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Holozing vs. Splinterlands: Choosing a side is not necessary. by wiseagent

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· @wiseagent · (edited)
$8.68
Holozing vs. Splinterlands: Choosing a side is not necessary.
<center>*This publication was also writen in* **SPANISH** *and* **PORTUGUESE**.</center>

<center>![holozing_splinterlands.jpg](https://files.peakd.com/file/peakd-hive/wiseagent/2458faMSSGwq85dsiVyxq5Udxbe1ezNVC7wdE9VYe1cNk7EaeFcFeQyXgNuoQUuXwrNcB.jpg)</center>

<center>[IndustryWired](https://industrywired.com/blockchain-in-gaming-revolutionizing-play-to-earn-and-nft-gaming-assets/)</center>

<div class="text-justify">

Amid exponential growth within the universe called **web 3.0**, games are increasingly attracting the attention of users. It wasn't long ago that the game **Splinlterlands** arrived with its concept (which wasn't new), but it brought an extra opportunity for entertainment and increased financial rewards (both within the game and in the **Hive** cyberlands). The idea of having fun and making money at the same time is really attractive.

The same can be said about the **Holozing** game, but in both cases, the games have obvious scalability and a very interesting economic base in structural terms (thinking about a long-term financial investment). Observing few similarities, I have already read some brief comments talking about a possible harmful competition between these two games and in a way, this will really happen, but it will necessarily be something bad.

The balance may certainly not be equal (and here I can mention some points as an example: strong fundraising to be applied to games or total number of users in the world), especially because each game, in its structure, has its own concepts and it is natural for there to be acceptances or rejections (even both in some specific aspects). The division of players will happen, and no, it will definitely not cause harm.

One game will not pose a potential problem for the other, and in a way, I think that this possible “rivalry” that is slowly emerging could further boost the interest of possible new investors or players in the very near future. . While Splinterlands is already a very well-established option with its name consolidated in the market, Holozing is taking its first steps (and the future could be just as promising).

So, here's a tip: *Don't choose a side... Have fun (and earn) with both*.

<center>![holozing_divider.png](https://files.peakd.com/file/peakd-hive/wiseagent/48kfCMgAY5UyWrZFzG77hYQRUYquFEhr3mbFjbJnmRJoZ5ZFoBWETgW68DaJ1ZdHMH.png)</center>

---

<center>**Holozing vs. Splinterlands: No es necesario elegir un bando.**</center>

En medio de un crecimiento exponencial dentro del universo llamado **web 3.0**, los juegos atraen cada vez más la atención de los usuarios. No hace mucho que llegó el juego **Splinlterlands** con su concepto (que no era nuevo), pero trajo una oportunidad adicional de entretenimiento y mayores recompensas financieras (tanto dentro del juego como en tierras cibernéticas de **Hive**). La idea de divertirse y ganar dinero al mismo tiempo es realmente atractiva.

Lo mismo puede decirse del juego **Holozing**, pero en ambos casos los juegos tienen una escalabilidad evidente y una base económica muy interesante en términos estructurales (pensando en una inversión financiera a largo plazo). Observando algunas similitudes, ya he leído algunos breves comentarios hablando de una posible competencia dañina entre estos dos juegos y en cierto modo esto realmente sucederá, pero necesariamente será algo malo.

Ciertamente, el equilibrio puede no ser igual (y aquí puedo mencionar algunos puntos como ejemplo: una fuerte recaudación de fondos para aplicar a los juegos o el número total de usuarios en el mundo), especialmente porque cada juego, en su estructura, tiene sus propios conceptos y es natural que haya aceptaciones o rechazos (incluso ambas en algunos aspectos concretos). La división de jugadores se producirá, y no, definitivamente no causará daño.

Un juego no supondrá un problema potencial para el otro, y en cierto modo creo que esta posible “rivalidad” que poco a poco va surgiendo podría impulsar aún más el interés de posibles nuevos inversores o jugadores en un futuro muy próximo. Si bien Splinterlands es ya una opción muy consolidada con su nombre consolidado en el mercado, Holozing está dando sus primeros pasos (y el futuro podría ser igual de prometedor).

