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NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG] by underlock

View this thread on: hive.blogpeakd.comecency.com
· @underlock ·
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NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]
<center>https://i.imgur.com/U8xs3Fi.png</center>

#### <center>*Click here to <a href="#anchorlink">English Version</a>.*</center>

<center>https://i.imgur.com/EKd08qB.png</center>

<div class="text-justify">
<center>https://i.imgur.com/EChgElv.png</center>

A falta de criatividade no título desta postagem foi intencional pra fazer referência à **[essa postagem](https://peakd.com/hive-140217/@underlock/new-combat-rules-splinterlands-pt-breng)** publicada a pouco mais de 1 mês onde haviam sido adicionadas as três regras de Reflect no **[Splinterlands](https://splinterlands.com?ref=underlock)**.

Hoje eu me deparei com duas novas regras e não consegui encontrar nenhum anúncio sobre elas, inclusive eu não sei se são apenas duas ou se existem mais regras que foram adicionadas. Caso  descubra alguma nova regra após a publicação desse post eu farei a edição para colocá-la na lista.

**As duas regras de combate que foram adicionadas hoje** não são tão parecidas quanto as outras três adicionadas anteriormente, mas são ótimas adições pois aumentam ainda mais as possibilidades estratégicas que temos dentro do jogo. Vamos conhecer que regras de combate são essas.

<center>https://i.imgur.com/5NZ0WN3.png</center>

<center>https://i.imgur.com/fDKSZq1.png</center>

Foram duas regras de combate adicionadas *(que eu saiba)*. A primeira combina muito com as três últimas de Reflect pois serve justamente para combar com elas. Sabe quando juntam duas regras que se combinam perfeitamente? A **Up to Eleven** https://i.imgur.com/GUllW26.png seria perfeita para isso!

### <center>**UP TO ELEVEN**</center>

<center>https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_up-to-eleven_150.png</center>

Esta regra distribui a habilidade **Amplify** https://i.imgur.com/61YdoSH.png para todas as cartas, aumentando o dano causado pelas habilidades **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png, **Return Fire** https://imgur.com/m6ZWYq8.png e **Thorns** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_thorns.png. Se combinada com as regras **Briar Patch** https://i.imgur.com/WtDuye6.png, **Fire & Regret** https://i.imgur.com/KhF42rb.png ou **Counterspell** https://i.imgur.com/VnNy0Dc.png você terá todo o seu time capaz de refletir um tipo de dano com efeito amplificado, simplesmente insano!

Mas pensando em uma partida sem uma regra de combate com reflect, a **Up to Eleven** é muito útil pois aumentará o potencial ofensivo de algumas composições que querem focar em refletir dano mas não possuem boas cartas com **Amplify** https://i.imgur.com/61YdoSH.png para utilizar. 

Um exemplo que acontece bastante comigo é querer utilizar o **Prismatic Energy** para refletir dano mágico e o **Dax Paragon** para dar o buff de **Amplify** https://i.imgur.com/61YdoSH.png, mas ele está sujeito a sofrer deste mesmo problema caso o oponente também opte por um tank com **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png, eventualmente morrendo e parando de aplicar seu buff. Com essa regra você terá a garantia de que suas cartas estarão sempre buffadas e prontas para causar o máximo de dano refletido possível.

<center>[![Fonte.](https://static.wikia.nocookie.net/bokunoheroacademia/images/3/38/Flect_Turn_uses_Reflect_on_Izuku.gif/revision/latest?cb=20220222233048)](https://myheroacademia.fandom.com/wiki/Reflect_(Flect_Turn))</center>

A outra regra que foi adicionada é a **Tis but Scratches** https://i.imgur.com/V7oaJ9W.png que distribui a habilidade **Cripple** https://i.imgur.com/rPAjQ7H.png para todas as cartas. Apesar de ser uma habilidade pouco utilizada ela é muito poderosa e será útil em diversas situações.

