Si deseas leer el lenguaje en español esta aqui abajo 👇.
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<summary>SPANISH VERSION (CLICK HERE!👈) </summary><p>

Hola a todos para este [Splinterlands Social Media Challenge](https://peakd.com/hive-13323/@splinterlands/splinterlands-social-media-challenge-sxnw8z) vengo a compartir uno de las estrategias con Gorgus the Endless Archon y como afecta su Bloodline Dominion a otros Orcos.
Este es una batalla de practica para mostrarles la estrategia que se puede hacer con los orcos en muchas batallas dependiendo los elementos que te otorgan y las reglas de combate. Es una batalla con cartas modernas: Rebellion, Conclave Arcana y Foundations.
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**Gorgug the Endless Archon su bloodline es Orco. Este archon disminuye -1 el daño de rango de las cartas enemigas y otorga a tus orcos la habilidad de Enrage**
**Enrage** - +50% melee power and speed (rounded up) if not at full health.
Los orcos que elegi para esta batalla fueron:
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Gramel the Hunger puede ser cualquier Bloodline debido a su habilidad:
**Shapeshift** - Treated as all bloodlines.
# <center>Battle</center>
Veamos las reglas de combate:
Equalizer: Todas las cartas toman la vida de la unidad mas alta.
Armored Up: Otorga a las +2 de armadura al comenzar la batalla.
Weak Magic: La armadura protege el daño magico.
La mana otorgara es 54 lo cual es alto, perfecto para poner cartas de alta mana.
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Mi estrategia para este combate es que Venka the Vile acabe con esta batalla con su daño junto con el Enrage dado por el Archon su ataque aumentara mas y hara un daño brutal.
Para que el Enrage brille en la segunda ronda necesitaremos el **Electrified**: **Shock Trooper** tiene esta habilidad perfecto para activar el Enrage en los Orcos y ademas tambien tiene Swiftness.
Debido a la regla Equalizer no tengo que preocuparme por el Electrified.
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A la linea de frente pongo a **Commander Slade** para que aguante el daño debido a su alta armadura.
El orco Zargrul posee Taunt asi las cartas deberan atacar a esta carta: Lo cual quiero para que al morir active Bloodline Tribute lo cual otorgara Speed+1, Health +1 y ataque magico en los orcos +1.
Primero comienza la partida con el Ambush: Rush Townsend ataca primero luego Warborn Shaman dandole Poison al primer ataque 😀.
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En la primera ronda cae Zargrul lo cual otorga stats a mis orcos, al comenzar la segunda ronda se activa el Electrified dando a los orcos mas speed y daño de melee aumentado debido al ENRAGE.
Venka the Vile ya tiene 11 de ataque y 11 de speed, es una carta temible al igual que Gramel the Hunger con 3 tipos de ataque con ese daño y speed hara mucho daño.
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Al acabar la segunda ronda cae Bellowmancer y Grimbardun Fighter enemigos.
En la tercera ronda el primero en atacar es Venka debido a que tiene 11 de speed, matando Hodlor se activa la habilidad **Trample** lo cual atacara una vez mas.
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Ronda 4: Cae **Commander Slade** y **Warborn Shaman** toma el frente.
Ya la ronda 4 es completamente mio, ya que Venka acaba con su Arcane Skinwalker y ataca otra vez dejandolo a nada de vida a Nimbledook Ranger para que asi mis otras cartas lo acaben.
Ya para la ronda 5 solo queda Rush Townsend, acabando la batalla Venka con un golpe.
<center>[Full Battle](https://splinterlands.com/battle/sl_45489322f7ee5e543e8d64ec7bb2831a?ref=usujind)</center>
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# <center> Notas Finales: </center>
Al tener **Enrage** en los orcos es muy temido en especial en **Venka the Vile** es una de las cartas mas fuertes en el juego además que no hay ninguna carta con la habilidad <u>**Forcefield**</u> en el Ranked Moderno, Venka the Vile puede asegurar un daño muy alto.
