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RE: Splinterlands will try to implement anti-bot measures in Modern format. by davemccoy

View this thread on: hive.blogpeakd.comecency.com

Viewing a response to: @yabapmatt/re-theukm-rtodpv

· @davemccoy · (edited)
I think the goal of this proposal is to give you the latitude to handle it how you think would be best.  So your solution to this proposal would be acceptable to me.

@theukm can you please reply to @yabapmatt if you are ok with his solution?  Also if you are, then I think you can add an "edit" to your proposal referencing Yabapmatt's comments and that's an acceptable solution if we vote for this.

It feels like we are moving forward.  Thanks to both @theukm and @yabapmatt for their efforts.
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vote details (2)
@bronko ·
don't you think we would lose the biggest supporters of the proposal? because they are almost all people with old big decks!
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vote details (1)
@davemccoy · (edited)
$0.02
I think getting something done is the purpose.  If Matt is willing to add any new features to prevent paying out SPS to bots from any form of play then its worth trying.  Only until we try things can we then later adjust.

So whether it starts in Modern or in Wild, whether its the old league or the new league, at the end of the day its a start.

The goal is to try to find space where humans can compete and play against other humans.  Once we find out how to do that, then it can be applied anywhere in any format.  The DAO can then decide what makes sense in terms of what is the right mix of SPS to human vs human and human/bot modes.

I hope we can move forward and quit worrying about it being perfect.  We will learn what works and what doesn't, which by itself will be a HUGE improvement and a big step for the future of the game.
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vote details (6)
@bronko · (edited)
i mean all the bots from modern would switch over to wild the wild players are trapped in wild. which would mean that all of a sudden the wild reward pool would be sucked in by a lot more people. and as we know when it comes to reward cuts the approval is gone very quickly. i understand that this would be better for the team to implement. but it would dramatically increase the risk in my opinion that the proposal would be rejected.
and if the proposal is then rejected we have achieved nothing!
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@cryptogamedad ·
Is the team switching from bot agnostic to leaning toward anti bot?  People made decisions based on the previous stance.  The market wants bots and trying to remove them will either lead to it going underground or players leaving I feel.
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