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Psych 101: Beginner Operant Condition by psych101

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Psych 101: Beginner Operant Condition
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<p>&nbsp;<strong>Edward Thorndike discovered operant conditioning</strong>&nbsp;</p>
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<p>&nbsp;"As he conducted a series of experiments based around the test &nbsp;subject, a cat, learning how to traverse a puzzle box. The experiment &nbsp;was set up so that the hungry cat was locked in a cage while a dish of &nbsp;food waited just outside of it. There was a series of levers and &nbsp;mechanics the cat had to operate in order to unlock the cage and &nbsp;retrieve the food.&nbsp;&nbsp;</p>
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 What Thorndike found as a result of these studies was that the cat &nbsp;slowly and over time learned the precise steps required in order to be &nbsp;released from the locked cage. This was a slow and gradual process which &nbsp;suggested that the cat did not suddenly and fully understand how to &nbsp;unlock the cage. Instead, the cat learned, through trial and error, the &nbsp;steps required for the cage to be unlocked.&nbsp;&nbsp;</p>
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<p>&nbsp;<strong>From this famous experiment,</strong> &nbsp;Thorndike established the law of effect which defines the &nbsp;relationship between a behavior and a response. In essence, if a certain &nbsp;action or behavior had a positive effect on the test subject, there was &nbsp;more of a reason for the subject to perform it again. On the other &nbsp;hand, if a behavior had a negative effect, it was less likely to be &nbsp;performed in the future. This provided the basis for our modern &nbsp;understanding of operant condition which is learning based on the &nbsp;association of consequences with behavior.&nbsp;&nbsp;</p>
<p><br>
 <strong>Operant conditioning&nbsp;</strong> did not enter the popular stage of psychology and become fully &nbsp;detailed until the work of a famous psychologist named B.F. Skinner. His &nbsp;special contraption dubbed a Skinner box, embodies all of the basic &nbsp;elements of operant conditioning, basically, it was a box that held a &nbsp;lever that was pulled in order for the animal inside of it to get food.&nbsp; A reinforcer is any product or action that causes pleasure in the &nbsp;subject, while reinforcement is the process of the subject receiving the &nbsp;reinforcer. In the instance of a Skinner box, the food pellet acts as &nbsp;the reinforcer while the animals receiving the food is reinforcement. &nbsp;Reinforcement can further be split into positive reinforcement and &nbsp;negative reinforcement.&nbsp;&nbsp;</p>
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<p>&nbsp;<strong>Positive reinforcement&nbsp;</strong> is defined as any action which adds something pleasant to the &nbsp;environment of the subject, such as giving food or providing heat in a &nbsp;cold room. Negative reinforcement is the process of removing unpleasant &nbsp;conditions from the environment of the subject. An example of negative &nbsp;reinforcement is eliminating a loud noise that is constantly in the &nbsp;environment&nbsp; In addition to reinforcement, punishment is another process that can &nbsp;be used to shape the behavior of a test subject. Punishment, overall, is &nbsp;affecting behavior by using unpleasant consequences and like &nbsp;reinforcement; it can be split into two categories. Positive punishments &nbsp;is when unpleasant conditions are used on the subject.&nbsp;&nbsp;</p>
<p>&nbsp;<strong>For instance, if every time a mouse pulls a lever,</strong> &nbsp;it is given a small shock to discourage it from doing so, a positive &nbsp;punishment was used. Negative punishment is the removal of a pleasant &nbsp;condition already present, such as taking away &nbsp;food whenever the animal &nbsp;pushes a lever.&nbsp; In general, it is very easy to confuse the names of these different &nbsp;processes. A simple trick to remember them correctly is to remember that &nbsp;the first of the two terms refers to whether something is added or &nbsp;taken away from the subject. When the term begins with positive, &nbsp;something is added. When the term begins with negative, something is &nbsp;taken away. The second term defines whether the overall process is &nbsp;pleasant or unpleasant for the subject.&nbsp;&nbsp;</p>
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<p>&nbsp;<strong>Reinforcement is positive while punishment is negative</strong>.&nbsp; Overall, Operant Condition is distinctly different from classical &nbsp;condition. while classical conditions involve shaping one's behaviors &nbsp;based on the responses provided by the system the subject is in.&nbsp;"</p>
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