create account

User defined content by penderis

View this thread on: hive.blogpeakd.comecency.com
· @penderis ·
$4.49
User defined content
Recently I have been musing on merge games for obvious reasons :P 

Extended from that would be user provided content as a merge result. The core features I can say would add variety which could not be computed would mainly be Art and Title, maybe a description. 

The problem is the moment I add game features like attack, defense, or maybe something like earning multipliers, then frankly if you ignore art and title then there is no reason for users to submit their own. 

I looked for example at having user defined Towers in a Tower Defense setup and it makes no sense to allow user defined content because you would need to have the logic for the actions coded anyway. 

If you have all the logic for abilities and actions coded anyway then the game can generate its own variations just through simple probabilities. 

![](https://images.ecency.com/DQmXpcPbma7ZLYP2wpf4Brm1CA17ctcV598vbxm45WKRihP/image.png)

The above image is a sort of breakdown, now if a single Tower can only be 1 of the 3 attack types and likewise have 1 of the 7 effects you effectively only have 21 types of towers. 

Now this can be more agnostic and maybe you are only ever allowed 2 Towers but each can have all 3 attack types and each type can have up to 100% of each effect. 

Does that warrant enough variety to make it worthwhile for a user to submit a Tower?

Not really because it is defined variety essentially and the system can compute them all, no matter how much variety is added it does not really add complexity. 

If anything if I were to now combine this with a merger system the variety merely extends the time it takes to reach Max. 

If I change my thinking from how can I make it worthwhile for users to submit content to how can I have users add complexity that I could not through computing. 

It is all fine and dandy telling people oh you can add your own Tower design, since I could not possibly go through all the artistic styles possible with user creativity. Same for titles, but these things do not add complexity and therefor are not satisfying. 

The only example of user created content that has unlimited complexity is level design. Something like geometry dash:
https://www.youtube.com/watch?v=yznyQwCLnaM

People build their own levels using predefined building blocks, the level as a whole would be the user defined complexity built on top of predefined logic. 

Simply put, that is fucking madness. 

I personally am not going to even attempt something like that, so a new criteria is: "What is the simplest complexity that a user can add but I could not have computed."



👍  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and 155 others
properties (23)
authorpenderis
permlinkuser-defined-content
categorygames
json_metadata"{"app":"ecency/3.2.0-vision","tags":["games","game-design","thoughts","complexity","users","proofofbrain","hive-engine","ecency"],"format":"markdown+html","image":["https://images.ecency.com/DQmXpcPbma7ZLYP2wpf4Brm1CA17ctcV598vbxm45WKRihP/image.png"],"thumbnails":["https://images.ecency.com/DQmXpcPbma7ZLYP2wpf4Brm1CA17ctcV598vbxm45WKRihP/image.png"],"description":"Recently I have been musing on merge games for obvious reasons :P Extended from that would be user provided content as a merge result. The core features I can say would add variety which could not be computed","image_ratios":["1.8632"]}"
created2024-05-05 13:15:54
last_update2024-05-05 13:15:54
depth0
children2
last_payout2024-05-12 13:15:54
cashout_time1969-12-31 23:59:59
total_payout_value2.262 HBD
curator_payout_value2.229 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length2,593
author_reputation153,012,169,855,556
root_title"User defined content"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id133,390,209
net_rshares10,678,317,332,776
author_curate_reward""
vote details (219)
@hivebuzz ·
Congratulations @penderis! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)

<table><tr><td><img src="https://images.hive.blog/60x70/https://hivebuzz.me/@penderis/upvotes.png?202405101745"></td><td>You distributed more than 42000 upvotes.<br>Your next target is to reach 43000 upvotes.</td></tr>
</table>

<sub>_You can view your badges on [your board](https://hivebuzz.me/@penderis) and compare yourself to others in the [Ranking](https://hivebuzz.me/ranking)_</sub>
<sub>_If you no longer want to receive notifications, reply to this comment with the word_ `STOP`</sub>

properties (22)
authorhivebuzz
permlinknotify-1715363337
categorygames
json_metadata{"image":["https://hivebuzz.me/notify.t6.png"]}
created2024-05-10 17:48:57
last_update2024-05-10 17:48:57
depth1
children0
last_payout2024-05-17 17:48:57
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length633
author_reputation369,211,276,509,216
root_title"User defined content"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id133,545,151
net_rshares0
@melinda010100 ·
$0.03
![](https://images.ecency.com/DQmWQjH6zYasmrSiy1QG2vzjSYoNPzhbF421sz5PRRczgtw/1000021897.gif)
👍  ,
properties (23)
authormelinda010100
permlinkre-penderis-202455t2233699z
categorygames
json_metadata{"tags":["games","game-design","thoughts","complexity","users","proofofbrain","hive-engine","ecency"],"app":"ecency/3.2.0-vision","format":"markdown+html"}
created2024-05-06 03:03:36
last_update2024-05-06 03:03:36
depth1
children0
last_payout2024-05-13 03:03:36
cashout_time1969-12-31 23:59:59
total_payout_value0.012 HBD
curator_payout_value0.013 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length93
author_reputation1,042,353,664,927,784
root_title"User defined content"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id133,407,438
net_rshares61,985,448,942
author_curate_reward""
vote details (2)