create account

October ProgBlog #3: borked (and partly noteorial) by ryivhnn

View this thread on: hive.blogpeakd.comecency.com
· @ryivhnn ·
$7.55
October ProgBlog #3: borked (and partly noteorial)
I couldn't just fix the polyflow around the shoulders like I was intending.  I ended up redoing the entire torso and the hips, butt and connecting part of the thighs.

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191018_214630.png?itok=P1lpvsih</center>

I don't know how well it will animate in general but it will be a lot better than how it was.  This meant the uv maps had to get redone as well.  Then I spent two days trying to figure out how to fix the mess before remembering that 3dC is supposed to be able to deal with stuff like this and looking up how to do that instead.

Then there was the usual issues of I couldn't figure out how to make stuff that was working for everyone else on the planet work for me.  I did get partway there eventually.

First up, I managed to forget that when baking the bake thing tries to grab stuff from the sculpt model as well, and so I was getting these enormous spheres that were appearing for whatever reason and ruining the map (I still don't know why the balls are appearing but it's something I'll have to deal with soon as I need to bake the sculpt details, for now I'm concentrating on getting the tattoo over).  So the sculpt model had to be hidden.

Then using the texture baking tool from the textures menu in the Paint room:

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_173252.png?itok=bNxPtW_C</center>

Make a new file, from the geometry menu in the Sculpt room set the units to metres and edit scene scale to 100 (it's supposed to match the scene scale in Blender but I don't always have luck with it, perhaps I'll work out the kinks as I go).  In the Retopo room, I import the mesh I baked the textures to with the texture baking tool (my updated one with different geometry and uv maps), then from the bake menu update paint mesh with retopo mesh (seeing as there's nothing actually in the new file I suppose I could use any of the baking things).

Shifting over to the Paint room, I can then import the baked maps.

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_175251.png?itok=SAivqmOs</center>

Although the gloss map turned out to be a bit of a problem XD

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_191012_0.png?itok=4OgegSKR</center>

It exported as white on a black background but seeing as the gloss view in 3dC is black on white I'm guessing that's where the problem was.  So it was off to Krita for an inversion (saved with -inverted appended as I have a feeling I might need the other one for Blender) and also converting it to grayscale to see if it would stop asking me about converting to monochrome when imported.

It did not.

The gloss wasn't glossy enough, most of the shine was from metalness.

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_193314.png?itok=9gUtqFGR</center>

So in my infinite wisdom I decided I should probably use the gloss map as a metalness map too (because there didn't appear to be one specifically for metalness).

<center>https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_193519.png?itok=Espkzi6o</center>

Oops? Well at least it's shiny again (probably moreso than it was before).  I'm rebuilding my Cycles shaders (all one of them) for Eevee so will see whether this is as overwhelming in Blender as it was in 2.79 when I get around to it (soon).  I'm erasing the bits that don't need to be so metal.  Figured there would be something I need to clean up but this is a damn sight quicker than what I thought I was up for.

Once I'm done cleaning up I'll import the sculpt mesh from one of the previous files and put her arm scars on, then bake the sculpt details (hopefully without stuff blowing up again) and then it's back into Blender for proportion adjustments (this one was made before I realised the legs were too long, and I'll need to check the default models to make sure I fixed that), hair, skin shader and rigging.

<center>https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/steemaroo-divider.png</center>

This post also appears on [my blog](https://technonaturalist.net/blog/2019/10/october-progblog-3-borked-and-partly-noteorial).

Want a crowd character? If you interact frequently with me here (either on my posts or your posts or better yet both!) or on one of the linked Discord channels, all you have to do is let me know and tell me what you'd like :) It can be one of your characters (including ones you make up on the spot for this XD) or a self insert.  There's a bunch of [different human types](/aer/@ryivhnn/hello-steemates-do-you-want-to-be-3d) to choose from, and pets/other animals are also welcome.

Thanks for looking! ^_^

Come hang out on Discord with us!

#teamaustralia on [PAL](https://discord.gg/rVrSZ8w) | [ANZ](https://discord.gg/qnrMgjC) | [Be Awesome](https://discord.gg/8uNEEEH) | [steemartists](https://discord.gg/CvUP9X3)

<center>https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/2017/11/goatsig-t.png?itok=Ml3FDq7c</center>

<center><sub>-={ [commission info](https://technonaturalist.net/commissions) | [ko-fi](https://ko-fi.com/K3K3K1FA) }=-</sub></center>

