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RE: Introducing Splinterlands Survival Mode by yabapmatt

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Viewing a response to: @georgeknowsall/re-splinterlands-snbx4i

· @yabapmatt ·
$0.46
Typically I try not to respond to obvious trolling, but I thought it was important to address the absolute ridiculousness of this comment.

First, that is what businesses do. They try to create products or services that people want to pay for in order to make money. So yes, what we are doing here is developing something that we think a significant number of Splinterlands players will like, and therefore be inclined to purchase more cards. Nobody is forced to purchase anything. Players will only buy more cards if they like the new format and want to participate in it and need more cards than they have already.

The really ridiculous part of all this though, is that _if_ it causes players to buy more cards, the money won't even be going to the company for the most part! Nearly all of it will go to the player base either directly or via the DAO.

So if I understand your comment correctly, you're saying that Splinterlands is spending company money to develop, operate, and even fund the reward pool, for a new feature that we expect players will like and therefore lead to more money going directly to the players, and that that is somehow a bad thing and a "money grab" by the company?
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