 Hi everyone, The Problem: --- People don't seem to get how downvotes work and see them as personal attacks against them or their content or even worse as an attempt of silencing or censoring them. The problem I see here is that up and downvotes are not very flexible. Short example: > Post A has a value of 20$, > In my subjective opinion I believe this post should not be worth more than 10$ > I downvote it to 19$ > A whale comes along and downvotes it to 0$ > Now I have to go back to the post and remove my downvote since I don't agree that it should be worth 0$ How likely is it that I will come back to a post I downvoted later to check if it turned out a reasonable price? - Highly unlikely My Solution: --- Thus, I believe that the way Steem should work should not be by up- and downvoting but by bidding on content. And the weight of the bid depends on the quantity of SP the user holds. Short example: > Post A is valued 20$ (Let's assume all voters up to now bid the post to 20$) > I bid that the post should be worth 10$ > Post goes down to 19$ > A whale comes along who wants to bid the post to 0$, he not only has to counter all the 20$ bids now, but also my 10$ bid since the value he considers is below the one I bid for the post. Why would this help? --- You might ask now, why this would make any difference, if the whale wants he can still downvote the post to 0$. And I say yes, he can, and that's his right, he purchased a ton of Steem and if he believes a post should be worth nothing he can try to use his power to do so. The difference of this system is two fold: 1) It will be more difficult to completely zero posts since some people might agree that rewards are too high, but most people don't believe the person shouldn't get any rewards at all. 2) Most importantly, this will change the culture of Steem, people will see that it is an actual bidding process on each of the posts. Thus, people won't be mad if someone places a lower bid than what their post is currently paying out. Since these people are just evaluating how much they think the content is worth. At the moment we also have this bidding process, but, the problem is that a) This doesn't appear as clearly to the user b) It is not very flexible as I showed in an above example > Image from Pixabay
author | raycoms |
---|---|
permlink | proposal-change-up-and-downvotes-to-bids |
category | steem |
json_metadata | {"tags":["steem","steemit","newsteem"],"image":["https://cdn.steemitimages.com/DQmRaMAYPax7y2Wr6CiJ3u5JS3CxPX7V94BsufBX5Gwtkur/image.png"],"app":"steemit/0.1","format":"markdown"} |
created | 2019-11-12 10:57:09 |
last_update | 2019-11-12 10:57:09 |
depth | 0 |
children | 52 |
last_payout | 2019-11-19 10:57:09 |
cashout_time | 1969-12-31 23:59:59 |
total_payout_value | 3.739 HBD |
curator_payout_value | 3.640 HBD |
pending_payout_value | 0.000 HBD |
promoted | 0.000 HBD |
body_length | 2,407 |
author_reputation | 115,046,969,395,583 |
root_title | "Proposal: Change Up and Downvotes to bids" |
beneficiaries | [] |
max_accepted_payout | 1,000,000.000 HBD |
percent_hbd | 10,000 |
post_id | 92,429,247 |
net_rshares | 25,178,413,194,235 |
author_curate_reward | "" |
voter | weight | wgt% | rshares | pct | time |
---|---|---|---|---|---|
wackou | 0 | 2,173,450,751,616 | 29.4% | ||
thecryptodrive | 0 | 251,134,963,976 | 25% | ||
heiditravels | 0 | 643,244,835,929 | 49% | ||
luisucv34 | 0 | 589,335,920 | 49% | ||
arcange | 0 | 43,582,508,352 | 3% | ||
allyinspirit | 0 | 2,535,421,950 | 3.75% | ||
raphaelle | 0 | 1,149,446,074 | 3% | ||
hyperbatata | 0 | 2,095,459,031 | 24.5% | ||
gargon | 0 | 203,886,666,704 | 49% | ||
pgarcgo | 0 | 941,631,993,292 | 49% | ||
wartrapa | 0 | 193,461,083,844 | 49% | ||
kranga | 0 | 175,358,485 | 49% | ||
albagargon | 0 | 4,829,903,467 | 49% | ||
cryptomancer | 0 | 35,061,428,336 | 25% | ||
nelkel | 0 | 975,477,080 | 75% | ||
titin | 0 | 128,404,553,862 | 49% | ||
immarojas | 0 | 927,436,427 | 0.75% | ||
eftnow | 0 | 8,875,697,255 | 25% | ||
jgcastrillo19 | 0 | 254,456,325,417 | 49% | ||
greer184 | 0 | 10,009,874,465 | 30% | ||
cuvi | 0 | 818,185,429 | 9.8% | ||
teo | 0 | 20,302,618,306 | 49% | ||
dulcinea | 0 | 16,091,630,221 | 49% | ||
mdcomes | 0 | 33,099,071,544 | 49% | ||
cervantes | 0 | 4,140,965,133,078 | 49% | ||
steemsportsfund | 0 | 27,210,634,124 | 26% | ||
roguewriter | 0 | 92,604,549,104 | 30% | ||
jamzed | 0 | 111,883,565,672 | 100% | ||
