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Splinterlands Weekly Battle Challenge by poohdie

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· @poohdie ·
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Splinterlands Weekly Battle Challenge
https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/splinterlands/23wqq6kW3APz7ERZTf7d45b8XkWQ3PDe66FHAd5Et1421PPLfo4SxP1f4uzLUyauVnFXR.png

Hello fellow Splinterlands fans. I have another weekly battle challenge to share with you today using our feature card: *Centauri Mage*. Lets get started shall we?

## <center>Challenge Rules</center>
##### <div class="pull-right">https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/splinterlands/Eoe7hyCPsxJnqLeDPAe6HG9xCxsngKTUjwa77CEp8Cain3BY6Z1wqkzX5hwtMd7v46p.gif</div>
**THEME: CENTAURI MAGE**
Edition: REWARD
Rarity: RARE
Element: EARTH
ATTACK: MAGIC
ABILITIES: Return Fire at level 1

## <center>Battle Ruleset</center>
<center>**Mana Limit:** 99</center>

<div class="pull-left">https://images.hive.blog/DQmS5xiAeVrGSZiutpUkWrkoQcKtkeQNnTyFkbnemA43rCz/Combat-rule_noxious-fumes1.png</div>

**Noxious Fumes:** All monsters start the game poisoned and will take 2 damage each turn unless cleansed.

<div class="pull-left">https://images.hive.blog/DQmSZuKnuMsAQhzTVJJTVNyADh9qqXvjr5BchPTsp1baCBV/Combat-rule_stampede.png</div>

**Stampede:** The Trample ability can trigger multiple times per attack if the trampled Monster is killed.

## <center>Meet the Team</center>

![20210925_163854.jpg](https://images.hive.blog/DQmeNsMnFvXnEAuLnREDbKD4WdbdQqZnQjdBpqadG8TrwVD/20210925_163854.jpg)

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/dice/Mylor%20Crowling_lv1.png</div>Summoner: Mylor Crowling**

This is the summoner that I usually use on a Forest Splinter lineup. The *Thorns* buff that he applies to all friendly monsters returns damage back to the attacker when hit with a Melee attack would be a big advantage in this battle. Since this is a high mana battle with a poison condition, the opponent will probably be using monsters with high health.

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Centauri%20Mage_lv1.png</div>Tank: Centauri Mage**

We'll be using our featured card of the week as a Tank in this lineup because of its high health of 9. Its *Return Fire* ability that returns reduced damage back to their attacker when hit with a Ranged attack is perfect on a tank monster. There will more likely be at least 2 Ranged attack monsters in a high mana battle.

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Pelacor%20Mercenary_lv1.png</div>Pelacor Mercenary**

Our back up tank in this lineup. Its high health of 8 and 1 armor can definitely take lots of hits and return damage back to Melee attackers with the *Thorns* ability that *Crowling* buffs our team with. Its *Flying* ability gives an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability.

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Unicorn%20Mustang_lv1.png</div>Unicorn Mustang**

This also our backup tank. Its huge chunk of 10 health can certainly take a lot of damage thats also reduced if its Magic damage because of its *Void* ability. It can surely return a lot of Melee damage from the *Thorns* ability given by *Crowling*. It can also deal decent Melee attack damage of 3.

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Sand%20Worm_lv1.png</div>Sand Worm**

This card has a huge melee attack power of 5 and a decent health of 5. Its *Sneak* ability allows it to strike the last monster on the enemy team which is great because it will probably be one of our opponent's damage dealers on the last position. 

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/reward/Venari%20Seedsmith_lv1.png</div>Venari Seedsmith**

This card is one of our damage dealers. It has a decent attack of 2 and its *Scavenger* ability that gains 1 max health each time any monster dies is a perfect setup in a long battle. It will probably take several rounds before someone can win this battle since its a high mana monster lineup. By the time all our frontline monsters are gone, this card must have already accumulated a huge amount of health from the monsters that died.