Junto con el Archon **Gorgug the Endless** se puede formar varias estrategias con los orcos que hay dentro del juego, una de estas es con Venka la cual he hecho en esta batalla junto con la habilidad **<u>Electrified</u>**.
Si aún no has jugado el juego, puedes utilizar mi recomendación: [Referal link](https://next.splinterlands.com/register?ref=usujind)
Todas las imágenes fueron tomadas del propio juego: [Cards Splinterlands](https://next.splinterlands.com/user/collection)
Nos vemos en otro post.
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# <center>English</center>
Hello everyone, for this [Splinterlands Social Media Challenge](https://peakd.com/hive-13323/@splinterlands/splinterlands-social-media-challenge-sxnw8z), I'm here to share one of the strategies with Gorgus the Endless Archon and how his Bloodline Dominion affects other Orcs.
This is a practice battle to show you the strategy you can use with Orcs in many battles depending on the elements they grant you and the combat rules. It's a battle with Modern cards: Rebellion, Conclave Arcana, and Foundations.
<center></center>
Gorgug the Endless Archon's bloodline is Orc. This archon decreases enemy cards ranged damage by -1 and grants your orcs the Enrage ability.
**Enrage** - +50% melee power and speed (rounded up) if not at full health.
The orcs I chose for this battle were:
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Gramel the Hunger can be any Bloodline due to his ability:
**Shapeshift** - Treated as all bloodlines.
# <center>Battle</center>
Let's look at the combat rules:
Equalizer: All cards take the health of the highest unit.
Armored Up: Gives all units +2 armor at the start of battle.
Weak Magic: Armor protects against magic damage.
The mana will grant is 54 which is high, perfect for putting high mana cards.
<center></center>
My strategy for this fight is for Venka the Vile to finish the battle with his damage, along with the Enrage given by the Archon. His attack will increase further and deal massive damage.
For Enrage to really shine in the second round, we'll need **Electrified**: **Shock Trooper** has this ability, perfect for activating Enrage on Orcs, and also has Swiftness.
Due to the Equalizer rule, I don't have to worry about Electrified.
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I'm putting **Commander Slade** on the front line to take the damage due to his high armor.
The orc Zargrul has Taunt, so cards should attack this card. I want it to activate Bloodline Tribute when it dies, which will grant +1 Speed, +1 Health, and +1 Magic Attack on the orcs.
First, the game starts with the Ambush: Rush Townsend attacks first, then Warborn Shaman, giving him Poison on the first attack 😀.
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In the first round, Zargrul falls, which gives my orcs stats. At the start of the second round, Electrified activates, giving the orcs more speed and increased melee damage due to ENRAGE.
Venka the Vile already has 11 attack and 11 speed, it is a fearsome card as is Gramel the Hunger with 3 types of attack with that damage and speed will do a lot of damage.
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At the end of the second round, the enemy Bellowmancer and Grimbardun Fighter fall.
In the third round the first to attack is Venka because she has 11 speed, killing Hodlor activates the **Trample** ability which will attack once more.
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Round 4: **Commander Slade** falls, and **Warborn Shaman** takes the lead.
Round 4 is now completely mine, as Venka finishes off his Arcane Skinwalker and attacks again, leaving Nimbledook Ranger at zero health so my other cards can finish him off.
By Round 5, only Rush Townsend remains, and Venka ends the battle with one blow.
<center>[Full Battle](https://splinterlands.com/battle/sl_45489322f7ee5e543e8d64ec7bb2831a?ref=usujind)</center>
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# <center> Final notes:</center>
Having **Enrage** on the orcs is very feared especially in **Venka the Vile** is one of the strongest cards in the game and there is no card with the ability <u>**Forcefield**</u> in the Modern Ranked, Venka the Vile can ensure very high damage.
Together with the Archon **Gorgug the Endless** you can form several strategies with the orcs in the game, one of these is with Venka which I have done in this battle along with the ability **<u>Electrified</u>**.
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If you haven't played the game yet, you can use my recommendation: [Referal link](https://next.splinterlands.com/register?ref=usujind)
All images were taken from the game itself: [Cards Splinterlands](https://next.splinterlands.com/user/collection)
See you in another post.