aneblueberry | 0 | 1,047,886,498 | 49% | ||
edb | 0 | 3,727,944,727 | 10% | ||
trans-juanmi | 0 | 2,812,507,868 | 12.25% | ||
apsu | 0 | 30,372,236,038 | 25% | ||
ibiza | 0 | 48,119,876 | 49% | ||
teacher | 0 | 48,120,569 | 49% | ||
yuslindwi | 0 | 582,470,105 | 24.5% | ||
elviento | 0 | 8,870,471,465 | 7.52% | ||
fidel-castro | 0 | 2,129,967,601 | 49% | ||
mariacherries | 0 | 5,031,460,141 | 39.2% | ||
daniel.dalo | 0 | 1,751,530,697 | 24.5% | ||
tibra | 0 | 963,739,166 | 20% | ||
elfictron | 0 | 550,317,222 | 4.9% | ||
neymarjr | 0 | 164,154,682 | 49% | ||
fakj94 | 0 | 7,292,303,478 | 24.5% | ||
josuepalacios | 0 | 557,613,516 | 24.5% | ||
ilonavnijnatten | 0 | 0 | 100% | ||
elowin | 0 | 163,198,534 | 80% | ||
valued-customer | 0 | 15,783,900,445 | 25% | ||
mpandrew | 0 | 300,662,654 | 49% | ||
mys | 0 | 9,567,794,018 | 5% | ||
kilianmiguel | 0 | 2,153,043,389 | 49% | ||
reggaemuffin | 0 | 2,567,721,943,700 | 100% | ||
juanfb | 0 | 5,139,604,754 | 36.75% | ||
jkj | 0 | 18,220,377,027 | 49% | ||
yehey | 0 | 0 | 100% | ||
helo | 0 | 36,244,065,705 | 100% | ||
elteamgordo | 0 | 6,023,532,076 | 4.9% | ||
coquiunlimited | 0 | 3,856,133,407 | 24.5% | ||
ruel.cedeno | 0 | 4,134,201,292 | 100% | ||
robofox | 0 | 6,353,085,726 | 100% | ||
bearone | 0 | 3,445,482,778 | 3% | ||
magoia | 0 | 1,850,190,624 | 49% | ||
spanishchef | 0 | 7,088,251,180 | 49% | ||
soymanu | 0 | 143,089,180 | 49% | ||
jackmiller | 0 | 0 | 100% | ||
ew-and-patterns | 0 | 1,313,974,864,793 | 40% | ||
changeangels | 0 | 29,421,869 | 100% | ||
techken | 0 | 642,585,097 | 25% | ||
whd | 0 | 5,677,888,431 | 5% | ||
freecreative | 0 | 215,995,963 | 49% | ||
wesphilbin | 0 | 597,936,460 | 1.5% | ||
furious-one | 0 | 11,934,060,851 | 50% | ||
walkerland | 0 | 2,804,501,854 | 7.5% | ||
allcapsonezero | 0 | 638,196,585 | 0.5% | ||
rafalski | 0 | 3,513,654,557 | 5% | ||
codingdefined | 0 | 20,835,437,252 | 10% | ||
tsoldovieri | 0 | 1,432,217,331 | 9.8% | ||
reimerlin | 0 | 2,906,906,940 | 49% | ||
abigail-dantes | 0 | 1,037,703,298,195 | 50% | ||
taukproung85 | 0 | 45,372,093 | 100% | ||
steembusiness | 0 | 4,600,328,017 | 25% | ||
yoogyart | 0 | 19,756,883,914 | 43% | ||
upgoat | 0 | 3,438,398,144 | 100% | ||
resheep | 0 | 434,068,509 | 100% | ||
buildteam | 0 | 113,333,560,494 | 99% | ||
upbloke | 0 | 11,693,244,190 | 99% | ||
upcroak | 0 | 206,436,595 | 100% | ||
glitterbooster | 0 | 5,834,429,041 | 25% | ||
buggedout | 0 | 29,561,724,675 | 100% | ||
fdataline77 | 0 | 784,352,026 | 40% | ||
val.halla | 0 | 1,380,679,099 | 4.9% | ||
opheliapoe | 0 | 1,176,286,051 | 24.5% | ||
onetin84 | 0 | 153,011,099,548 | 100% | ||
noticias | 0 | 243,943,522 | 49% | ||
gabox | 0 | 968,132,450 | 12.25% | ||
genesisojeda | 0 | 680,943,750 | 24.5% | ||
techblogger | 0 | 4,526,498,813 | 50% | ||
badham | 0 | 52,098,535 | 50% | ||
steemposter | 0 | 197,872,804 | 100% | ||
buildteampot | 0 | 304,125,666 | 100% | ||
mentionator | 0 | 301,641,977 | 100% | ||
dinocreative | 0 | 134,847,342 | 49% | ||
artemisjane26 | 0 | 1,553,737,505 | 49% | ||
kamikaze | 0 | 13,412,894,822 | 100% | ||
therealwolf | 0 | 4,138,876,699,622 | 30% | ||
sandeep126 | 0 | 206,583,370,751 | 24.5% | ||
simonmaz | 0 | 2,382,686,774 | 10% | ||
sartigas16 | 0 | 859,995,443 | 24.5% | ||
wilkynson | 0 | 1,043,480,569 | 49% | ||
steem-plus | 0 | 128,758,204,807 | 7.79% | ||
karinxxl | 0 | 10,841,067,484 | 20% | ||
hectgranate | 0 | 840,158,832 | 14.7% | ||
mrhill | 0 | 6,053,409,751 | 100% | ||
imisstheoldkanye | 0 | 3,072,309,167 | 1% | ||
senorcoconut | 0 | 650,794,887 | 3% | ||
cataluz | 0 | 15,347,662,158 | 49% | ||
buildteam-help | 0 | 196,821,660 | 100% | ||
fuckawhale | 0 | 357,255,269 | 100% | ||
lickapussy | 0 | 357,255,264 | 100% | ||
buildteamfund | 0 | 46,833,868,742 | 100% | ||
bubbleburst | 0 | 9,204,576,400 | 100% | ||
steemmall | 0 | 357,251,449 | 100% | ||
maticpecovnik | 0 | 5,199,124,229 | 24.5% | ||
lextenebris | 0 | 18,518,995,090 | 100% | ||
nadieramirez | 0 | 1,179,682,680 | 24.5% | ||
thomasgift | 0 | 2,128,369,590 | 50% | ||
nelkeljdm | 0 | 2,393,583,488 | 50% | ||
oliverschmid | 0 | 1,006,396,907,160 | 100% | ||
trev03 | 0 | 324,733,795 | 100% | ||
dedicatedguy | 0 | 119,622,471,333 | 100% | ||
mountainjewel | 0 | 8,180,419,954 | 3% | ||
delease | 0 | 0 | 100% | ||
dlease | 0 | 23,053,665,262 | 100% | ||
hijosdelhombre | 0 | 1,861,201,022 | 2.45% | ||
smartmarket | 0 | 135,706,492,576 | 30% | ||
caroliny | 0 | 3,163,376,331 | 50% | ||