### <center>**TIS BUT SCRATCHES**</center>

<center>https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_tis-but-scratches_150.png</center>

Quando uma carta com **Cripple** https://i.imgur.com/rPAjQ7H.png ataca o oponente sua vida máxima será reduzida em 1. Esse efeito é ativado mesmo que o ataque tenha sido na **Armadura** https://i.imgur.com/kHbNkma.png portanto ajuda bastante ao enfrentar composições que sejam protegidas por cartas com o **Tyrus Paladium** ou o **Venari Wavesmith**.

Além de mitigar a vida do inimigo atingido essa habilidade também pode diminuir a quantida de cura recebida por uma carta. As habilidades **Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_heal.png e **Tank Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_tank-heal.png possuem uma cura variável que depende da quantidade de vida máxima da carta. Quanto maior a vida máxima maior será a cura, entretanto com a redução da vida máxima pelo **Cripple** https://i.imgur.com/rPAjQ7H.png o valor de cura também poderá ser reduzido, aumentando bastante as chances de conseguir eliminar uma carta que dependa de cura para sobreviver.

<center>[![Fonte.](https://images.hive.blog/300x300/https://i.kym-cdn.com/photos/images/facebook/001/167/694/6b3.jpg)](https://knowyourmeme.com/photos/1167694-overwatch)</center>

Vale ressaltar que o debuff do **Cripple** https://i.imgur.com/rPAjQ7H.png pode ser com a habilidade **Cleanse** https://imgur.com/bU5XReT.png, então você ainda terá que lidar com o combo **Llama+Kron** de outra forma *(apesar de ele ter se tornado bem raro nas minhas partidas ranqueadas)*.

<center>https://i.imgur.com/5NZ0WN3.png</center>

<center>https://i.imgur.com/l9kPU9q.png</center>

Na minha opinião, quanto mais regra de combate melhor pois elas aumentam os fatores estratégicos do jogo, dificultam a vida dos bots e permitem que o jogador não fique preso na zona de conforto. Ambas as regras adicionadas hoje são muito boas e vão colaborar para a criação de inúmeras estratégias interessantes, então aguardem que logo mais devem surgir muitas postagens de batalhas fazendo ótimo uso destas regras!

Muito obrigado a todos que leram até aqui, espero que tenham gostado. Se vocês curtirem meus conteúdos, peço que deixem o seu voto na postagem e sigam o meu perfil para poderem acompanhar as futuras postagens.

<center>[![Se o Rei não se mover, seus súditos não irão segui-lo.](https://i.imgur.com/LmtzIG2.gif)](https://peakd.com/@underlock)</center>

<center>https://i.imgur.com/E6s4rZU.png</center>

<a id="anchorlink"></a>

<center>https://i.imgur.com/U8xs3Fi.png</center>

<center>https://i.imgur.com/EKd08qB.png</center>

<div class="text-justify">
<center>https://i.imgur.com/HemuF7O.png</center>

The lack of creativity in the title of this post was intentional to reference **[this post](https://peakd.com/hive-140217/@underlock/new-combat-rules-splinterlands-en-breng)** published just over 1 month ago where the three Reflect rules had been added to **[Splinterlands](https://splinterlands.com?ref=underlock)**.

Today I came across two new rules and I couldn't find any announcement about them, including I don't know if it's just two or if there are more rules that have been added. If I discover any new rule after the publication of this post I will edit to put it on the list.

**The two combat rules that were added today** are not as similar as the other three added earlier, but they are great additions as they further increase the strategic possibilities we have within the game. Let's get to know what these combat rules are.

<center>https://i.imgur.com/5NZ0WN3.png</center>

<center>https://i.imgur.com/fDKSZq1.png</center>

There were two combat rules added *(to my knowledge)*. The first combines a lot with the last three of Reflect because it serves precisely to combine with them. Do you know when two rules combine perfectly? **Up to Eleven** https://i.imgur.com/GUllW26.png would be perfect for that!

### <center>**UP TO ELEVEN**</center>

<center>https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_up-to-eleven_150.png</center>

This rule distributes the **Amplify** https://i.imgur.com/61YdoSH.png ability to all cards, increasing the damage dealt by abilities **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png, **Return Fire** https://imgur.com/m6ZWYq8.png and **Thorns** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_thorns.png. If combined with **Briar Patch** https://i.imgur.com/WtDuye6.png, **Fire & Regret** https://i.imgur.com/KhF42rb.png or **Counterspell** https://i.imgur.com/VnNy0Dc.png rules you will have your whole team able to reflect one type of damage with amplified effect, just insane!