Así que aquí tienes un consejo: *No elijas un bando... Diviértete (y gana) con ambos.*

---

<center>**Holozing vs. Splinterlands: Escolher um lado não é necessário.**</center>

Em meio a um crescimento exponencial dentro do universo chamado **web 3.0**, os jogos estão chamando cada vez mais à atenção dos usuários. Não faz muito tempo que o jogo **Splinlterlands** chegou com seu conceito (que não era novo), mas trouxe uma oportunidade extra de entretenimento e aumento de recompensas financeiras (tanto dentro do jogo quanto nas terras cibernéticas da **Hive**). A ideia de se divertir, e ao mesmo tempo ganhar dinheiro é realmente atrativa.

O mesmo pode ser dito do jogo **Holozing**, mas em ambos os casos, os jogos tem suas escalabilidades evidentes e uma base econômica muito interessante em termos estruturais (pensando em um investimento financeiro de longo prazo). Observando poucas similaridades, eu já li alguns breves comentários falando sobre uma possível competição danosa entre estes dois jogos e de certa forma, isso realmente vai acontecer, mas isso precisará ser algo necessariamente ruim.

A balança certamente pode não ser igual (e aqui eu posso mencionar como exemplo alguns pontos: forte captação de recursos financeiros para serem aplicados aos jogos ou números totais de usuários no mundo), até porque cada jogo, em sua estrutura tem os seus próprios conceitos e é natural que hajam aceitações ou rejeições (até mesmo ambos em alguns aspectos específicos). A divisão de jogadores vai acontecer, e não, isso definitivamente não representará danos.

Um jogo não vai significar um problema em potencial para o outro, e de certo modo, acho que essa possível “rivalidade” que, aos poucos, está timidamente surgindo pode impulsionar ainda mais o interesse de possíveis novos investidores ou jogadores em um futuro muito próximo. Enquanto Splinterlands já é uma opção muito bem estabelecida e com seu nome consolidado no mercado, Holozing está dando os seus primeiros passos (e o futuro pode ser promissor quanto).

Então, fica aqui à dica: *Não escolham um lado... Se divirtam (e ganhem) com ambos.*

</div>
👍  , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and 220 others
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@curation-cartel ·
![1UP-PIZZA.png](https://files.peakd.com/file/peakd-hive/curation-cartel/23xediR4hotaNsS5pUJrmYVg3YGeTLpui41uCij2jhUDZ4uFT84zoGJf8a8VnfELXLJgt.png) |  <div class="phishy"><u><h4>You have received a __1UP__ from @underlock!</h4></u></div> The @oneup-cartel will soon upvote you with:<hr> __@monster-curator, @oneup-curator, @leo-curator, @ccc-curator, @vyb-curator, @pob-curator, @neoxag-curator__ <hr>_And they will bring !PIZZA 🍕._
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@hive-187130 ·
Obrigado por ajudar a crescer a nossa comunidade Portuguesa no HIVE 
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@hive-br.voter ·
<center> 
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@perfilbrasil ·
Obrigado por postar
Obrigado por promover a comunidade Hive-BR em suas postagens.

Vamos seguir fortalecendo a Hive

<div class='text-right'><sup>Metade das recompensas dessa resposta serão destinadas ao autor do post.</sup></div><hr/><h4><center><a href='https://vote.hive.uno/@perfilbrasil'>Vote no @perfilbrasil para Testemunha Hive.</a></center></h4>
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@splinterboost ·
 <center> This post has been supported by @Splinterboost with a 12% upvote! Delagate HP to Splinterboost to Earn Daily HIVE rewards for supporting the @Splinterlands community!</center> 

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@underlock ·
!1UP Good work!

<center>https://i.imgur.com/M8AkKa4.gif</center>

---

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