sweetdesserts | 0 | 996,878,524 | 49% | ||
garvi | 0 | 657,893,179 | 4.9% | ||
lukasmining | 0 | 3,760,133,612 | 50% | ||
glenalbrethsen | 0 | 124,856,087,760 | 35% | ||
penderis | 0 | 0 | 100% | ||
cyprianj | 0 | 1,200,336,662 | 24.5% | ||
andresbriceno | 0 | 695,350,434 | 24.5% | ||
maximize | 0 | 108,965,643 | 100% | ||
themuffinman | 0 | 72,862,165 | 100% | ||
bohemian.machine | 0 | 780,137,559 | 24.5% | ||
minecolonies | 0 | 353,126,699 | 100% | ||
backinblackdevil | 0 | 107,600,558,794 | 12% | ||
dabird | 0 | 1,067,933,795 | 24.5% | ||
julian.alejandro | 0 | 671,076,459 | 50% | ||
inedido | 0 | 875,769,400 | 49% | ||
phaazer1 | 0 | 977,777,288 | 24.5% | ||
beleg | 0 | 1,779,496,964 | 5% | ||
bdlatif | 0 | 946,491,425 | 24.5% | ||
thefunfactory | 0 | 471,827,908 | 100% | ||
smokeynagata | 0 | 854,394,872 | 75% | ||
someonefun | 0 | 471,827,257 | 100% | ||
funbox | 0 | 471,827,252 | 100% | ||
funlands | 0 | 811,466,456 | 100% | ||
funanime | 0 | 471,827,233 | 100% | ||
funkyfun | 0 | 471,827,212 | 100% | ||
funnyfun | 0 | 471,827,212 | 100% | ||
dmonia | 0 | 471,827,205 | 100% | ||
goldrym | 0 | 471,826,509 | 100% | ||
qeoddrir | 0 | 471,826,495 | 100% | ||
dodrorth | 0 | 471,826,486 | 100% | ||
iedot | 0 | 354,100,138 | 100% | ||
sbi2 | 0 | 181,673,440,282 | 7.6% | ||
yanirauseche | 0 | 3,228,242,356 | 9.8% | ||
carlosrada | 0 | 741,960,504 | 24.5% | ||
jsxchemistry | 0 | 3,234,026,439 | 49% | ||
dinaudic | 0 | 2,016,051,212 | 49% | ||
jansher | 0 | 4,480,371,063 | 24.5% | ||
saboin | 0 | 82,625,654,716 | 28% | ||
wilsonlozano | 0 | 31,484,469 | 18% | ||
tpvoter1 | 0 | 100,494,652 | 100% | ||
derasmo | 0 | 2,862,940,702 | 100% | ||
share4every1 | 0 | 182,612,124 | 100% | ||
ikarus56 | 0 | 992,657,634 | 5% | ||
riverflows | 0 | 11,921,313,498 | 7.5% | ||
aliriera | 0 | 962,138,383 | 24.5% | ||
thelaundrylady | 0 | 2,687,889,700 | 7.5% | ||
orcabooster | 0 | 0 | 100% | ||
gravii4 | 0 | 1,075,757,220 | 24.5% | ||
shahabudin | 0 | 82,815,679 | 50% | ||
soundworks | 0 | 1,989,714,425 | 100% | ||
mike961 | 0 | 1,457,863,180 | 19.6% | ||
ghosty5 | 0 | 542,758,244 | 100% | ||
digitaldan | 0 | 2,353,816,753 | 3.75% | ||
arsadulislam | 0 | 304,042,449 | 45% | ||
fernando.lubezki | 0 | 1,225,104,618 | 49% | ||
desireeart | 0 | 666,268,171 | 24.5% | ||
kycverified | 0 | 0 | 100% | ||
jesusmedit | 0 | 3,248,498,894 | 24.5% | ||
csy | 0 | 61,058,517,884 | 30% | ||
adonisr | 0 | 2,716,055,116 | 49% | ||
smg | 0 | 578,497,159 | 1.65% | ||
wstanley226 | 0 | 67,674,268 | 50% | ||
littlegremlin | 0 | 616,416,388 | 24.5% | ||
minuetoacademy | 0 | 943,497,251 | 49% | ||
pabloptimista | 0 | 616,731,138 | 24.5% | ||
artmedina | 0 | 756,874,232 | 9.82% | ||
steeming-hot | 0 | 0 | 0.01% | ||
davidcurrele | 0 | 708,086,674 | 49% | ||
coinmarketcal | 0 | 11,196,425,684 | 22% | ||
andreasalas | 0 | 6,004,219,742 | 24.5% | ||
blockheads | 0 | 295,370,986 | 75% | ||
pedrocanella | 0 | 17,100,910,179 | 20% | ||
javiermurillo | 0 | 16,605,070,954 | 35.28% | ||
enjoycompany | 0 | 1,797,000,586 | 7.5% | ||
tech4all | 0 | 7,781,023,309 | 49% | ||
javyeslava.photo | 0 | 2,208,067,278 | 19.6% | ||
lizdeluca | 0 | 2,308,273,727 | 24.5% | ||
porters | 0 | 923,396,707 | 3.75% | ||
laissez-faire | 0 | 65,376,765 | 100% | ||
aleestra | 0 | 1,398,112,830 | 24.5% | ||
palasatenea | 0 | 4,346,980,102 | 24.5% | ||
angoujkalis | 0 | 623,954,306 | 24.5% | ||
nashilda17 | 0 | 474,121,551 | 24.5% | ||
perepilichnyy | 0 | 3,057,705,755,739 | 100% | ||
naturalmedicine | 0 | 178,871,448,028 | 15% | ||
linkerstinker | 0 | 597,087,455 | 50% | ||
cryptorunway | 0 | 60,982,475 | 50% | ||
desikaamukkahani | 0 | 1,459,569,763 | 49% | ||
adyorka | 0 | 702,835,766 | 19.6% | ||
theodosiskatq | 0 | 60,238,182 | 50% | ||
buntafujiwara | 0 | 233,842,128 | 100% | ||
eliasseth | 0 | 1,202,297,337 | 24.5% | ||
ambercookie | 0 | 250,865,238 | 76% | ||
megadrive | 0 | 26,036,991,981 | 100% | ||
jchappe | 0 | 52,017,625 | 49% | ||
nurah | 0 | 368,494,158 | 50% | ||
homesteaderscoop | 0 | 9,024,315,092 | 1% | ||
kingnosa | 0 | 180,166,498 | 50% | ||
bluesniper | 0 | 117,198,312,885 | 50% | ||
daniel2001 | 0 | 840,183,188 | 24.5% | ||
milyy | 0 | 540,203,215 | 24.5% | ||
steemtank | 0 | 34,514,640,394 | 30% | ||
tihi | 0 | 668,466,388 | 24.5% | ||
wolfinator | 0 | 8,114,302,225 | 30% | ||
ratspencer | 0 | 1,069,914,655 | 24.5% | ||
cerd26 | 0 | 45,493,838 | 75% | ||
aniita | 0 | 850,227,186 | 24.5% | ||
