8RX8rQ2Ea959ex.jpg)


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Tenemos un último video donde podemos ver a **Kobo** junto con el grupo de bandidos, vemos cómo **Zula** tiene un extraño complejo, le molesta que la llamen de otra forma que no sea “Boss” reprende a su subordinado por esto, finalmente el subordinado le cuenta sobre el **Kobo** que encontraron, el subordinado dice creer que el **Kobo** trae consigo un objeto invaluable, pero que no quiere entregárselos, **Zula** piensa que es algo interesante, e intenta quitárselo, pero **Kobo** se defiende y se niega a contarle nada al humano violento, que podría interferir con su misión. Todo termina con un dialogo de **Zula** en el que le insiste a **Kobo** para que le cuente sobre su importante misión, y **Kobo** se niega.

</div>

---


https://youtu.be/2HzeIO6jAG4

---

<div class="text-justify">

¡Y con este post algo largo me despido por hoy! ¡Espero que nos leamos pronto Gamers!

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<center>https://files.peakd.com/file/peakd-hive/nane15/Ep7w1LGeemTgC3QxGLGQsuhZM6U2eeWxLotuxRsXzcewENj5gYWEGtYWpeCb8fo2kH5.png</center>

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<center>https://files.peakd.com/file/peakd-hive/nane15/23wCNJjfungSinpHsca3azZsrWNnwLSEfJ8Y1igH3S6sQX3CskqvB9Ykkq3Nh6uE8rWex.png</center>

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<center><sub>Capturas de pantalla tomadas del videojuego [Aegis Defenders](https://store.steampowered.com/app/371140/Aegis_Defenders/)</sub></center>

<center><sub>Banners y portada hechos en [canva.com](https://www.canva.com/)</sub></center>



</div>


👍  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
👎  
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@fsc69 ·
@tipu curate
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@tipu ·
<a href="https://tipu.online/hive_curator?fsc69" target="_blank">Upvoted  &#128076;</a> (Mana: 25/55) <a href="https://peakd.com/hive/@reward.app/reward-app-quick-guide-updated" target="_blank">Liquid rewards</a>.
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@incublus ·
It was a long and interesting episode, thank you very much for sharing it with us. When you shared the first episode I thought it was a simple game, but now I see that it's much more. 
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@nane15 ·
Hahaha the truth is, I also thought that the game would be something simple, but it has a fairly well-constructed lore, the coolest thing is that the game tells you about it very calmly.
👍  
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@poshtoken ·
https://twitter.com/1571889122343624707/status/1596283230923395072
<sub> The rewards earned on this comment will go directly to the people( @nane15 ) sharing the post on Twitter as long as they are registered with @poshtoken. Sign up at https://hiveposh.com.</sub>
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