### Hey splinterlands warriors,

Hope you all are healthy and enjoying your daily splinterlands battle with youR special strategies. before I start my today’s monster brief, I want to share the growth of tokens.
### **HIVE TOKENS GROWTH VALUE** :-
The value of height to canes are increased again for 24 hours now its current value is near about $0.8 which is 12.4% increment compared to yesterday if you see the overall value in one year it increases up to 278.2%.
**MARKET CAPACITY** :-
The world market capacity of hive is about 314,896,886 dollar which is good for all of us.
**TRADING VOLUME** :- trading volume After calculating the 24 hours is approximately 20, 599, 167 dollars.
**LINEAR GRAPH** :-

In this graph you may see that the value of pi goes to $0.85 from $0.725 which is quite better speed in increment.

## SPS TOKEN GROWTH VALUE IN 24 HRS:-
The SPS value goes up again with a 7.5% increase speed and now its current price is approximately $0.12.
**MARKET CAPACITY** :-
The overall market capacity of SPS tokens is around 45,430,125 dollars.
**TRADING VOLUME IN 24 HRS** :-
The overall trading volume after 24 hrs calculating is approx $814,757.
**LINEAR GRAPH** :-

In this graph you may see that the value goes up but in a minimum speed and I thought it would be going up for some days.

## **`NIGHTMARE`** :-
In my today’s blog I want to share one of mine biggest common death unit monster which needs eight Mana to join the battle.

This monster value about $0.65 for one card and I have level three monster which requires 14 common cards and the overall value of my monster is $7.46. If you want to rent a level three monster you have to pay 0.34DEC daily.
It needs total 400 cards to reach the max level.
## ***`SMALL BRIEF ABOUT NIGHTMARE`*** :-
On the darkest nights in Mortis, The Great nightmare herd can be seen from 100 miles away, lighting up the depth splinter’s hazy sky as they Burn For ever More.

The story is one of anguish and endless suffering, but also of hope and salvation. A death sorcerer named Foglip Kraven Who has long since passed to the dark eternity is the one who first discovered that living animals can be enlisted to the death splinter.
Before his passing nearly 500 years ago, Kraven was responsible for the saving of the herd, One of the only heroic acts in all dark eternal history.
**LEVEL** 1 :- on this living monster needs only one card and has one Millie, for speed, teen health along with zero shield. Besides that the monster has a blast ability.
**LEVEL** 2 :- On this little monster has increases its power to two Millie, Force speed, ten health along with zero shield.
**LEVEL** 3 :- The monster needs 14 common cards to upgrade itself level three and on this level monster increases its speed to five,two milli and only ten health.
**LEVEL** 4 :- The monster needs 30 common cards to reach the level four and after that monster increases its health 11, five speed, two Millie.
**LEVEL** 5 :- After reach the level five monster again increases its speed six, two Millie, 11 health along with blast ability.
**LEVEL** 6 :- To reach the level six monster needs hundred cards and after that monster increases none on its self but has equip another ability which is call Phase.
**LEVEL** 7 :- The monster needs 150 common cards to reach the level seven and on this little monster increases its health to 12, six speed along with two Millie.
**LEVEL** 8 :- to reach the level eight monster needs 220 cards and after reach the level eight monster increases to 3 Millie, six speed, 12 health.
**LEVEL** 9 :- The monster needs 300 common cards to reach the level nine and on this level monster increases its speed to seven Along with two abilities.
**LEVEL** 10 :- to reach the max level my monster needs 400 cards and on the max level monster has three Millie, seven speed, 13 health, along with to abilities which are blast and phase.
## `ABILITIES` :-
**`BLAST`** ::-

Help of disability my monster does additional damage to monsters adjacent to the target monster.
**`PHASE`** ::-

Help of this ability magic attacks can miss this monster (using the same hit/miss calculation as for Millie and ranged attacks).
## *`BATTLE USING NIGHTMARE`* ::-
In this battle both me and my opponent choose death unit monsters against each other and we both have the same summoner Thadius Brood but mine is level 2. The opponent has Cursed Windeku,Carrion Shade,Life Sapper, Death Elemental and the last monster was Cursed Slimeball. The other side I choose -
**`NIGHTMARE`** :-

On the first position I placed my main monster nightmare which is level three and on this level monster got two Millie, five speed along with 10 health and a blast ability.
**`CORPSE FIEND`** :-

On the second position I placed Omana legendary monster which has one Mili, two speed along with one health.
**`UNDEAD BADGER`** :-

On the third position I placed Two mana common death monster which has 1 mile, three speed, one health and a sneaky ability along with itself.
**`URAEUS`** :-

On the fourth position I placed one of my best untamed monster Which is little too and needs only three Mana to join the battle besides that it has Two Mili, two speed, two health along with only one shield and a sneaky ability along itself.
**`CHAOS AGENT`** :-

On the very last position I placed one of my one Mana monster without any attack ability but it has dodge ability that may help to avoid damage from attackers.
### BATTLE RULE :-
- HOLY PROTECTION :-

All monsters have the divine shield ability.
### BATTLE MANA CAP :-
**18**
## ***RUMBLE*** :-
**ROUND 1** :-

On the very first round after getting the divine ability, My monsters tried to destroy their divine ability and also killed the last monster of the opponent team.
**ROUND 2** :-

On this round, my main monster does damage the opponent cursed monster and also additional damage and destroy the second place monster And also killed the other last monster from there any meeting with the help of my Sneaky ability monsters but also takes damage from cursed monster. At the end of the round the opponent has only two monsters left and I have four monsters still now.
**ROUND 3** :-

In this round, my Man monster does damage the cursed monster and destroy the other monster’s Divine ability but my fiend and nightmare got destroyed by the opponent's cursed monster ability. After that my Uraeus sneaky monster destroys life Sapper.
**ROUND 4** :-

In the last round, My Badger damaged the cursed monster and was destroyed by thrones ability but my sneaky snake got the divine ability and destroyed the Cursed monster without getting any damage.
***OPPONENT NAME*** :-
@vale696
***BATTLE LOG*** :-

***BATTLE RESULT*** ;-

***BATTLE LINK*** :-
https://splinterlands.com?p=battle&id=sl_344528a6c3379697517dcc41c8ba1bb3&ref=mango.hold
## ***`CONCLUSION`*** :-
I see that when the matching rule is set on Divine ability The monster which has blast ability or twice hit ability is very helpful to win the match because when a monster tried to damage another monster and if that monster has the divine ability the monsters first attack just missed but if I had the blast ability then it can damage the other divine ability as well and destroy both monsters ability at one time.
I always choose at least two sneaky monsters Do the battle because I see that if I got to sneaky monsters at one time they can help me to destroy the opponent's very last monster instead of the first minster so easily.

Hope you guys enjoyed my blog have a safe life and great entertainment for your life.
If you didn't have the account then you should try my [refferal link](https://splinterlands.com?ref=mango.hold) to join the splinterlands it's a play2earn strategy game.
You guys are awesome 😎