steemdapps | 0 | 29,601,601,679 | 30% | ||
electrodo | 0 | 34,706,867,753 | 7.35% | ||
donasys | 0 | 56,544,062 | 50% | ||
orbo | 0 | 247,010,814 | 50% | ||
bewithbreath | 0 | 9,263,306,750 | 25% | ||
newton666 | 0 | 1,508,005,898 | 24.5% | ||
arnaldoropeza | 0 | 2,244,851,954 | 24.5% | ||
hashzone91 | 0 | 1,442,093,371 | 24.5% | ||
mohaaking | 0 | 218,200,639 | 50% | ||
squareonefarms | 0 | 2,929,886,315 | 15% | ||
vaccinusveritas | 0 | 0 | 50% | ||
moritzjaeger | 0 | 1,025,086,544 | 50% | ||
patris | 0 | 2,083,601,370 | 24.5% | ||
zackarie | 0 | 551,471,800 | 24.5% | ||
yiobri | 0 | 1,312,975,869 | 24.5% | ||
ricardomello | 0 | 4,175,504,228 | 49% | ||
iamsaray | 0 | 1,227,580,373 | 24.5% | ||
loudutim | 0 | 1,836,732,008 | 24.5% | ||
ziox | 0 | 29,347,329,940 | 24.5% | ||
racentenog | 0 | 821,343,464 | 24.5% | ||
osnely | 0 | 545,437,228 | 100% | ||
worldhelper | 0 | 8,500,447,017 | 25% | ||
sirimirithirdeye | 0 | 1,443,423,208 | 24.5% | ||
psyo | 0 | 1,328,432,611 | 24.5% | ||
jesus68 | 0 | 694,159,639 | 24.5% | ||
ticketyboo | 0 | 4,501,414,058 | 65% | ||
ticketywoof | 0 | 4,501,325,314 | 65% | ||
ericetchen | 0 | 2,887,236,019 | 1.67% | ||
borbina | 0 | 2,487,389,981 | 65% | ||
actisam | 0 | 3,301,734,461 | 50% | ||
tengri | 0 | 106,183,169,585 | 39.99% | ||
thebilpcointrain | 0 | 62,447,328 | 1% | ||
bilpcoin.pay | 0 | 198,167,566 | 1% | ||
healthrecipes | 0 | 2,041,539,949 | 49% | ||
saprem | 0 | -9,223,176 | -10% | ||
thefurious | 0 | 0 | 10% |
I think this idea has a lot of merit. A user views a post and chooses to assign a "value" to it. Their VP is then used to push its payout up OR down at payout toward that value, according to all the other users assigning value to it (and their SP). It might be tricky to implement but it IS do-able and it could help resolve the downvote stigma/drama.
author | buggedout |
---|---|
permlink | q0whk5 |
category | steem |
json_metadata | {"app":"steemit/0.1"} |
created | 2019-11-13 09:12:09 |
last_update | 2019-11-13 09:12:09 |
depth | 1 |
children | 0 |
last_payout | 2019-11-20 09:12:09 |
cashout_time | 1969-12-31 23:59:59 |
total_payout_value | 0.055 HBD |
curator_payout_value | 0.053 HBD |
pending_payout_value | 0.000 HBD |
promoted | 0.000 HBD |
body_length | 354 |
author_reputation | 717,005,962,366,800 |
root_title | "Proposal: Change Up and Downvotes to bids" |
beneficiaries | [] |
max_accepted_payout | 1,000,000.000 HBD |
percent_hbd | 10,000 |
post_id | 92,458,563 |
net_rshares | 611,314,114,975 |
author_curate_reward | "" |
voter | weight | wgt% | rshares | pct | time |
---|---|---|---|---|---|
guiltyparties | 0 | 8,492,345,456 | 2.63% | ||
jackmiller | 0 | 0 | 100% | ||
raycoms | 0 | 14,042,734,647 | 100% | ||
luxbet | 0 | 588,779,034,872 | 100% |
I really like the idea of signalizing your βreward target intentionβ when casting a vote. Could be game changer in terms of accepting downvotes / avoid retaliation.
author | cervantes |
---|---|
permlink | q0wa1v |
category | steem |
json_metadata | {"app":"steemit/0.1"} |
created | 2019-11-13 06:29:57 |
last_update | 2019-11-13 06:29:57 |
depth | 1 |
children | 0 |
last_payout | 2019-11-20 06:29:57 |
cashout_time | 1969-12-31 23:59:59 |
total_payout_value | 0.000 HBD |
curator_payout_value | 0.000 HBD |
pending_payout_value | 0.000 HBD |
promoted | 0.000 HBD |
body_length | 164 |
author_reputation | 840,203,117,254,877 |
root_title | "Proposal: Change Up and Downvotes to bids" |
beneficiaries | [] |
max_accepted_payout | 1,000,000.000 HBD |
percent_hbd | 10,000 |
post_id | 92,454,993 |
net_rshares | 14,063,752,902 |
author_curate_reward | "" |
voter | weight | wgt% | rshares | pct | time |
---|---|---|---|---|---|
raycoms | 0 | 13,761,173,553 | 100% | ||
rogorki | 0 | 302,579,349 | 59% |
As long as any form of βnegativeβ response exists that is public then we will forever see the wars they may simply just change focus.... I honestly think a tipping system like WLS or Publish0x would be our beat bet π± do away with automation and curation in one foul swoop bring it back to real engagement! Also do away with self voting π€¦ββοΈ PS I operate a curation trail and fully understand what I am suggesting! The problem is not the DV it is the curation process, if we tipped like every other main stream platform Iβd suspect we would be much more likely to break into mainstream... we need to do away with the aspects which enable the consistent wars!
