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Are RC stick-based controllers outdated for flying FPV drones? by vikisecrets

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· @vikisecrets · (edited)
$15.58
Are RC stick-based controllers outdated for flying FPV drones?
Drohnen haben sich die letzten Jahre enorm weiterentwickelt, vor allem mit dem Aufkommen von Smart-Drohnen.

Was sich aber kaum verändert hat, ist die Mini-Stick/Gimbal-basierte Steuerung von FPV (First-Person-View) Drohnen. Die FPV-Controller wirken ein bisschen aus der Zeit gefallen und erinnern an die Controller von ferngesteuerten Helikoptern der 1980er und 1990er Jahre.

Zu dieser Zeit gab es noch keine hoch-präzisen Gaming-Mäuse, kein VR- und keine X-Box-Controller.

FPV-Drohnen werden mit einem VR-ähnlichen Headset, das die Cockpit-Ansicht live in 2D überträgt, und einem Stick-basierten RC-Drohnen-Controller gesteuert. Der Controller hat sich aber seit den 1980-er Jahren kaum weiterentwickelt.

Demensprechend ist die Steuerung mit dem manuellen Mini-Stick-Drohnen-Controller selbst für Gamer und VR-Enthusiasten nicht sehr intuitiv und muss erst mühsam gelernt werden.

Das wäre ungefähr so, als würde man ein VR-Game mit einem X-Box Controller spielen. Ist möglich, aber nicht optimal.

Die derzeitigen FPV-Drohnen-Controller erfordern weiters eine enorme chirurgische Präzision mit mikroskopischen Bewegungen der Mini-Sticks.

Dazu kommt, dass FPV-Drohnen fast keine Computer-Unterstützung bei der Steuerung bieten. Man kann dies als Feature / eigene Disziplin in der Drohnen-Steuerung sehen, aber damit FPV-Drohnen massentauglich werden, muss die Steuerung viel intuitiver und einfacher werden.

Das ist zum einen mit einer neuen Klasse von Eingabegeräten (wie Gaming-Mäusen/Tastatur oder VR-ähnlichen Controllern) möglich, aber erfordert auch mehr Computer-Unterstützung bei der Steuerung.

Je mehr Computer-Unterstützung, desto einfacher wird die Steuerung.

Smart-Drohnen können sich zum Beispiel selber stabilisieren oder sogar automatisch Hindernissen ausweichen.

DJI forscht auch an neuen VR-ähnlichen Controller-Ansätzen für FPV-Drohnen, die das Steuern der Drohnen viel intuitiver und Gamer-freundlicher machen sollen.

Ich denke in der Zukunft muss sich die Drohnen-Steuerung mehr auf Gamer (Maus/Tastatur, Xbox, VR-Enthusiasten) anpassen und nicht umgekehrt, damit Drohnen wirklich massentauglich werden können.

Was sagt ihr dazu? Habt ihr schon mal einen Drohne oder einen Simulator geflogen? Warum ist die Steuerung von FPV-Drohnen so schwierig? Warum kann man eine FPV-Drohne nicht bequem per Maus und Tastatur oder mit einem normalen Xbox-Controller steuern?

![copilot-drone-controller-2.jpg](https://files.peakd.com/file/peakd-hive/vikisecrets/AJbjWL3XrUD4bvBrhnHvgsjb64Xyp7HQ2R1vgLTghy2KgH5Qb3hFumNsm7bvMYs.jpg)

*Are RC stick-based controllers outdated for flying FPV drones? AI-generated illustration (copilot).*

## English

Drones have evolved enormously in recent years, especially with the introduction of smart drones.

What has hardly changed, however, is the mini-stick/gimbal-based control of FPV (first-person view) drones. FPV controllers seem a bit outdated and reminiscent of the controllers used for remote-controlled helicopters in the 1980s and 1990s.

At that time, there were no high-precision gaming mice, no VR, and no X-Box controllers available.