But thinking about a match without a combat rule with reflect, **Up to Eleven** is very useful as it will increase the offensive potential of some compositions that want to focus on reflecting damage but don't have good cards with **Amplify** https://i.imgur.com/61YdoSH.png to use.

An example that happens to me a lot is wanting to use **Prismatic Energy** to reflect magic damage and **Dax Paragon** to give the **Amplify** buff https://i.imgur.com/61YdoSH.png, but he is liable to suffer from this same problem if the opponent also opts for a tank with **Magic Reflect** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_magic-reflect.png, eventually dying and stopping applying his buff. With this rule you will be guaranteed that your cards will always be buffed and ready to cause as much reflected damage as possible.

<center>[![Source.](https://static.wikia.nocookie.net/bokunoheroacademia/images/3/38/Flect_Turn_uses_Reflect_on_Izuku.gif/revision/latest?cb=20220222233048)](https://myheroacademia.fandom.com/wiki/Reflect_(Flect_Turn))</center>

The other rule that was added is **Tis but Scratches** https://i.imgur.com/V7oaJ9W.png which distributes the **Cripple** https://i.imgur.com/rPAjQ7H.png ability for all cards. Despite being a little used ability, it is very powerful and will be useful in many situations.

### <center>**TIS BUT SCRATCHES**</center>

<center>https://d36mxiodymuqjm.cloudfront.net/website/icons/rulesets/new/img_combat-rule_tis-but-scratches_150.png</center>

When a card with **Cripple** https://i.imgur.com/rPAjQ7H.png attacks the opponent, its maximum life will be reduced by 1. This effect is activated even if the attack was on **Armor** https://i.imgur.com/kHbNkma.png therefore helps a lot when facing compositions that are protected by cards with **Tyrus Paladium** or **Venari Wavesmith**.

In addition to mitigating the life of the enemy hit, this ability can also decrease the amount of healing received by a card. The **Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_heal.png and **Tank Heal** https://d36mxiodymuqjm.cloudfront.net/website/abilities/small/ability_tank-heal.png abilities have a variable heal that depends on the maximum health of the card. The higher the maximum health, the greater the healing, however with the reduction of maximum life by **Cripple** https://i.imgur.com/rPAjQ7H.png the healing value can also be reduced, greatly increasing the chances of manage to eliminate a card that relies on healing to survive.

<center>[![Source.](https://images.hive.blog/300x300/https://i.kym-cdn.com/photos/images/facebook/001/167/694/6b3.jpg) ](https://knowyourmeme.com/photos/1167694-overwatch)</center>

It's worth noting that the **Cripple** https://i.imgur.com/rPAjQ7H.png debuff can be with the **Cleanse** https://imgur.com/bU5XReT.png ability, so you'll still have than dealing with the **Llama+Kron** combo any other way *(although it has become pretty rare in my ranked play)*.

<center>https://i.imgur.com/5NZ0WN3.png</center>

<center>https://i.imgur.com/Bj1gkcT.png</center>

In my opinion more combat rules are better because they increase the game's strategic factors, make life difficult for bots and allow the player not to be trapped in the comfort zone. Both rules added today are very good and will help to create many interesting strategies, so wait for many battle posts to appear soon making great use of these rules!

Thank you so much to everyone who read this far, I hope you enjoyed it. If you like my content, I ask you to send your vote on the post and follow my profile so you can read future posts.

<center>[![If the king doesn't move then his subjects won't follow.](https://i.imgur.com/LmtzIG2.gif)](https://peakd.com/@underlock)</center>

</div>
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@amandagrossman ·
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@curation-cartel ·
![1UP-PIZZA.png](https://files.peakd.com/file/peakd-hive/curation-cartel/23xediR4hotaNsS5pUJrmYVg3YGeTLpui41uCij2jhUDZ4uFT84zoGJf8a8VnfELXLJgt.png) |  <div class="phishy"><u><h4>You have received a __1UP__ from @lipe100dedos!</h4></u></div> The @oneup-cartel will soon upvote you with:<hr> __@monster-curator, @oneup-curator, @leo-curator, @bee-curator, @pimp-curator, @thg-curator, @vyb-curator, @pob-curator, @neoxag-curator, @cent-curator__ <hr>_And they will bring !PIZZA 🍕._
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@ecency ·
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@hivebuzz ·
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@kaibagt ·
Esse dano que ele da direto ao hp mesmo com escudo é forte demais!!!