<center><sub>The steemaroo divider is free to use.  Ask me nicely if you want an upgoat/cute critter footer.</sub></center>
πŸ‘  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and 204 others
πŸ‘Ž  
properties (23)
authorryivhnn
permlinkoctober-progblog-3-borked-and-partly-noteorial
categoryaer
json_metadata{"app":"steempeak/1.18.0","format":"markdown","tags":["aer","steemartists","teamaustralia","creativecoin","palnet","3d","texturing","3dcoat"],"users":["ryivhnn"],"links":["https://technonaturalist.net/blog/2019/10/october-progblog-3-borked-and-partly-noteorial","/aer/@ryivhnn/hello-steemates-do-you-want-to-be-3d","/trending/teamaustralia","https://discord.gg/rVrSZ8w","https://discord.gg/qnrMgjC","https://discord.gg/8uNEEEH","https://discord.gg/CvUP9X3","https://technonaturalist.net/commissions","https://ko-fi.com/K3K3K1FA"],"image":["https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191018_214630.png?itok=P1lpvsih","https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_173252.png?itok=bNxPtW_C","https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_175251.png?itok=SAivqmOs","https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_191012_0.png?itok=4OgegSKR","https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_193314.png?itok=9gUtqFGR","https://technonaturalist.net/sites/default/files/styles/watermark/public/blog/Screenshot_20191019_193519.png?itok=Espkzi6o","https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/steemaroo-divider.png","https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/2017/11/goatsig-t.png?itok=Ml3FDq7c"]}
created2019-10-19 12:00:15
last_update2019-10-19 12:00:15
depth0
children8
last_payout2019-10-26 12:00:15
cashout_time1969-12-31 23:59:59
total_payout_value3.620 HBD
curator_payout_value3.934 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length5,550
author_reputation207,943,959,492,831
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries
0.
accountcenterlink
weight500
1.
accountsteempeak
weight500
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,703,489
net_rshares26,347,569,753,325
author_curate_reward""
vote details (269)
@andrepol ·
Howdy! I can't exactly tell from the pictures what software you're using, because it's to small to read. Yet from my experience back of the days it looks like Lightwave to me. Probably I'm wrong. But you might tell me here. :-)
πŸ‘  
properties (23)
authorandrepol
permlinkpzp5yl
categoryaer
json_metadata{"app":"steemit/0.1"}
created2019-10-20 23:44:45
last_update2019-10-20 23:44:45
depth1
children2
last_payout2019-10-27 23:44:45
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length227
author_reputation6,197,147,962,470
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,749,863
net_rshares31,243,031,411
author_curate_reward""
vote details (1)
@ryivhnn ·
It's 3d Coat :)

I started out on Lightwave, been a long time since I've used it so no idea what it looks like these days XD

<div class="pull-right">https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/2019/09/heartfyn_0.png?itok=QHDoN0HE</div>
πŸ‘  
properties (23)
authorryivhnn
permlinkre-andrepol-pzpre5
categoryaer
json_metadata{"tags":["aer"],"app":"steempeak/1.18.0"}
created2019-10-21 07:27:42
last_update2019-10-21 07:27:42
depth2
children1
last_payout2019-10-28 07:27:42
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length276
author_reputation207,943,959,492,831
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,759,427
net_rshares2,548,908,965
author_curate_reward""
vote details (1)
@andrepol ·
Aha, interesting! I read 3dC in your text and first thought of C3d - that is Cinema 3D (and looked completely different from what I knew). When I looked it up I found https://en.wikipedia.org/wiki/3Dc, had been disappointed on my little research, and had been thinking of my first impression of Lightwave again. Anyhow, I've been more into 2D compositing back in the days, speaking of Fusion, Aftereffects and alike. A often composed 3D art into shootings. Had been fun!
properties (22)
authorandrepol
permlinkpzpv8r
categoryaer
json_metadata{"links":["https://en.wikipedia.org/wiki/3Dc"],"app":"steemit/0.1"}
created2019-10-21 08:50:51
last_update2019-10-21 08:50:51
depth3
children0
last_payout2019-10-28 08:50:51
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length470
author_reputation6,197,147,962,470
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,761,381
net_rshares0
@c-squared ·
c-squared-comment
<div class="pull-left">https://cdn.steemitimages.com/DQmaSUWYsJ3AMUEMRqCSaoKJVNvtsbKm4fNAtmTidr8Uggc/C%20Squared%20Logo%20Transparency%20200px.png</div><br>This post was shared in the <a href="https://discord.gg/B8JFmJ4">Curation Collective Discord community</a> for curators, and upvoted and resteemed by the @c-squared community account after manual review.<br/>@c-squared runs a <a href="https://steemit.com/witness/@c-cubed/announcing-the-launch-of-the-new-c-squared-witness">community witness</a>. Please consider using one of your witness votes on us <a href ="https://steemconnect.com/sign/account-witness-vote?witness=c-squared&approve=true">here</a>
πŸ‘  
properties (23)
authorc-squared
permlink20191020t211820146z
categoryaer
json_metadata{"tags":["c-squared"]}
created2019-10-20 21:18:30
last_update2019-10-20 21:18:30
depth1
children0
last_payout2019-10-27 21:18:30
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length658
author_reputation8,872,520,093,091
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,746,941
net_rshares27,331,128,946
author_curate_reward""
vote details (1)
@helpiecake ·
Hello! 