author | d00k13 | ||||||
---|---|---|---|---|---|---|---|
permlink | re-raycoms-2020327t54029336z | ||||||
category | steem | ||||||
json_metadata | {"tags":[],"app":"esteem/2.2.5-mobile","format":"markdown+html","community":"hive-125125"} | ||||||
created | 2020-03-27 12:40:30 | ||||||
last_update | 2020-03-27 12:41:48 | ||||||
depth | 1 | ||||||
children | 0 | ||||||
last_payout | 2020-04-03 12:40:30 | ||||||
cashout_time | 1969-12-31 23:59:59 | ||||||
total_payout_value | 0.000 HBD | ||||||
curator_payout_value | 0.000 HBD | ||||||
pending_payout_value | 0.000 HBD | ||||||
promoted | 0.000 HBD | ||||||
body_length | 659 | ||||||
author_reputation | 473,475,468,733,980 | ||||||
root_title | "Proposal: Change Up and Downvotes to bids" | ||||||
beneficiaries |
| ||||||
max_accepted_payout | 1,000,000.000 HBD | ||||||
percent_hbd | 10,000 | ||||||
post_id | 96,599,984 | ||||||
net_rshares | 0 |
This is a sympathetic idea, but it will be complicated for both developers and users. What's worse are the game theory consequences. If there's only one vote, can you give yourself $1000? In your scenario, if the whale downvotes to $0, you can try to reach $10 by bidding a much higher price. Others will program a bot to respond immediately or at the last moment to such bids etc.
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Actually, running a bot could be a way to adapt your own vote automatically according to a target value. That way, you could give a subtle downvote without changing the rules at all.
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Of course your vote can not move the value by more than your vote is worth in any direction. So if you vote 100$ with a 1$ vote it will go max to 1$, same in any direction
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OK, that makes sense. But if you have $100 voting power and you want to change a post from $0 to $10, it's still in your interest to bid higher against a whale than the value you actually want.
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basically the idea is that your vote is still worth a fixed amount, but it has a tendency into a certain direction. (Around the value you set for the post). To make sure its not over or under. Of course you could setup a custom frontend with a bot which makes sure your vote is like you want it. But undoing unvote to upvote etc costs a) RC and b) voting power
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This is actually something that crossed my mind. But I was trying to find a balance between simplicity and this kind of model. Basically for me, the ideal situation would be to have a rep based up/down vote (like like/unlike everywhere is). And then have also a agree/disagree rewards system, in terms of a "donation" method, to represent the weighted (similar to your proposed bidding system) method of rewarding the post. The difference here is that the "liking" of the post would cap the possible rewards in a exponential curve. The liking is also weighted itself... so if many shit accounts try to game the system, they will have little impact on the liking game. Distributed rewards would be reduced if the post is disliked more than liked... and vice versa. For the user, two buttons instead of 1... but the second (agree/disagree to rewards can be somehow automatic, depending if you like or dislike to make things easier).
author | forykw | ||||||
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This strikes me as an even more clunky Rube Goldberg machine than what we already got. At least with upvotes/downvotes, it only asks a user to consider if they liked or disliked something. A bidding model, in theory, might solve some of the problems he mentions. But now everyone has to make up a number for what dollar value they believe something is worth, a lot more work and cognitive load. And if you really liked something, it would just mean you put a very high bid, so that you don't risk yours becoming a future "downvote" should others vote it higher than you originally did as an early curator. In any case, for something to actually be a bidding system, it has to be that the curator actually makes a transfer themselves. And don't allocate from a rewardspool. Perhaps an idea for how to let multiple people bid for a sponsor role in a community? My solutions is 1. that we just remove the inflation-based rewards pool from STEEM completely after SMTs are here. 2. That we focus on non-inflation-based ways to run a successful platform economy in which we make use of the fast and fee-less SBD and the removal of middlemen to allow more efficient, fairer, and better connections between advertisers, sponsors, promoters and other clients and the content creators. If creators who get good amounts of views are able to monetize their work well thanks to Steem without needing new tokens to be printed, then the whole worry of downvotes goes away anyways.
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Even if we go for an SMT based system, there will always be this fight about up and down-votes and how much SMT something is going to be worth. It is not going to solve this problem, but shift the problem away to a different "currency". I do agree that the base concept of it has a higher cognitive load though, but, as I described in an above comment I believe that a lot of it can be solved on the UI level. You could have a slider similar to the voting power slider which might be centered around the current value and give some indications of the median value of this particular user or community. I do think that most of these complexities can be easily adjusted on the frontend. Reddit works fine with up and downvotes because actually people don't see who casted this vote and no money only visibility is involved. This makes their system inherently simpler. Imagine how toxic reddit could be if they actually displayed who up and downvoted your content, imagine how many toxic DMs you would get. That's why I think, even for an SMT, the concept of only "up or down" is not helpful. Thus, my concept would remove the concept of down or up-votes from the system, yes, of course, someone can just put a ridiculous value. But if he doesn't, his vote will never turn to a "downvote" because this concept doesn't exist. If I vote 5$ on a 50$ post, maybe I am shifting the average a bit down, but at the same time I am guaranteeing the author a minimum value. If I don't vote 5$ on his post, and a whale votes with 0$, he might get 0$, but if enough people assess it with 5$, this will be much more difficult for this whale to counter. Thus, I am helping the author to guarantee this minimum.
author | raycoms |
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>" Imagine how toxic reddit could be if they actually displayed who up and downvoted your content, imagine how many toxic DMs you would get." I personally think that would vastly improve Reddit. I might even have a look at it then, because it would become a less toxic echo chamber overall.