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@pgm-curator ·
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<center><sub>remaining commands 0</sub></center>


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![image.png](https://files.peakd.com/file/peakd-hive/zottone444/23t7AyKqAfdxKEJPQrpePMW15BCPhbyrf5VoHWxhBFcEcPLjDUVVQAh9ZAopbmoJDekS6.png)
Discord [![image.png](https://files.peakd.com/file/peakd-hive/hive-135941/23wfr3mtLS9ddSpifBvh7mwLx1rN3eoaSvbwUxTngsNR1GQ8EiZTrC9P9RwZxHCCfK8e5.png)](https://discord.gg/KCvuNTEjWw)


Support the curation account @ pgm-curator with a delegation [10 HP](https://hivesigner.com/sign/op/WyJkZWxlZ2F0ZV92ZXN0aW5nX3NoYXJlcyIseyJkZWxlZ2F0b3IiOiJfX3NpZ25lciIsImRlbGVnYXRlZSI6InBnbS1jdXJhdG9yIiwidmVzdGluZ19zaGFyZXMiOiIxMCJ9XQ..) - [50 HP](https://hivesigner.com/sign/op/WyJkZWxlZ2F0ZV92ZXN0aW5nX3NoYXJlcyIseyJkZWxlZ2F0b3IiOiJfX3NpZ25lciIsImRlbGVnYXRlZSI6InBnbS1jdXJhdG9yIiwidmVzdGluZ19zaGFyZXMiOiI1MCJ9XQ..) - [100 HP](https://hivesigner.com/sign/op/WyJkZWxlZ2F0ZV92ZXN0aW5nX3NoYXJlcyIseyJkZWxlZ2F0b3IiOiJfX3NpZ25lciIsImRlbGVnYXRlZSI6InBnbS1jdXJhb3RyIiwidmVzdGluZ19zaGFyZXMiOiIxMDAifV0.) - [500 HP](https://hivesigner.com/sign/op/WyJkZWxlZ2F0ZV92ZXN0aW5nX3NoYXJlcyIseyJkZWxlZ2F0b3IiOiJfX3NpZ25lciIsImRlbGVnYXRlZSI6InBnbS1jdXJhdG9yIiwidmVzdGluZ19zaGFyZXMiOiI1MDAifV0.) - [1000 HP](https://hivesigner.com/sign/op/WyJ0cmFuc2Zlcl90b192ZXN0aW5nIix7ImZyb20iOiJfX3NpZ25lciIsInRvIjoicGdtLWN1cmF0b3IiLCJhbW91bnQiOiIxMDAwIn1d)

Get **potential** votes from @ pgm-curator by paying in PGM, here is a [guide](https://peakd.com/hive-146620/@zottone444/pay-1-pgm-and-get-4-votes-itaegn)



<sub>I'm a bot, if you want a hand ask @ zottone444</sub>

***
properties (22)
authorpgm-curator
permlinkpgm-curatorkaibagt1670977919398
categoryhive-140217
json_metadata{"tags":[],"app":"pgm/0.1","format":"markdown+html"}
created2022-12-14 00:32:00
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root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
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@lipe100dedos ·
Fui pego de surpresa pelas regras novas de novo e adorei... hahah
Obrigado por compartilhar...!1UP

<div class=text-center> You can earn passive income by delegation of tribe tokens to "The Cartel".

