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RE: How to create infinite structures for Molecular Dynamics simulations? by isarmoewe

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· @isarmoewe ·
Hm. I simply associated it with a Cartesian coordinate system. Which is probably why nobody else questioned the coordinates.
I found myself trying to sort out where z should point to if x was my right thumb, y and z being the second and third finger, respectively.
Well, you probably should ignore my thoughts, I'm afraid I'm being ridiculous. I just tried to figure out the orientation with my left hand too.
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