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Holozing Curation Compilation 348 by zingcontent

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· @zingcontent ·
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Holozing Curation Compilation 348
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<center>https://images.ecency.com/DQmRNYR2GV8HcDa4MSwierZfLA39q2vEgrLe5F1ftyERWv2/image.png</center>

# <center>Holozing Curation Compilation #348</center>

<h2><center>**Welcome to this issue of Holozing Curation Compilation!**</center></h2>

Hello everyone! 

This is our curation effort that aims to curate posts that are shared in the Holozing community. These posts highlighted are the finest content that our Holozing curators submit for curation. We also encourage you to visit these blogs and show these great Holozingers your support and encouragement. Engagement is what makes the community thrive, so we hope that you are taking the time to visit each other's posts.

<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @anima-shot 
Curator: @solumviz

    
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![1000020053.jpg](https://files.peakd.com/file/peakd-hive/solumviz/AKU5ZspWdU24EAv1m6dQsRMKzSsPBsPafFhhm7kZm8wQo9KGUc5rwKKitH2N56U.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@anima-shot/too-many-dragons-3d-render-2-holozing-fanart">"Too many dragons..." (3D render #2) - Holozing Fanart</a></b></center>  

> This post took me a long time to make because, as I was making the three Drazing evolutions I didn't show in the previous post, I learned a lot of Blender stuff in the process. I was also working paralelly on another model, not related to Holozing at all (I will make a post about its creative process on another community when it's ready :3), but anyways, let's start :D! The ones left were Verdion, Tiderion and Terrarion. I started with the green one, wondering how to make the horns and tail leaves' details while modelling each of them. Once the head leaves were made I tried applying a solid color to them but it didn't look good, so I made a texture and started drawing. I really loved how they turned out :D! I did the same with the leaf in the tail. There you see the texture and how it changes :3 After making that the only things left for Verdion were the orange claws and a fix with the belly color. I moved on with Terrarion. I set the colors, quickly made the ears longer and modelled the horns. I really like how they look like bull horns...

<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>
  

Author: @lorentm
Curator: @solumviz

    
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![1000020056.jpg](https://files.peakd.com/file/peakd-hive/solumviz/EpxuCKU9UrsNk98TBrdSG3inrcstxDhTc6ek3jdcrDKxi7nyBJMkhQV6B2nK6Ew9d1d.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@lorentm/6qzfma-glimmo-animated-style">Glimmo Animated Style</a></b></center>  

> The first step was sketching the basic composition. I wanted to capture movement from the very beginning, so I worked with loose, energetic lines to shape her pose and the general flow of the piece. This part is all about finding balance between action and readability. Once I was happy with the sketch, I moved on to the line art. I refined all the shapes, adding details like her hair spikes, the folds of her dress, and the segmented texture of her turtle shell. Clean lines help set the foundation for everything that comes next. Coloring came next, where I brought Glimmo to life with her signature orange and green palette. I paid close attention to harmonizing the warm and earthy tones so her personality would shine through while staying true to the original inspiration. Shading was a crucial step to enhance the depth and dimension of the piece. I placed shadows strategically to suggest sunlight coming from behind, giving her a more dynamic and lively feel. After shadows, I worked on the highlights. These bright spots on her hair, eyes, and outfit give the drawing a vibrant, almost glowing look, which matches the energy of her character perfectly...

    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @solumviz
Curator: @acidyo 

    
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![1000020061.png](https://files.peakd.com/file/peakd-hive/solumviz/23wMMnBjJ4khVG9HKmqxvJ3TKEiAoM6jtUKKbQ7PYhw4Mvt5cFBLXzP4MudZo3MdvymoB.png)
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<center><b><a href="https://peakd.com/hive-131131/@solumviz/radiant-max-holo-infurnal-holozing-fanart">Radiant Max Holo Infurnal holozing fanart!</a></b></center>  