[![cartel_curator_final.gif](https://images.ecency.com/DQmbgnUPDzyz6wXXQRgLj12XB1zwqwHpWPBCV5FsFmKLgLp/cartel_curator_final.gif)](https://discord.gg/zQrvxAu7mu) 
Click this banner to join "The Cartel" discord server to know more. </div>
properties (22)
authorlipe100dedos
permlinkre-underlock-20221213t225017672z
categoryhive-140217
json_metadata{"tags":["splinterlands","leofinance","hivebr","thgaming","neoxian","proofofbrain","hive-engine","pgm","pimp","cent"],"app":"ecency/3.0.30-vision","format":"markdown+html"}
created2022-12-14 01:50:18
last_update2022-12-14 01:50:18
depth1
children0
last_payout2022-12-21 01:50:18
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
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body_length436
author_reputation131,482,849,667,749
root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
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post_id119,097,126
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@perfilbrasil ·
Obrigado por postar
Obrigado por promover a comunidade Hive-BR em suas postagens.

Vamos seguir fortalecendo a Hive

<div class='text-right'><sup>Metade das recompensas dessa resposta serão destinadas ao autor do post.</sup></div>
properties (22)
authorperfilbrasil
permlinkre-new-combat-rules-again-splinterlands-1670976395
categoryhive-140217
json_metadata"{"tags": ["pt"], "description": "Obrigado por postar"}"
created2022-12-14 00:06:36
last_update2022-12-14 00:06:36
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last_payout2022-12-21 00:06:36
cashout_time1969-12-31 23:59:59
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pending_payout_value0.000 HBD
promoted0.000 HBD
body_length210
author_reputation5,286,493,782,327
root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
beneficiaries
0.
accountunderlock
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@pizzabot ·
<center>🍕 PIZZA !


I gifted <strong>$PIZZA</strong> slices here:
@curation-cartel<sub>(1/20)</sub> tipped @underlock (x1)


<sub>Send $PIZZA tips in <a href="https://discord.gg/hivepizza">Discord</a> via tip.cc!</sub></center>
properties (22)
authorpizzabot
permlinkre-new-combat-rules-again-splinterlands-20221214t015228z
categoryhive-140217
json_metadata"{"app": "beem/0.24.19"}"
created2022-12-14 01:52:27
last_update2022-12-14 01:52:27
depth1
children0
last_payout2022-12-21 01:52:27
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
curator_payout_value0.000 HBD
pending_payout_value0.000 HBD
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body_length227
author_reputation6,169,306,056,748
root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
beneficiaries[]
max_accepted_payout1,000,000.000 HBD
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post_id119,097,158
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@splinterboost ·
<center> *This post has been given a 10.0% UpVote by the SplinterBoost Community Curation Bot.* </center><center> ![image.png](https://i.imgur.com/7gUumlT.png) </center><center> [Vote For Witness ](https://vote.hive.uno/@splinterboost) | [Delegate HP](https://peakd.com/@splinterboost)  | [Join Discord](https://discord.gg/RK4ZHKmgcX) </center>
properties (22)
authorsplinterboost
permlink2,350,843,379
categoryhive-140217
json_metadata"{"tags": ["splinterlands", "leofinance", "hivebr", "thgaming", "neoxian", "proofofbrain", "hive-engine", "pgm", "pimp", "cent"], "image": ["https://i.imgur.com/7gUumlT.png"]}"
created2022-12-13 23:58:24
last_update2022-12-13 23:58:24
depth1
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last_payout2022-12-20 23:58:24
cashout_time1969-12-31 23:59:59
total_payout_value0.000 HBD
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body_length344
author_reputation15,070,474,808,059
root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
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@viniciotricolor ·
Novas regras é sempre bem divertido, espero num futuro distante partidas com 3 regras ou mais 
properties (22)
authorviniciotricolor
permlinkre-underlock-20221213t223029479z
categoryhive-140217
json_metadata{"tags":["hive-140217","splinterlands","leofinance","hivebr","thgaming","neoxian","proofofbrain","hive-engine","pgm","pimp","cent"],"app":"ecency/3.0.35-mobile","format":"markdown+html"}
created2022-12-14 01:30:30
last_update2022-12-14 01:30:30
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body_length94
author_reputation41,041,482,694,446
root_title"NEW COMBAT RULES again - SPLINTERLANDS [PT-BR/ENG]"
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max_accepted_payout1,000,000.000 HBD
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post_id119,096,844
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