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Hyperlapse of 2d6 Dungeon gameplay! by oblivioncubed

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· @oblivioncubed ·
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Hyperlapse of 2d6 Dungeon gameplay!
https://www.youtube.com/watch?v=e2-g3JwwtAk

I thought I'd give my phone stand a proper test last night before I lept into a video review, so I sat down with my solo 2d6 Dungeon playthrough and set it to hyperlapse. 

I think the results are fairly good! It is a little hard to see the map but that's largely on purpose as I'm doing the first pass in pencil and will be going back once this level is finished to add some details and ink to it. I think in the end it'll look terrific. 

In total, I went through I think four more rooms, and almost died twice! The last fight of the night was particularly challenging and I'm sure the only reason my character limped out of it with 2HP was pure luck. I was on 2HP for two full rounds and just happened to have the War Hound I was fighting miss. Had he hit at all, I'd have been done for!

This does bring up an interesting point - if I die, the dungeon *technically* ends right there... but since I can't bring a new character into this same dungeon to continue a half-finished playthrough, I've got a plan:

If I die, I'll roll up all the rest of the rooms on this level, add details and ink, and then call that finished! I think if I do end up dying, whatever room that happens in will include a splash of red to signify that we failed there... otherwise I think I'll try to keep it mostly uncoloured.

So far this playthrough I've discovered a Library with two guards that we absolutely thrashed, after which we found a Rubbish room, filled with random nonsense. We then discovered a Shrine to Maduva, the Rot. Attached to its Shrine we find a Fire Pit and attached to that, a small 3x3 Sleeping Quarters room.

The map so far:
![20240206_091208.jpg](https://files.peakd.com/file/peakd-hive/oblivioncubed/23zSBzBiz7bCyD1neNUKD95okWvcRY7e93m5N6DWGtNgaxuLywRcy21NWPqWKBDZ3WbWu.jpg)

We fought in the Library, Fire Pit, Sleeping Quarters, and Kennel. The Kennel was the most deadly - I entered that room with 5HP (out of my cap of 10HP), and faced off against a War Hound, Work Dog, and a Guard all at once. They had me down to 2HP fairly quickly so I downed a Healing Potion which popped me back up to 10HP. I managed to squeeze out a win, but it left me back at 2HP in the end.

With the XP from that final fight though, I did manage to hit my level-up threshold, which immediately granted me 10 additional HP and increased my Max HP to 20! Nice! That leaves me with 12HP to start my next session, which I *hope* will be enough. We can leave the dungeon only one time per session to return to town, and I feel like it's way too early to do that right now. This may bite me in the butt later, but it's a chance I'm willing to take. Hopefully, it's the right move!

That's all from me for today folks. I'll be back tomorrow with the gameplay of Freak in Highschool that I mentioned in my last blog. Until then, links for where else you can find me are below.

---

I'll post more solo TTRPGs in the coming days, so watch my [bluesky](https://bsky.app/profile/oblivioncubed.bsky.social) page or follow me here to enjoy that!

I've got a brand new TTRPG and Solo Gaming focused YouTube channel, and you can follow me there: [OblivioncubedSolo](https://www.youtube.com/channel/UC1qnQaX_lzk8uOfe08SgkSQ?sub_confirmation=1)

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