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RE: The best tools to create interactive fiction, text adventures and visual novels, with or without programming knowledge by fcbrandon

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· @fcbrandon ·
Great article! Thanks for sharing all these and providing the analysis. 

I'm a big fan of the Unity3d game engine and just did a quick search in their Asset Store to see what they had and came across this: https://assetstore.unity.com/packages/templates/systems/fungus-34184

Looks like there's a couple more 'related' plugins as well, so looks like you can have some options there as well.
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@crypticwyrm ·
Thanks! Ah cool, didn't know Unity3D has plugins for that. I've installed Unity multiple times over the years but for some reason I never actually end up spending the time to learn it :) Looks like it's starting to become a neat tool for creating 2D games too, that makes it a lot more interesting to me, creating 3D games is a much too big task for me so I've mostly only played around with 2D engines over the years. I only did 3D one time, when I started creating a Dungeon Master / Legend of Grimrock style game using Three.js.
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