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The Ink Well Contest: Week One Draft - Walk by vasigo

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· @vasigo ·
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The Ink Well Contest: Week One Draft - Walk
This is my entry to [The Ink Well](https://hive.blog/trending/hive-170798) community [Two-Weeks Short story [contest](https://peakd.com/hive-170798/@theinkwell/the-ink-well-two-week-summer-short-story-contest-and-workshop).

Every story submitted to the contest has to be based on one of [50 loglines](https://peakd.com/hive-170798/@theinkwell/the-ink-well-writing-prompts-50-story-loglines). Logline I have chosen as an inspiration is:

>A man walks into a bar… in a ghost town; bizarrely, the place is packed and the atmosphere is hostile.
---

# <center>Walk</center>
<br>

<div class="text-justify">

<div class="text-justify">

A man walks into a bar in a ghost town. Bizarrely, the place is packed and the atmosphere is hostile. The air is stuffy from the strong smell of cheap cigarettes and drinks. Winding pillars of cigarettes smoke rise from the tables, forming a large cloud beneath the ceiling. Must be the people at this place don't take care of their outfit. They are worn, messy, unshaved... Judging by the holes in their mouth, they don't take care even of their teeth. They give him the stink eye while he walks towards the bar. He reminds of the words of ancient wise men: " If it is certain that there will be a fight, hit first and hit strong."

"Whiskey," he says as he elbows against the bar.

The barman put a glass before him and pour whiskey in the.

"Cheers!" He raises the glass to the people and takes a sip.

"Fuck you!" A man with a chuckhole hat points at him. "We know who are you and why you're here."

"Really?!" He exclaims. "That's great! I just asked myself how to explain my situation and ask someone for help."

"You won't get help here," chuckhole says. "You better get out of here and commission to the company..."

"Take it easy, Dex," some guy cut off the speech. "Don't be so rude to the stranger."

"I didn't finish, Joe!" Dex says.

He turns towards Dex and sees Gottfried sitting with his company at one table. There is one empty chair at Gottfried's table. So, Joe is Gottfried's man.

"Slow down, slow down, Dex!" Joe put his hand on his shoulder. "We have a stranger in trouble here. We need to help him!" There's a kind of sarcasm in Joe's voice.

Some people around laugh as Joe speaks to him.

"Sorry, I didn't introduce myself," He offered his hand. "Johannes, friends call me Joe!"

"Wyd," he says while shaking Joe's hand.

"Well, Wyd," Joe says. "As I can conclude, you lost your way. But don't worry, we can help you to find your way. But, at first, you have to tell me something. Do you know the face that was looking to the blue star for a while from here?"

"I do," Wyd says. "A shadow play."

People around are silent as they expect Joe to say something funny.

"We can help you to find the shadowy way to hell!" Joe laughs out loud.

Wyd grabs Joe by the collar, pulls him over, and then pushes him back as strong as he rolls over the table behind. Several people stand up for the fight, but Wyd ignores them and takes the glass. There is some powder-like mattery in the whiskey that doesn't melt well. Dex looks at him like a child caught with a finger in a cake.

"Drink it!" Wyd pushes the glass over the bar towards Dex. "Pour another one. Dex hands me a drink."

Dex pushes the glass aside, shortly nodes to the barman, and he pours another glass of whiskey for Wyd. People who want to fight Wyd are stunned by his behavior, so they don't know what to do. 

"Why did you cut, Dex, if I've heard your name well?" He says. "He said that he already knows what kind of help I need."

"Dex, have we miss him through fists?" Someone says.

"Leave him alone!" Joe stands up. "That guy is skilled as hell. But he's not a company's mole."

"How can you be so sure?" Someone is distrustful.

"No mole strikes first, nor gives a reason for the trouble," Joe says.

Wyd drinks the whiskey and walks out. Now, he needs to take the best position to observe the bar. There's a dark corner in the next street. Near enough to take a detailed view of the bar. And far enough to be unnoticed. He puts a locator at the building doorway and walks to the dark across.

Someone is moving into the backyard of the bar. The soft light of the device in the hands is a clear sign. There's a mole, and sniffed something suspicious at Wyd. A drone flies from somewhere. It stands for a while before the doorway and flies further. The mole walks towards the building doorway where the locator is. Wyd steps back to the deeper dark. Now, Wyd's hypothesis comes true. The powder in the whiskey was a drug that company intelligence uses to extort pieces of information nonviolently. Dex is the mole.

Dex warily walks to the entrance taking an electric stick from the pocket. Suddenly jumps into the doorway. Wyd runs to him from behind and touches him with a shocking teaser. Dex falls unconscious. Wyd takes his arms and tows him to the dark corner. After he finished, he took the locator, set it to interfere with drones to recognize human bodies. There is nothing interesting in Dex's pockets. Just a little tablet device that moles use for operative work. Wyd won't take it. He lays it on Dex's chest. It will be enough to uncover him. Surely, someone in the bar is looking for Dex now. According to the way Dex left the bar, it must be he slipped through the small window in the toilet. People will walk out to look for him. And, when they find Dex together with his device... Dex will probably wake up from unconsciousness. No chance to give a good excuse for the spying device.

It's time for Wyd to check the paper that Joe put in his pocket a second before he was dropped to the table. Rebellions have well-trained methods for communication that avoid the company's control systems. They communicate in the way people communicated once upon a time on the Earth, with paper and pencil. No messages via wireless electronic devices, even if frequencies are protected. Every protection can be broken. Wyd unwraps the piece of paper. There's handwriting:

</div>

<center>*CS-A75'3/B3//RF-BS-SF//FURORF*</center>

Although the town has been abandoned, tables with street names are still in their places. Wyd learned the town map before he came here, so he knows the streets like his pocket. He puts the cap with the drone interfering device on the head and walks to the address assigned in the code.

"Is that code he got from Joe right?" Wyd is thinking. "Joe was the first person who intervened in Dex's accusation. Does Joe work together with Dex? It can be they are a team, Dex accuses somebody, and Joe estimates if the accused is a rebellion or not. Then, Joe gives the information about the rebellions' base. But the base is a mousetrap. Am I going to the mousetrap? Is Aurora there?"

Wyd comes to the finish line, 72 Chipset Avenue. The of the old building is open. His footsteps echoing in the hallway. He goes downstairs to the basement. He stops to listen to any sound in some of the apartments. Nothing. Just a deaf silence. He opens the door of apartment number three. A woman sits at the table in the living room.

"Do you know the face that was looking to the blue star for a while from here?" She says.

"I do," Wyd says. "A shadow play."

"Stand before the mirror, please."

Wyd walks to the big wall mirror. He looks like a recluse after all his way to here.

"Welcome, Wyd," the known female voice says.

He turns aside. Aurora stands at the room door.

"Come this way," she says. "I'll take you to the base. The crew is waiting for you. All is ready, you just have to write the basic code."

"Let the Blue Star be with us," Wyd says. "Hope this is the first step to freedom."

</div>
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