> I started very late painting this and it's past 3 am now haha. My sleep cycle is wrecked πŸ˜‚! Oh well, at least I got to finish painting Infurnal in Radiant Max Holo form which I never saw in here. Well that's about it and that was the idea here. I just placed him on top of canyon like you see some wolves howling on top of it but this guy is a fox so there is no howl here haha. It's just him and his magnificent radiant glow. Took me a while to tweak the colours on this though. Also I think I spend a lot of time thinking about the background as well and came up with this. When our guy is this high the trees has to be drawn properly based on that otherwise it would just feel weird. This is how it turned out in the end...
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @atem.art
Curator: @solumviz

    
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![1000020051.jpg](https://files.peakd.com/file/peakd-hive/solumviz/23uFW3bvEaiYVDD7V7kdKY4Hv45BSkkVjCoQPNW3WU9Vtfkaux1gLahsvtsw5BfgVDFD7.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@atem.art/holozing-human-version-of-cinella-t0onxo">Holozing/ Human Version of Cinella</a></b></center>  

> Last few days, I was thinking what I should draw for my next fanart and then this idea popped up to draw one of the creatures and the human version in one painting. I chose Cinella because I haven’t drawn it for a long time. To do the sketch, first I drew a girl and inspired from Cinella I designed the outfit. Then I drew the real Cinella on her hair as an accessory. When I finished the sketch, first I started coloring her face and body. And after shading and highlighting. After that, I colored her facial features and the outfit. Then I colored her hair and then added more details on the outfit and worked on the hair drawing the hair strands. In the end, I worked on the lighting and drawing more little details...
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @dayadam 
Curator: @solumviz 

    
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![1000020064.jpg](https://files.peakd.com/file/peakd-hive/solumviz/23vsfes2Koh1xHfUEHVtDtpuEMmxirGNbA8bQfXrhEoNP8x27rKMA91R1iWv1R5AzypS1.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@dayadam/rewards-update-woolitz-in-3d-quilling-technique-eng-esp">Rewards Update // Woolitz in 3D Quilling Technique [Eng-Esp]</a></b></center>  

> I couldn't pass up the opportunity to share some new art with you. A few weeks ago, I made a decorative 3D figure of the beautiful and cute creature Woolio. Today, I decided to create its evolution, that is, the imposing creature Woolitz, very much in my style, turned into a cute 3D figure using the quilling technique. I hope you like my work, I leave you my creative process through images...

    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @damoclesart 
Curator: @solumviz

    
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![1000020058.jpg](https://files.peakd.com/file/peakd-hive/solumviz/23rzAuFEdFyF56TRFo131J355UetafdpKWbB3hMpnJe74hV7C32VUD2BqUEsF9boANyAw.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@deddywox/verdion-chasing-cinelara-in-a">Verdion chasing Cinelara in a vast field of reeds, Holozing Fanart</a></b></center>  

> This time, I created fanart of Verdion and Cinelara. This artwork depicts Verdion confused and amazed by Cinelara's appearance in front of him, trying to chase and catch her, running back and forth in a vast field of reeds. This artwork took me about 6 hours to create...
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @zellypearl 
Curator: @solumviz


    
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![1000020052.jpg](https://files.peakd.com/file/peakd-hive/solumviz/AJmnArCkDNEsQu4cMvVkBv98phQ18g1DEsU31UPWGVJYv3tW8XyPKDqddDSGodr.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@zellypearl/3d-cinella-2-holozing-fanart">3D Cinella (#2) // Holozing Fanart </a></b></center>  

> Today I'm sharing another version of cinella fanart. I was exploring software that are similar to blender that could work well on mobile since I am device limited, and Google recommended a few for me, I explored most of them but did settle for this one called sculpt app, though it is not free like blender and because of that some features are not available for the free trial and everything is only unlocked for premium subscribers, there are limited materials, limited undo and redo and so on. But regardless, I felt it was one of the easiest and user friendly 3D app available for mobile so I settled for that and my first project on it was Cinella Fanart. But before working on the project few days ago, I had explored the software with other projects then I decided it was time to make one fanart with it. I had to configure it to what I wanted, changed a few default settings and adjusted a few brushes and tools before working with it. I created this fanart using a few brushes I found suitable for the fanart I was creating. I am sharing all my processes with you guys and I hope you like this version of cinella too. One fun part I love most about this software is the smoothing effect, it gives a better smoothing effect compared to my previous software and I love that for my work. Without any further ado let's see what we've got here...
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @katakana30 
Curator: @solumviz