author | valued-customer |
---|---|
permlink | re-raycoms-q0x08b |
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>"... just remove the inflation-based rewards pool from STEEM completely..." Just... No. Unless you just propose that Steem is no longer availed a voting mechanism at all, and all of the functionality of voting is completely removed from Steem itself and becomes solely the province of SMTs. That is an enormous sea change for Steem that completely alters what it is and everything about it, which requires an equal amount of detailed consideration.
author | valued-customer |
---|---|
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Yes, besides it removing one of the biggest incentives of holding Steem power right now, we would need a strong shift to a RC based system before doing so.
author | raycoms |
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Thanks for the post @raycoms you open with : ''People don't seem to get how downvotes work and see them as personal attacks against them or their content or even worse as an attempt of silencing or censoring them.''' All too often Flags are most definitely personal attacks and/or Censorship Are you unaware of ''The List'' composed by the @berniesanders / @themarkymark groups of accounts ? Or the NSA styled Chain of Command they operate? Claiming disagreement of rewards is pure bullshit imho and if it ever happens at all, it is a very, very small percentage of people use it for that. I have been told by several people who have subjected themselves to this Chain of Command, that I am on ''The List'' not to receive any rewards at all. It obvious that my challenging of the @berniesander / @themarkymark groups of accounts is the reason. @themarkymark has taken the lead (I suspect that Justin's parole officer has put conditions of behavior which limit his behavior here) in attacking my accounts. This comment will receive a 1% flag if if gets upvoted a lot he will use other accounts at low levels, that way even after the cut off they can remove the low flag and increase the negative value removing all rewards. These are the kind of problems we need to address. The answer is to change our top twenty witness selection from a Stake Based selection to 1 person one vote democratic process. Then we can change the rules to deal with this government intervention which I can only assume is designed to prevent mass adoption of Steem.
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valued-customer | 0 | 15,800,990,399 | 25% | ||
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>"The answer is to change our top twenty witness selection from a Stake Based selection to 1 person one vote democratic process." I don't think that can easily be done, if at all. I heard @ned say he could implement something called an oracle to do this, but he has not elaborated in the ~year since he mentioned it, and suspect the improved understanding he has gained since he said it has stymied him in that development. You're sure as hell right about opinion flagging. Flags are used for almost nothing else by most folks. Thanks!
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---|---|
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This is an interesting idea β but there is an inherent problem with it. It's not a bid. It has nothing to do with bidding. Bidding is the process of transferring some sort of value from a pool you control to a pool someone else controls as a wager on the outcome of another event. While I have repeatedly described the functionality of the Steem blockchain as "a bidding game," the bids are not made via of the proximal mechanisms of votes in that sense. I would say that the underlying point is that they are implicitly relative. That's not to say that you aren't on to an important facet of the failure of the design by pointing out that it is repeatedly sold as the idea of "this content is not worth more/is worth more than X value" while the vote itself doesn't actually communicate that at all, not least reason being that "X value" is not a stable expression within the context of valuation of a post. (After all, the actual reward value of a given post isn't the only thing that changes β the underlying value of the token can change rather aggressively from moment to moment, so just saying "I don't think this is worth more than $10" doesn't communicate enough in the context of mechanisms available on the blockchain.) What you're talking about isn't bidding, however. It's a far more elemental part of communicating value β pricing. What you're talking about is explicitly telling the system what you think the value of a post should be. And then your idea is that the system should mechanistically apply your voting power to push the value toward that desired price. Which is an interesting idea, except for the fact that in actual use it would be pretty cumbersome. Rather than simply signaling to apply a portion of your voting power to changing the value as you saw it of a given post, it would require you to specify a value for every post you see, and that kind of cognitive overhead and mechanical overhead just leads to people not engaging with content. Imagine reading Reddit and instead of upvoting or downvoting content, you had to put in a desired/intended number of total votes. You just wouldn't engage with the system because it's too much mechanical overhead to deal with. In a system in which you were only expected to interact with 10 or 15 pieces of content a day, and assigning a value to half of those, it could work. But that is not how social media consumption happens, and because of that it's not really a feasible design. Interesting, but not feasible. At this point, I maintain that there is already too much cognitive overhead when dealing with upvotes and downvotes on the blockchain as it stands. "Is this currently under or overvalued?" "How much of my voting power should I use?" "Is it within seven days of creation?" "How much of my voting power do I have left for the day?" If I were going to re-work the voting system, part of the core of doing so would be to remove most of these questions entirely. Simply keep a sliding pool of voting power, let people vote for as many or as few things as they feel like, and divide that voting power equally over everything that they have voted for, up or down, over that particular window. Oh, yes, and eliminate the seven day voting requirement and reward content if it had a vote during that cycle. Done. Massively less complicated and much easier to deal with. Unfortunately, we will never see this.
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---|---|
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edb | 0 | 32,592,372,138 | 80% | ||
vannfrik | 0 | 72,304,236,667 | 50% |
Thanks for the comment, Yeah, I don't care how you actually name it, but you got a grasp of my core idea. I agree partially with you. I think there is already a lot of complexity going on. Thus I also agree on the importance of: - Evergreen content Now, distributing the share of the vote over all votes you cast without a VP limit is complicated, it would mean that your past upvotes will become worth less because you are upvoting more which itself is something people wouldn't get easily I guess. Tbf, I don't know, right now out of my head, a solution for this complexity. In terms of the complexity of the system I am describing, I think the frontends could guide the users through this, how about the frontend offers you a value +- the value the post is currently at. Let's say the post is at 5$, it would offer you, on clicking the vote button a slider around the current value. Maybe, if the value is under the median value of that user or of that category/community it could further indicate certain things. I do agree it would be a bit more difficult cognitively, but I also do believe that it is the only way to fix the "game theory" of "upvote/downvote" which actually almost no one seems to get on this platform.
