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Capcom navigates between the classic path or the one marked by Resident Evil 7 by thranax

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· @thranax ·
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Capcom navigates between the classic path or the one marked by Resident Evil 7
![Screenshot_1091.png](https://cdn.steemitimages.com/DQmeVmyCLFd6JpBQHZUS15pgsBkkRgUbiz5o7iD9ZoLT3DW/Screenshot_1091.png)

*2019 has been a great year for the license, something that has come to extend since Resident Evil 7 left us a great taste in the mouth.*

*With the great success of the Resident Evil 2 remake at the beginning of the year, the brand could not be in a better shape. Capcom again has the favor of the public and all its attention thanks to two formulas, which have fled to remember minimally the darkest stage of the franchise (in terms of impact), and have given us two very clear and extrapolated paths between Yes, they could make a big difference for the future of the license and its hypothetical eighth installment that could already be under development.*

***¿ What will Capcom do?¿ Will you continue betting on the path of terror of the last installment or will you return to the roots that you have adapted so well in the last remake?***

https://www.youtube.com/watch?v=Z4PY33k8gi4

<h2> Modern terror and the P.T school  </h2>

*It is true that, despite being considered revolutionary, Resident Evil 7 arrived just when the demo of Kojima and Guillermo del Toro, PT, had laid, almost without realizing it, the foundations of a new generation of horror titles with a clear inclination towards jumpscare, but offering all the power of suggestion to the atmosphere and confusion.*

*Despite taking advantage of the void that had left the cancellation of the project that could have been Silent Hills, the radical change that Resident Evil 7 supposed with respect to the previous major deliveries, very channeled towards the most palomitera action and the rapid shooting, was received by Everything tall.*

*There were many changes that were implemented in what we consider the 'essence' of the saga, but it also recovered that pause in its playability, the fear of turning in a corner, looking for keys, ammunition, closed doors and secret paths, which without doubt was necessary at this point, and Capcom solved it by giving us a good delivery of Resident Evil and a better title of terror.*

https://www.youtube.com/watch?v=W1OUs3HwIuo

<div class="pull-left"><h2>The resurgence of the old school  </h2></div>

*As I say, when we had before us the new ingredients of the saga, for better or for worse, that rumor that had been growing and growing for years became a reality, and Capcom got down to work with the remake of the second installment of the saga , an amazing return that, beyond being a simple face wash, was committed to bringing back the essence of the saga, but with a level of respect for its essence that has earned it to be considered one of the best titles of the year and, of course, return to the terror of the old school in the front line. The third person, the linearity of his journey and the hundreds of secrets, puzzles and riddles become so fresh that they impress, and again, we are faced with the great crossroads.*

<center> <h4> ¿Is this the true path that Capcom must follow in future deliveries?
  </h4>  </cente>

![Screenshot_1092.png](https://cdn.steemitimages.com/DQmZFgQrEEQtQK1rZX1NgVbEZcNNVdv3Z6smHogkvvK9oPd/Screenshot_1092.png)
[source](http://www.capcom.com/us/)

***The latest rumors point to a possible announcement within the awards gala of the Game Awards 2019 (where we also have nominated Resident Evil 2 Remake as the best game of the year), where Capcom could sign up a bit if he drops there dear saga, but they are very open rumors, having Project Resistance, Resident Evil 8 and Resident Evil 3 remake on the table. What is clear, is that despite the changes and ups and downs, Resident Evil still has rope for tato and raises as many passions as he did 2 decades ago.***


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