FPV drones are controlled with a VR-like headset that transmits the cockpit view live in 2D and a stick-based RC drone controller. However, the controller has hardly evolved since the 1980s.

As a result, controlling the drone with the manual mini-stick drone controller is not very intuitive, even for gamers and VR enthusiasts, and requires a lot of effort to learn.

It would be like playing a VR game with an X-Box controller. Possible, but not ideal.

Current FPV drone controllers also require enormous surgical precision with microscopic movements of the mini sticks/gimbals.

In addition, FPV drones offer almost no computer support for controlling the drone. This can be seen as a feature/separate discipline in drone control, but for FPV drones to become suitable for the masses, the controls must become much more intuitive and simpler.

On the one hand, this is possible with a new class of input devices (such as gaming mice/keyboard control or VR-like controllers), but it also requires more computer support for control.

The more computer support, the easier the control.

Smart drones can, for example, stabilize themselves or even automatically avoid obstacles.

DJI is also researching new VR-like controller approaches for FPV drones, which are intended to make controlling the drones much more intuitive and gamer-friendly.

I think that in the future, drone control will have to adapt more to gamers (mouse/keyboard, Xbox, VR enthusiasts) and not the other way around, so that drones can really become suitable for the masses.

What do you think? Have you ever flown a drone or a simulator? Why is controlling FPV drones so difficult? Why can't you control an FPV drone comfortably with a mouse and keyboard or a normal Xbox controller?
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@beatminister ·
$0.08
Der passende Controller ist ja normalerweise schon dabei wenn man die Drone kauft. Denn er muß ja kompatibel sein und die entsprechenden Funktionen haben.Und wenn Du meinst FPV Dronen seien schwer zu fliegen, dann versuch mal eine zu fliegen die du nur vom Boden aus siehst! So waren die nämlich am Anfang.
Funktionen wie automatisches Ausweichen, KI Steuerung oder so was, sind natürlich schön aber halt auch teuerer. Da muß man schon echter Enthusiast sein - von diversen Vorschriften und Versicherung usw. mal abgesehen.
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@vikisecrets ·
$0.03
Ich meine, dass die Steuerung von FPV Drohnen generell suboptimal ist, man bräuchte einen ganz neuen Ansatz, wie man Drohnen steuert. Ähnlich wie Autos von den 1980er viel schwieriger zu fahren sind, manueller Haltepunkt, keine Servolenkung, kein drive by wire etc. Visual Line of Sight Flying muss der Horror gewesen sein, das hat sich mit FPV-Drohnen verbessert, aber die Steuerung hinkt noch nach.
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@beatminister ·
Tja, wie gesagt, ist wohl auch hauptsächlich eine Frage des Preises.
Wo Due es gerade erwähnst - ist Dir schon mal aufgefallen das es keine Serienautos mit Joystick Lenkung gibt. Und zwar weil das Mist ist. Man hats probiert, aber ein Lenkrad ist einfach besser.
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@davideownzall ·
$0.08
I agree they should give various controllers possibilities, this seems kinda forced and not very comfortable

!PIZZA 
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@vikisecrets · (edited)
Wonder why it's still not possible to control a drone with mouse and keyboard, while computer games proved, that a high-precision gaming-style mouse is suitable to control all kinds of vehicles.
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@gatet ·
$0.08
It is curious that no improvements have been made in that area.
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@hatdogsensei ·
I am not knowledgeable in drones but I think it requires a lot of practice and dedication

!BBH
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@jfang003 ·
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@jfang003 "I have never flown one, but I think technology wil..."
I have never flown one, but I think technology will get there eventually. 
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@pizzabot ·
<center>PIZZA!


$PIZZA slices delivered:
@davideownzall<sub>(7/15)</sub> tipped @vikisecrets 


<sub>Come get [MOON](https://moon.hive.pizza)ed!</sub></center>
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@yeckingo1 ·
$0.08
I want them to be able to be controlled with an old-fashioned handheld joystick and fat buttons. I'm a classicist.
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