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---|---|
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vannfrik | 0 | 71,583,148,390 | 50% | ||
lextenebris | 0 | 19,494,102,326 | 100% |
> Now, distributing the share of the vote over all votes you cast without a VP limit is complicated, it would mean that your past upvotes will become worth less because you are upvoting more which itself is something people wouldn't get easily I guess. > Tbf, I don't know, right now out of my head, a solution for this complexity. Honestly, it's not really that hard. We already have, in theory, a pool of value associated with you β your SP. We already have mechanisms which act as sliding windows. All the pieces are there to build a sliding window, automatic allocation system which distributes your voting power equally across all elements you voted for in the last cycle. Let's do a bit of gedanken. I'm going to throw out some numbers here and they will largely be arbitrary. Specific numbers might be very different, but as a loose ideaβ¦ Imagine that you have 100 SP. Imagine, for the sake of argument, that right this moment there are 10,000 SP worth of tokens floating about. The amount of voting power that you have available to steer inflationary value is calculated to be 1%. When you vote for things, that is effectively saying you can direct 1% of the inflationary value to all of the things that you voted for in the cycle. To keep things relatively simple, let's assume that "a cycle" is seven days long. A cycle is a seven-day sliding window which accumulates your votes and then distributes the value accordingly. We also have a pool called the inflationary value. For the sake of the arbitrary moment, let's say that it has 1,000 tokens in it. (Things will get complicated very quickly, but that's not our problem at this moment.) That means that this cycle all of the votes that you have left will distribute 1% of 1000 tokens, or 10 tokens. It doesn't matter what you voted for, it doesn't matter how many things you voted for, it doesn't matter how active you've been β when this update cycle is completed, you distribute 10 tokens evenly across those votes. They could be for your content, they could be for other people's content, theoretically they could even be for groups, organizations, or communities β any entity which can accept tokens. If we still want downvotes in the system (though I am generally systemically against downvoting), we can simply consider a downvote to represent applying a negative value in your share of tokens β and it can come out of the same inflationary pool value. So at the end of our arbitrary time for value assignment, let's say you have seven upvotes and three downvotes. You have 10 tokens worth of value to assign, so each of them gets a value of one token, and they are applied to change the amount of the inflationary pool you have control of. If we want to be clever, at the end of the sweep where values are assigned, if there is extra money left in the pool (that is, people have used downvotes), the money stays in the pool for the next allocation. If we want to be painfully stupid, have to track a lot more extra information, and do it much the way things are currently done, we redistribute all of that extra funding to everyone who didn't receive a downvote from the original voter. This, of course, ends up distributing those overflow funds quite likely to the same people who received downvotes, just on other posts. Now we have actively decoupled voting from trying to give a price of value to a post. Instead, we are more narrowly focused on directing a portion of the reward pool in directions that we think are appropriate. As a side effect, it becomes much closer to that original idea of "upvote as tip" without actually having to specify a tipping value. This method is also keeping the vote window separate from the inflationary allocation window. The inflationary allocation tick can occur as often as you like. Once a day, once an hour, once a minute β whatever is appropriate to your level of computational availability (at a system level). The only thing that's important to keep in mind is that the smaller the inflationary allocation tick, the smaller the inflationary value to be allocated. (That the inflationary allocation actively decreases the effective amount of funds that you can allocate from it as tokens are created through it is left as an exercise for the reader, but it is most certainly true. In our arbitrary example, consider that after the first cycle, the pool as a whole has 11,000 tokens in it β our rate of inflation is ridiculously high. If you didn't vote for yourself and no one else voted for your content, you still only have 100 SP, which will let you direct 0.91% of the pool. This is inherent to all inflationary Proof of Stake voting systems, however.) So β really not all that complicated. From the user side, they just vote. They interact with content they like or don't like, signal to the system how they feel about it, and the resources that they are able to distribute get distributed automatically. And fairly. The addition of the ability to "tip" alongside a vote would be nice, and would effectively just make it trivial to send a little something extra to those you thought were deserving of it, and would effectively function just like any other fund transfer on the blockchain. But everybody understands tipping. Note that this entirely removes the current mechanisms regarding betting on whether or not you think this thing will get more votes from other people and that alone gets rid of a vast number of follow-on problems. It doesn't matter when you vote, as long as you do β so there's no rushing to be the first, but not too quick. As long as you vote, that vote will matter and that vote will matter equally scaled to your SP. It gets rid of the evergreen problem, because we don't care how long ago the content was created, we just care about whether it received a vote in the last voting window. We don't actually care about what the eventual value that gets assigned to that post really is, because there's no way for us to know ahead of time. All we care about, because it's all we can affect, is how we steer the reward pool. This specifically doesn't try to deal with issues of whether or not self-loading is a good idea, a social good, or an inevitability. I find those questions boring and ridiculous, so I design systems that just don't care. If you make one vote a day and it's for yourself, fine. That is your power to do, your power to direct, and I don't own your SP so it is ridiculous for me to think that I can tell you what to do with it. It's unwise, because it doesn't actually support more content being created on the blockchain, so you're not helping increase the value of the whole by creating more attractive content and thus bringing in more users who might themselves be interested in voting for your content, but that's your choice. You'll notice that I have arbitrarily suggested that the voting window be seven days and have simultaneously pointed out that the reward cycle can run as arbitrarily short as you like. Yes, that means that any votes you place will have multiple impacts under this kind of system. That is to say, they will continue to direct part of the reward pool every reward cycle. For the sake of argument, let's say the reward cycle runs once a day. That means any upvotes that you have placed today will influence the next seven reward cycles and direct the reward pool accordingly. That's kind of a big deal because it creates a certain momentum. You'll also notice that I have completely removed the "curation" system of rewards for voting β and that is by design. You could stick one back in here, with a flat portion of the reward pool set aside to be distributed equally across all voters for the last reward cycle, scaled by SP if you must, but I don't think that under the new description of how voting would actually work that you need to incentivize people to vote. If you feel like you must, take a flat slice out of the reward pool and distribute it to voters in that cycle. Stay away from any system that requires you to worry about sequentiality because that is wasted complication and drives behaviors which are both unhealthy and fiscally unwise. Something like this actually gives you a voting system which is something more than just a betting system on what everyone else is going to do. Instead, it focuses on "what do you think should be rewarded that you've seen" and has another great, positive side effect that it will inevitably spread the value of votes across a broader selection of content. Removing the betting pool drive of "is this content going to be bad on by other people?" has great, maybe incredible, knock on