**<div class="pull-left">https://d36mxiodymuqjm.cloudfront.net/cards_by_level/untamed/Mantoid_lv1.png</div>Mantoid**

The last card in our lineup is *Mantoid*. Its *Snipe* ability is perfect for killing Ranged or Magic attack enemy monsters that are the usual damage dealers in this kind of matchup.

## <center>Battle Replay</center>

![20210929_002843.jpg](https://images.hive.blog/DQmQjQjJQatSXqk3eKEYnAFzd9jf9RNXeh2VyAsfDXTroPL/20210929_002843.jpg)

https://m.splinterlands.io/#/battle/game/process/sl_438824fae1951102f7e6536b2e22e746

**<div class="pull-right">https://images.hive.blog/450x450/https://images.hive.blog/DQmZJvVXn38bBfZHKf1Fiia7BynJkCNsap1MzefANWWicnZ/20210929_000715.jpg</div>** *Crowling's* *Thorns* ability is useless in this battle since our opponent only used one Melee attack monster and five Ranged attack monster. *Sand Worm* was able to kill the enemy monster placed on the last backline position on Round 1. Unfortunately, we also lost *Venari Seedsmith* on this round since our opponent had 2 Ranged enemy monsters with the *Snipe* ability.

**<div class="pull-left">https://images.hive.blog/450x450/https://images.hive.blog/DQmZiLCsEtRKnr2NZ867zBBBYrLrma8XfyDXkYYgQMFNiyh/20210929_001815.jpg</div>**We lost our featured card *Centauri Mage* in Round 2 due to poison damage. However, it was still good because we were able to see its *Return Fire* ability in action since our opponent used several Ranged attack monsters. *Mantoid* was also able to kill an enemy Ranged attack monster, thanks to its *Snipe* ability.

**<div class="pull-right">https://images.hive.blog/450x450/https://images.hive.blog/DQmVQmvyyqBuqZeS1PD3YvJLgmDHgHoTXZYd2LQEeY4LLeu/20210929_003249.jpg</div>**Two of our opponent's monsters died due to poison damage. This left a single Ranged attack monster on his side of the battlefield. We were able to claim victory on the next attack, thanks to *Pelacor Mercenary* who sealed the deal.

## <center>The Aftermath</center>
Although the *Thorns* ability that *Crowling* added to our monsters became insignificant in this battle, our featured card *Centauri Mage's* *Return Fire* had a huge advantage since our opponent used five Ranged attack monsters. It was able to reduce their health a bit before going down, which helped a lot in the 2nd and 3rd Rounds where they died of Poison damage. Using monsters with high health was also the key in winning this battle. Not only can they absorb a lot of damage, they can also last longer in a Poison battle condition. This paved our way to victory in just three Rounds. 

*Centauri Mage* was a great tank in a Forest Splinter lineup not only because of its high health of 9 but also because of its *Return Fire* ability. Its specially useful when using *Crowling* as a summoner because when other players see that you're mostly using him as a summoner, they will more likely be using a lot of Ranged attack monsters to render the *Thorns* ability that he buffs friendly monsters useless. I think I'm gonna use *Centauri Mage* more now because of this.

Two more days to go before this season's Ranked battle ends. How's your rank been doing so far? Till the next battle challenge everyone. Have fun and stay safe.

https://images.hive.blog/0x0/https://files.steempeak.com/file/steempeak/carrieallen/b2DaEIe4-Text20divider20-20red20black.gif

## What is Splinterlands?
> Splinterlands is a digital, collectible card game built on blockchain technology. It is similar in concept to games like Magic the Gathering and Heartstone where you build up a collection of cards, which all have various different stats and abilities, and use them to battle other players in skill-based matches. By using a blockchain technology, players can buy, sell and trade their digital assets freely just as if they were physical cards, and all transactions are recorded publicly and immutably.

**Splinterlands FAQ:**
https://splinterlands.com/?p=faq

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