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Capcom vs. SNK - A great crossover that was unappreciated in its time by satoru-raiden

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· @satoru-raiden ·
$1.30
Capcom vs. SNK - A great crossover that was unappreciated in its time
<div class="text-justify">I bring a challenge: choose your favorite fighter from SNK and Capcom. It’s a tough pick, isn’t it? Well, this game brings a resolution to that debate in the best way possible by bringing together the most renowned fighters from both companies’ franchises. </div>

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<center>![1.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48VjWze5ASjjpEPMWWJfFtKoxmTrrp8CKXRkaSGt9FHB5Gho1Jqw5ni3LHbiQ8hj9i.jpg)</center>

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<div class="text-justify">On Capcom’s side, we have eighteen characters, including the entire Street Fighter 2 roster, along with additional ones like Sakura, Dan, and Evil Ryu from Street Fighter Alpha, as well as Morrigan from Darkstalkers. Meanwhile, SNK displays seventeen fighters; most of them come from The King of Fighters. Alongside with them are Raiden from Fatal Fury and Nakoruru from Samurai Shodown. </div>

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<center>![3.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48XBH1z1vFPFvZdg61zwKMbDDBPYBS9bGNm9C6v3SfkZD8WbDj6FDs1BeeS2AsYZZV.jpg)</center>

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<div class="text-justify"> When it comes to the gameplay mechanics, this crossover uses the typical control scheme found in SNK fighting games: four buttons, two for punches and two for kicks, with high and low variations. However, as many of you may know, Capcom’s fighting titles usually feature a six-button configuration. As a result, their characters were adapted to the new scheme while retaining all their iconic special attacks and moves. </div>

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<div class="text-justify"> It’s worth noting that these gameplay changes also impact the game modes. For starter, the single-player mode offers one-on-one battles. However, there’s also a King of Fighters style mode available, where you can engage in team battles with a minimum of two characters and a maximum of four. Now, unlike other crossovers, fighters can’t be swapped during a match. Instead, they’ll be replaced in succession each time one of them is defeated. </div>

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<center>![8.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48KbK2DvgPGDTSiMdCNqGFYjq7jm13Mrr1V4vYjH9rgYRLpuoFF9JvJwBGGWKA8c89.jpg)</center><center>![5.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48XAWS8y8YzdnA9Ue3zWWZAHTV6eGH5disRmgh8or2Mx1MtPetfCy9NGYhWQiPSW1h.jpg)</center><center>![11.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48PwFxZnsNJUar36j192ZcbSvRQyPzuM5nJ7bT54xNSmYqrGFkvBWoTurRJrXiZDxn.jpg)</center><center>![13.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48K7LsjsWuatA9q34wDfFQAbbVTN5mCeiBSJviiqx18WUTheG6YW25QxCcjVuCRvX3.jpg)</center><center>![7.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48QRLEwwmAMxvvM8dkMxSnoPajvuHnwicEeo1m8gQydQayuo9BjCHEesJg2BmPUFnY.jpg)</center>

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<div class="text-justify"> Something interesting about the Arcade mode is that it includes a strength ratio or points system. When choosing the fighters, there are four slots available. Weaker characters occupy one slot; normal characters take up two, final bosses use three slots, while hidden characters fill all four. This makes our decisions something exciting: Should you pick four fighters with 1 point each? Or take a risk with a 4 points character? </div>

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<div class="text-justify"> On the other hand, the game also allows you to choose the Groove, which powers up special attacks. Capcom’s Groove comes from Street Fighter Alpha, with a three-level scale. Meanwhile, SNK’s Groove was taken from KOF 98; the Groove is a bar that can be filled manually or by taking hits. </div>

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<div class="text-justify"> Although the original arcade machine for this game was more powerful than the PS1, the truth is that the conversion for Sony’s console maintains a very good visual appearance, displaying fairly large and well-animated fighters on screen. Perhaps the only downside is the loading times that always appear when a fighter loses all their health; this is more noticeable in battles that use four characters teams. </div>

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<center>![14.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48iGQFbPhYFSAAhhGhsDMWYtWmYRjynFDNp19ghewtpbjVWP7kgXMNRYhzUtZd2UyK.jpg)</center><center>![4.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48PSrRs7jhzVdiKLaBRJVsdw2TU1udYR7fCGk7vMkKvMYEngd7YHXNiV4B1nmf41af.jpg)</center><center>![6.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48QuUTkngcWeEeX56HTzEVhtZxZXZEZ4Rgu4Pvi1F3ZFbaczkSTsw3nzj1vqxY1Ai6.jpg)</center><center>![12.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48a4tQtaDSUrJzE5APq5mjcFeNGs8ERkbNFkrzfRo2AYLsvB1jvNoD84BcnQ6MpRgB.jpg)</center><center>![16.jpg](https://files.peakd.com/file/peakd-hive/satoru-raiden/48QQs3oRBQwN788eF8cT3ZDnYtYrhjA1rS3XoGTHFMu5n1hqXpKWwF6CP3aCRZeAyu.jpg)</center> 


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<div class="text-justify"> In conclusion, I can only say that the combination of Capcom and SNK should have been a significant event in its time. However, it went somewhat unnoticed, perhaps due to the saturation of fighting game or because SNK was facing a challenging period in early 2000s. Nevertheless, the expertise of both companies is evident in the remarkable effort that was put into creating this excellent and enjoyable game. </div>

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### <center><u>THANK YOU FOR READING!</u></center>

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### <center>All images in this post are screenshots taken from my playthrough.</center>

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vote details (85)
@mairene1 ·
I love this kind of games and when I was a child I liked them even more, 🤣 I remember that at that time I used to choose the characters that looked physically stronger, believing that with that I would beat my rival.
👍  
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vote details (1)
@satoru-raiden ·
Really? Well in the majority of fighting games the extreme muscular characters are the stronger but they are also the slowest. I prefer to play with fast characters, they usually look less muscular.

Thanks for sharing that nice memory of your childhood.
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@mclarenf11 ·
One of the best crossovers I've seen in video games, Capcom and SNK buuff!!! the gameplay of this saga can be a bit rough, but if you get used to it will be enjoyable, I played the second installment. Cheers!
👍  
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vote details (1)
@satoru-raiden · (edited)
Yeah, this is a really good fighting series, too bad that no more games came out after the sequel. Thanks for stopping by!
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