This post has been manually curated, resteemed
and gifted with some virtually delicious cake
from the @helpiecake curation team!  
 

Much love to you from all of us at @helpie!
Keep up the great work! 

<a href="http://steemit.com/@helpie">
![helpiecake](https://cdn.steemitimages.com/DQmbybG8bQsP2puD8MbsqKcyKXAmg19sKi4MPV51Ua6Z5VV/file_176765_5_CupcakeCake.jpg)
</a>


Manually curated by @macchiata.


<sub>
@helpie is a [Community Witness](https://steemitwallet.com/~witnesses). 
</sub>
πŸ‘  
properties (23)
authorhelpiecake
permlinkre-helpiecake-comment-1571489943z
categoryaer
json_metadata{"tags":["helpiecake"]}
created2019-10-19 12:59:03
last_update2019-10-19 12:59:03
depth1
children1
last_payout2019-10-26 12:59:03
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length501
author_reputation2,152,994,728,423
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries
0.
accountmacchiata
weight5,000
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,704,726
net_rshares26,396,184,631
author_curate_reward""
vote details (1)
@ryivhnn ·
My teeth are rotting just looking at that thing (I want one now dammit 🀣). 

Thanks πŸ˜„

<div class="pull-right">https://technonaturalist.net/sites/default/files/styles/sensible_display/public/art/2019/09/heartfyn_0.png?itok=QHDoN0HE</div>

Posted using [Partiko iOS](https://partiko.app/referral/ryivhnn)
properties (22)
authorryivhnn
permlinkryivhnn-re-helpiecake-re-helpiecake-comment-1571489943z-20191019t144623674z
categoryaer
json_metadata{"app":"partiko","client":"ios"}
created2019-10-19 14:46:24
last_update2019-10-19 14:46:24
depth2
children0
last_payout2019-10-26 14:46:24
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length303
author_reputation207,943,959,492,831
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,707,264
net_rshares0
@quochuy ·
The last time I played with a 3D design software was back before 1996! The tools have evolved so much since.

Posted using [Partiko iOS](https://partiko.app/referral/quochuy)
properties (22)
authorquochuy
permlinkquochuy-re-ryivhnn-october-progblog-3-borked-and-partly-noteorial-20191024t094120880z
categoryaer
json_metadata{"app":"partiko","client":"ios"}
created2019-10-24 09:41:21
last_update2019-10-24 09:41:21
depth1
children0
last_payout2019-10-31 09:41:21
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length174
author_reputation758,372,221,814,367
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,856,497
net_rshares0
@steemitboard ·
Congratulations @ryivhnn! You have completed the following achievement on the Steem blockchain and have been rewarded with new badge(s) :

<table><tr><td><img src="https://steemitimages.com/60x70/http://steemitboard.com/@ryivhnn/votes.png?201910251113"></td><td>You distributed more than 23000 upvotes. Your next target is to reach 24000 upvotes.</td></tr>
</table>

<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@ryivhnn) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=ryivhnn)_</sub>
<sub>_If you no longer want to receive notifications, reply to this comment with the word_ `STOP`</sub>



**Do not miss the last post from @steemitboard:**
<table><tr><td><a href="https://steemit.com/steemfest/@steemitboard/steemfest-commemorative-badge-refactored"><img src="https://steemitimages.com/64x128/https://files.steempeak.com/file/steempeak/arcange/YqQV5Tbj-image.png"></a></td><td><a href="https://steemit.com/steemfest/@steemitboard/steemfest-commemorative-badge-refactored">SteemFest⁴  commemorative badge refactored</a></td></tr></table>

###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
properties (22)
authorsteemitboard
permlinksteemitboard-notify-ryivhnn-20191025t113408000z
categoryaer
json_metadata{"image":["https://steemitboard.com/img/notify.png"]}
created2019-10-25 11:34:06
last_update2019-10-25 11:34:06
depth1
children0
last_payout2019-11-01 11:34:06
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
promoted0.000 HBD
body_length1,294
author_reputation38,975,615,169,260
root_title"October ProgBlog #3: borked (and partly noteorial)"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
percent_hbd10,000
post_id91,890,086
net_rshares0