    
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![1000020060.jpg](https://files.peakd.com/file/peakd-hive/solumviz/23xVGsEKRaMDCTe669QdY266sm75TQDqQCiVXTVn31EZPpACEMDp4UrGwGaAyASiGzXDJ.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@katakana30/holozing-forest-healer-school-days-fanart">HOLOZING FOREST HEALER πŸ€ SCHOOL DAYs FANART </a></b></center>  

> This is another FANART done with green as the theme of the art featuring the forest healer πŸ€ , I decided to change things up by give the healer a green highschool uniform. Using different color style to create a new color theory on the artwork . there's no denying it that they still room for improvement I've been busy lately my little time I had I used to create this stunning fan art of the forest healerπŸ€πŸ€. I can't help but love art cause there is this burst I feel whenever I create or start thinking of an exciting new art I'll do in the future it's always been fun for me everytime I make new art like the background, color values . Being an artist aren't easy..but am glad I am. First I used a 2B pencil for sketching the figure and pose of the character. This is very important while drawing sketch out the drawing put down the rough idea on paper before inking drawing...
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @atem.art  
Curator: @solumviz 

    
<center>
![1000020059.jpg](https://files.peakd.com/file/peakd-hive/solumviz/23u637UojrUHQKEHCJ6CiGJY4eLXNehcCjYXQVMAwD9hXZhQ5KYpHNUtVUdzY9Cw1oiyK.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@atem.art/holozing-male-forest-healer-t0vwky">Holozing/ Male Forest Healer</a></b></center>  

> Today, I decided to draw one of the male healers and realized I haven’t drawn male forest healer for a long time. So I sketched the character and started coloring the portrait. As always I started with coloring the skin first. I used light natural skin tone for coloring his skin and then used darker shade to shade. Then, I colored his clothes and facial features. After that I worked more on his skin and highlighted it. Then I colored his hair and drew the hair strands. I also added texture on his clothes to make it look detailed and realistic. In the end, it was time to add more little details and work on the background. I drew trees and leaf and worked on the lighting...

    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/23wWnbxHa7UXLedjPeCZB7KxgHLTQsRa58xhDtUizsyyYtbFzBE9Tk6YqabvU6wf2J5hW.png</center>

Author: @almightygrim 
Curator: @solumviz



<center>
![1000020055.jpg](https://files.peakd.com/file/peakd-hive/solumviz/Eokf4ETqTBYsE9TCiSk9oMzwp289birRnVPDzM5muenKavubVTNCryhMHosRUNbxh9p.jpg)
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<center><b><a href="https://peakd.com/hive-131131/@almightygrim/holozing-fanart-cinelara-t0u7qk">Holozing Fanart: Cinelarad</a></b></center>  

> I felt like drawing a fan art or two to get my mind off things. So, that's why I decided to draw Cinelara for today~ This time I messed with the colors a little bit and colored her hair gray, you might think that's unrelated, and I think it could somewhat be, but her wings are where I got that idea, and I think the gray looks quite attractive on her. The only problem is that it might not give off her vibes unless you glance at her clothes and take a guess going from there, but yea...Anyway, that's it for today's fan art.
    
   
    
<center>https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/saydie/48m99ug3kP9QYUCnAPcYtDEsn1ofMjYXwnZsi5Ytw5xWB9CHYMK5y1aj59toDJ7qc5.png</center>
    
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@anima-shot ·
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Thank you so much for the support @solumviz and @zingcontent ❀️!
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@solumviz ·
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You are welcome 😁
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