effect. > I do agree it would be a bit more difficult cognitively, but I also do believe that it is the only way to fix the "game theory" of "upvote/downvote" which actually almost no one seems to get on this platform. I have spent a lot of time tinkering with the game theory of voting systems, of content discovery systems, of a lot of social media architecture. This is what happens when you are really old (in Internet time) and predate the web so you had the opportunity to see pretty much everything that's happened in terms of social media evolution. Also, I love game theory. I consider it a curse. Targeting an end value is mechanically difficult and ultimately is going to be an emotionally unrewarding interface, because in almost no situation are you going to get what you want. The vast teeming masses of users on this platform have very, very little influence over the allocation of the reward pool. So saying "I believe this post has a value of $10" or $100, or $1000, or $1 million all has effectively the same emotional payoff, and that is not a feature. When you make it not really matter what user says when they interact and signal the system, you decrease their desire to want to continue to engage with the system. Instead, when you treat the user like an individual and make their implicit resource allocations specifically tied to their personal resources, you get a lot more emotional connection. Even if the real financial value of those resources are extremely low, they are still owned by the user/player, and as such they will want to use them well. To that end, it would probably be a good idea to add "you get to allocate X tokens from the reward pool in the next cycle" somehow, somewhere on the interface if someone were to implement the voting system I just described. Along with "you have made X votes in the last voting cycle." With those two pieces of information, you know everything you need to know to decide whether or not you want to drop another vote. No matter how many you drop, you still will allocate that much of the reward pool, it just may be spread thinner. For many of us, that's not a problem. Some people are more interested in playing the game, which is fine, and in this case "the game" will be the trade-off between a few large votes and spreading that resource pool over a wider number of posts. That would be up to individuals to decide. This would seem to solve most of the problems that both of us see with the system. (It does actively and intentionally leave aside the issue of whether or not Proof of Stake systems are inherently bad for resource allocation. Personally, I believe they do a terrible job of achieving a "wisdom of the crowd" mechanism for determining what "the best" content is, because nothing suggests that whales have the same taste in content as I do. It's an absolutely useless system for determining good content. However, it may be a reasonable mechanism for determining where mechanical rewards get assigned. It's not my favorite, but I'm willing to give it the benefit of the doubt because it provides an automatic kind of scaling. Fine. As long as we never confuse it with determining "what the best thing is," I can deal with it to some degree.) And now I've spent enough time on this that I think I'm going to turn it into a post on my own steam feed. This happens more often than I should probably admit.
author | lextenebris |
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hi @raycoms, if you may be interested in lending directly I can offer you an APR 13.4%, advance payment every 5 days starting from the 1st day
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Hi, @raycoms! You just got a **7.79%** upvote from SteemPlus! To get higher upvotes, earn more SteemPlus Points (SPP). On your Steemit wallet, check your SPP balance and click on "How to earn SPP?" to find out all the ways to earn. If you're not using SteemPlus yet, please check our last posts in [here](https://steemit.com/@steem-plus) to see the many ways in which SteemPlus can improve your Steem experience on Steemit and Busy.
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Congratulations @raycoms! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@raycoms/community.png</td><td>Thank you for the witness votes you made to support your Steem community and for keeping the Steem blockchain decentralized</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@raycoms) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=raycoms)_</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemitboard/@steemitboard/use-your-witness-votes-and-get-the-community-badge"><img src="https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmTugCUsoXX762vg1CuHRrpnPbfnjPogp8iCGv7F2kSVuj/image.png"></a></td><td><a href="https://steemit.com/steemitboard/@steemitboard/use-your-witness-votes-and-get-the-community-badge">Use your witness votes and get the Community Badge</a></td></tr></table> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
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root_title | "Proposal: Change Up and Downvotes to bids" |
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Congratulations @raycoms! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@raycoms/downvote_stinc.png</td><td>Did you downvote Steemit's posts because its owner converted it into a sockpuppets factory? OK, you deserve that badge!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@raycoms) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=raycoms)_</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemitboard/@steemitboard/use-your-witness-votes-and-get-the-community-badge"><img src="https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmTugCUsoXX762vg1CuHRrpnPbfnjPogp8iCGv7F2kSVuj/image.png"></a></td><td><a href="https://steemit.com/steemitboard/@steemitboard/use-your-witness-votes-and-get-the-community-badge">Use your witness votes and get the Community Badge</a></td></tr></table> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
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To listen to the audio version of this article click on the play image. [](http://ec2-52-72-169-104.compute-1.amazonaws.com/raycoms__proposal-change-up-and-downvotes-to-bids.mp3) Brought to you by [@tts](https://steemit.com/tts/@tts/introduction). If you find it useful please consider upvoting this reply.
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permlink | re-proposal-change-up-and-downvotes-to-bids-20191112t112156 |
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I haven't read the comments yet, but I do find the idea intriguing. One issue with the bid process you describe in part, is that say you think a post has a higher/lower value than you have the SP to deliver. What does your bid mean in that context? What weight is your bid given? You are able to cast 10 100VP votes per day. Are your bids 100% votes, or 25% votes, such as I have long delivered, or .001% votes as some deliver? I don't think this is an insoluble question, just one that requires greater thought before it is more than a idea, and capable of being an actual proposal. Thanks!
author | valued-customer |
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permlink | re-raycoms-q0wy7o |
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Actually, the system I am proposing would not be too different from what we have now, you got votes which are worth a certain quantity of vests depending on the vests and VP you got and the % you vote with. The difference is that this vote will evolve around a fixed point (the value you set). Meaning, if the value of the post is under the value you set, your vote will contribute to add more and if the value of the post is above, it will remove from it.
author | raycoms |
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permlink | q0wyc1 |
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root_title | "Proposal: Change Up and Downvotes to bids" |
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So, that basically renders the algorithm that will calculate VP deployed per post utterly incalculable, given that you vote on more than one post and others vote on those posts. The change in payout value will change on each post and change the calculation of how much VP to assign to that post. It will do this simultaneously on all the posts you vote. Each assignment of VP will then change how much VP you have available for each vote, and then have to change again on all posts every time someone else votes. Not even the best quantum computer in the world can do this. It's basically an insoluble mathematical problem.
author | valued-customer |
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permlink | re-raycoms-q0x1hq |
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